I'm getting a couple of "terminate called after throwing an instance of
'test::lightweight::test_exception'" errors on the sun platform. Not
sure where they're happening, so I've made the code a tad more resilient
against exceptions that should not really be thrown.
This time for a more limited range of values so that equal values turn
up more often. This is a bit shoddy, but seems like the best way to
improve the existing tests without too much effort.
The hash and key equality functions were assigned before allocating new
buckets. If that allocation failed, then the existing elements would be
left in place - so if accessed after the exception they could be in the
wrong buckets or equivalent elements could be incorrectly grouped
together.
It seems my defect report was accepted at some point, and they tweaked
the requirements involving bucket counts. This also makes it possible to
have a bucket count of 0, which I think wasn't allowed in the past. I
don't think I'll change this implementation to do so, but I'd like to be
able to run these tests against standard implementations, so I'm
starting to take that into account.
I believe these changes were made after the C++14 standard, but I've
always been tracking the draft standards, so that doesn't really matter.
In case there are elements in buckets that aren't in the element list. Required
because the data structure has changed since the original implementation.
[SVN r80226]
Some of this was there for older compilers, some is just premature
generalization. There's still too much metaprogramming, but these are things
that are relatively easy to remove.
[SVN r79356]
It was originally introduced because of some issues with Boost.Test and older
compilers, neither of which I'm using now. Simplifies a few things.
[SVN r79352]
- Simplify mechanism for detecting traits of test allocators. There were
some portability issues, but rather than fix them I've just gone for a
simpler mechanism. Does mean that the relevant tests can't be run for
other allocators.
- Fix a couple of unnecessary_copy_tests, whose results were the wrong
way round.
- It appears that Visual C++ only implements RVO for implicitly defined
copy constructors in debug mode, so adjust a move_test to account for
the extra copies now that the copy constructors are explicitly
defined.
[SVN r73798]
It's pretty messy because I'm trying to avoid swapping allocators in
these cases. I'm also not sure of the exception requirements of
allocator swap and assignment.
[SVN r73756]
Store nodes in a single linked list, with hash values so that their
buckets can be found when needed. Iterators now only have to store a
pointer to the node and don't have to iterate over empty buckets to
reach the next node. This allows the container to meet the iterator
requirements - fixing the speed issues with `equal_range` and `erase`.
Also, define iterators in their own namespace, so that they don't
accidentally pull in detail functions via ADL.
I've simplified the code slightly by removing some of the special
cases for empty containers. Renamed a few things as well and other
minor changes that were made as I went along.
[SVN r71327]