forked from boostorg/unordered
Unordered: Set max_load_
to 0 when there are no buckets.
[SVN r80559]
This commit is contained in:
@ -187,7 +187,7 @@ namespace boost { namespace unordered { namespace detail {
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std::size_t bucket_count_;
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std::size_t size_;
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float mlf_;
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std::size_t max_load_; // Only use if buckets_.
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std::size_t max_load_;
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bucket_pointer buckets_;
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////////////////////////////////////////////////////////////////////////
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@ -292,10 +292,10 @@ namespace boost { namespace unordered { namespace detail {
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// From 6.3.1/13:
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// Only resize when size >= mlf_ * count
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max_load_ = boost::unordered::detail::double_to_size(ceil(
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max_load_ = buckets_ ? boost::unordered::detail::double_to_size(ceil(
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static_cast<double>(mlf_) *
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static_cast<double>(bucket_count_)
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));
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)) : 0;
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}
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@ -303,7 +303,7 @@ namespace boost { namespace unordered { namespace detail {
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{
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BOOST_ASSERT(z > 0);
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mlf_ = (std::max)(z, minimum_max_load_factor);
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if (buckets_) recalculate_max_load();
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recalculate_max_load();
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}
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std::size_t min_buckets_for_size(std::size_t size) const
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@ -362,6 +362,7 @@ namespace boost { namespace unordered { namespace detail {
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{
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x.buckets_ = bucket_pointer();
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x.size_ = 0;
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x.max_load_ = 0;
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}
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table(table& x, node_allocator const& a,
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@ -487,6 +488,7 @@ namespace boost { namespace unordered { namespace detail {
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size_ = other.size_;
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other.buckets_ = bucket_pointer();
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other.size_ = 0;
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other.max_load_ = 0;
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}
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////////////////////////////////////////////////////////////////////////
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@ -536,6 +538,7 @@ namespace boost { namespace unordered { namespace detail {
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destroy_buckets();
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buckets_ = bucket_pointer();
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max_load_ = 0;
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}
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BOOST_ASSERT(!size_);
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@ -680,7 +683,7 @@ namespace boost { namespace unordered { namespace detail {
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if (!size_ && !x.size_) return;
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if (!buckets_ || x.size_ >= max_load_) {
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if (x.size_ >= max_load_) {
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create_buckets(min_buckets_for_size(x.size_));
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}
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else {
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@ -760,7 +763,7 @@ namespace boost { namespace unordered { namespace detail {
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if (!size_ && !x.size_) return;
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if (!buckets_ || x.size_ >= max_load_) {
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if (x.size_ >= max_load_) {
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create_buckets(min_buckets_for_size(x.size_));
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}
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else {
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@ -784,9 +787,9 @@ namespace boost { namespace unordered { namespace detail {
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boost::unordered::detail::set_hash_functions<hasher, key_equal>
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new_func_this(*this, x);
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// No throw from here.
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move_buckets_from(x);
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mlf_ = x.mlf_;
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max_load_ = x.max_load_;
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move_buckets_from(x);
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new_func_this.commit();
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}
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@ -466,14 +466,9 @@ namespace boost { namespace unordered { namespace detail {
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{
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node_constructor a(this->node_alloc());
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// Special case for empty buckets so that we can use
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// max_load_ (which isn't valid when buckets_ is null).
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if (!this->buckets_) {
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insert_range_empty(a, k, i, j);
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if (++i == j) return;
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}
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insert_range_impl2(a, k, i, j);
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do {
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while(++i != j) {
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// Note: can't use get_key as '*i' might not be value_type - it
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// could be a pair with first_types as key_type without const or
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// a different second_type.
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@ -483,18 +478,7 @@ namespace boost { namespace unordered { namespace detail {
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// be less efficient if copying the full value_type is
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// expensive.
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insert_range_impl2(a, extractor::extract(*i), i, j);
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} while(++i != j);
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}
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template <class InputIt>
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void insert_range_empty(node_constructor& a, key_type const& k,
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InputIt i, InputIt j)
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{
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std::size_t key_hash = this->hash(k);
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a.construct_with_value2(*i);
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this->reserve_for_insert(this->size_ +
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boost::unordered::detail::insert_size(i, j));
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this->add_node(a, key_hash);
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}
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}
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template <class InputIt>
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