forked from dolphin-emu/dolphin
		
	
		
			
	
	
		
			54 lines
		
	
	
		
			1.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
		
		
			
		
	
	
			54 lines
		
	
	
		
			1.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
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								// Copyright 2018 Dolphin Emulator Project
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								// Licensed under GPLv2+
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								// Refer to the license.txt file included.
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								#include "DolphinNoGUI/Platform.h"
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								#include "Core/IOS/IOS.h"
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								#include "Core/IOS/STM/STM.h"
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								#include "Core/State.h"
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								namespace ProcessorInterface
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								{
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								void PowerButton_Tap();
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								}
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								Platform::~Platform() = default;
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								bool Platform::Init()
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								{
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								  return true;
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								}
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								void Platform::SetTitle(const std::string& title)
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								{
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								}
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								void Platform::UpdateRunningFlag()
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								{
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								  if (m_shutdown_requested.TestAndClear())
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								  {
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								    const auto ios = IOS::HLE::GetIOS();
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								    const auto stm = ios ? ios->GetDeviceByName("/dev/stm/eventhook") : nullptr;
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								    if (!m_tried_graceful_shutdown.IsSet() && stm &&
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								        std::static_pointer_cast<IOS::HLE::Device::STMEventHook>(stm)->HasHookInstalled())
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								    {
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								      ProcessorInterface::PowerButton_Tap();
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								      m_tried_graceful_shutdown.Set();
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								    }
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								    else
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								    {
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								      m_running.Clear();
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								    }
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								  }
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								}
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								void Platform::Stop()
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								{
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								  m_running.Clear();
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								}
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								void Platform::RequestShutdown()
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								{
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								  m_shutdown_requested.Set();
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								}
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