forked from dolphin-emu/dolphin
		
	
		
			
				
	
	
		
			54 lines
		
	
	
		
			1.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			54 lines
		
	
	
		
			1.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
// Copyright 2018 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include "DolphinNoGUI/Platform.h"
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#include "Core/IOS/IOS.h"
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#include "Core/IOS/STM/STM.h"
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#include "Core/State.h"
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namespace ProcessorInterface
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{
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void PowerButton_Tap();
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}
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Platform::~Platform() = default;
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bool Platform::Init()
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{
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  return true;
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}
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void Platform::SetTitle(const std::string& title)
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{
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}
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void Platform::UpdateRunningFlag()
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{
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  if (m_shutdown_requested.TestAndClear())
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  {
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    const auto ios = IOS::HLE::GetIOS();
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    const auto stm = ios ? ios->GetDeviceByName("/dev/stm/eventhook") : nullptr;
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    if (!m_tried_graceful_shutdown.IsSet() && stm &&
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        std::static_pointer_cast<IOS::HLE::Device::STMEventHook>(stm)->HasHookInstalled())
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    {
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      ProcessorInterface::PowerButton_Tap();
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      m_tried_graceful_shutdown.Set();
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    }
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    else
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    {
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      m_running.Clear();
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    }
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  }
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}
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void Platform::Stop()
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{
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  m_running.Clear();
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}
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void Platform::RequestShutdown()
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{
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  m_shutdown_requested.Set();
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}
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