lioncash 
							
						 
					 
					
						
						
							
						
						ef85b9af45 
					 
					
						
						
							
							Update the license file text (change SVN to Git) in all projects except Core since I was told a merge was happening soon. So for the sake of the merge going smoothly, I'll fix that when I remove the tab/space mismatches from the Core project.  
						
						 
						
						... 
						
						
						
						Also, some tab/space mismatches removed from VideoOGL, and some places I missed in VideoDX[number] projects.
Now, the Core is literally the only project with tab/space mismatches (on a large scale). 
						
						
					 
					
						2013-04-15 16:28:55 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Ryan Houdek 
							
						 
					 
					
						
						
							
						
						605bbf5ca8 
					 
					
						
						
							
							Merge remote-tracking branch 'origin/master' into Android-trash  
						
						 
						
						
						
						
					 
					
						2013-04-13 00:58:37 -05:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Lioncash 
							
						 
					 
					
						
						
							
						
						f432d6038e 
					 
					
						
						
							
							Fix some typos and correct some capitalizations in the log messages.  
						
						 
						
						... 
						
						
						
						Makes the logging look more orderly and less spammy when spitting out things. 
						
						
					 
					
						2013-03-31 19:13:30 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Ryan Houdek 
							
						 
					 
					
						
						
							
						
						7034c79ab9 
					 
					
						
						
							
							Big commit. Fix running the APK, I had missed a view in the manifest. Clean up the Android EGL context creation to fit more in line with how Dolphin works. This breaks input at the moment as well. Change the memarena from 768MB to 64MB to allow 1GB phones to potentially run it. Rename EGL_X11 back to EGL since this merge brings in some of soreau's changes to more easily allow different platforms like Wayland and Android. Not quite all of the code because some needs to be cleaned up still.  
						
						 
						
						
						
						
					 
					
						2013-03-24 21:06:34 -05:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								degasus 
							
						 
					 
					
						
						
							
						
						a1c5e90083 
					 
					
						
						
							
							Merge branch 'master' into GLSL-master  
						
						 
						
						... 
						
						
						
						Conflicts:
	CMakeLists.txt
	Source/Core/DolphinWX/CMakeLists.txt
	Source/Core/DolphinWX/Src/GLInterface.h
	Source/Core/VideoCommon/Src/PixelShaderGen.cpp
	Source/Core/VideoCommon/Src/TextureCacheBase.cpp
	Source/Core/VideoCommon/Src/VertexManagerBase.cpp
	Source/Plugins/Plugin_VideoDX11/Src/VertexManager.cpp
	Source/Plugins/Plugin_VideoDX9/Src/VertexManager.cpp
	Source/Plugins/Plugin_VideoOGL/Plugin_VideoOGL.vcxproj
	Source/Plugins/Plugin_VideoOGL/Plugin_VideoOGL.vcxproj.filters
	Source/Plugins/Plugin_VideoOGL/Src/GLUtil.h
	Source/Plugins/Plugin_VideoOGL/Src/PixelShaderCache.cpp
	Source/Plugins/Plugin_VideoOGL/Src/TextureCache.cpp
	Source/Plugins/Plugin_VideoOGL/Src/VertexManager.cpp
	Source/Plugins/Plugin_VideoOGL/Src/VertexShaderCache.cpp
	Source/Plugins/Plugin_VideoOGL/Src/main.cpp 
						
						
					 
					
						2013-03-06 15:59:29 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Ryan Houdek 
							
						 
					 
					
						
						
							
						
						717b976875 
					 
					
						
						
							
							ARM Support without GLSL  
						
						 
						
						
						
						
					 
					
						2013-02-26 13:49:00 -06:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								degasus 
							
						 
					 
					
						
						
							
						
						f079b04a5d 
					 
					
						
						
							
							also check for glsl errors on linking, activation GLSL_DEBUG again (slowdown on shader compilation)  
						
						 
						
						
						
						
					 
					
						2013-02-07 12:47:41 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								degasus 
							
						 
					 
					
						
						
							
						
						376a807dea 
					 
					
						
						
							
							first try of osx fix, mostly by pauldachz  
						
						 
						
						
						
						
					 
					
						2013-02-07 10:34:29 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								degasus 
							
						 
					 
					
						
						
							
						
						2838077313 
					 
					
						
						
							
							fix warnings  
						
						 
						
						
						
						
					 
					
						2013-01-11 21:24:59 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								degasus 
							
						 
					 
					
						
						
							
						
						ecedf56eb4 
					 
					
						
						
							
							uses the ARB_framebuffer_object syntax  
						
						 
						
						... 
						
						
						
						also require this extention (OGL3.0), but it have one _realy_ big advantage:
- now it's possible to blit between different texture sizes, so all util draw calls can be implemented as blit 
						
						
					 
					
						2013-01-03 12:06:47 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Ryan Houdek 
							
						 
					 
					
						
						
							
						
						01cdcc83a3 
					 
					
						
						
							
							Merge Fail: Make sure we are using the interface file to get backbuffer dimensions. GL helper function was duplicated.  
						
						 
						
						
						
						
					 
					
						2012-12-26 13:15:19 -06:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Ryan Houdek 
							
						 
					 
					
						
						
							
						
						67c1c6b062 
					 
					
						
						
							
							Merge branch 'GLES-software'  
						
						 
						
						
						
						
					 
					
						2012-12-26 12:54:58 -06:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								degasus 
							
						 
					 
					
						
						
							
						
						bff0faea2d 
					 
					
						
						
							
							Merge branch 'immediate-removal'  
						
						 
						
						... 
						
						
						
						Conflicts:
	Source/Plugins/Plugin_VideoOGL/Src/Render.cpp 
						
						
					 
					
						2012-12-25 12:39:00 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Ryan Houdek 
							
						 
					 
					
						
						
							
						
						b78f5debe6 
					 
					
						
						
							
							Initial push of GLES and GLUtil file breakup.  
						
						 
						
						
						
						
					 
					
						2012-12-17 14:54:20 -06:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								degasus 
							
						 
					 
					
						
						
							
						
						61836f8c51 
					 
					
						
						
							
							helper for compiling glsl  
						
						 
						
						... 
						
						
						
						Signed-off-by: Ryan Houdek <Sonicadvance1@gmail.com > 
						
						
					 
					
						2012-12-13 15:28:44 -06:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								rog 
							
						 
					 
					
						
						
							
						
						97f5b1665f 
					 
					
						
						
							
							what is this even...  
						
						 
						
						
						
						
					 
					
						2012-11-26 02:11:52 -05:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								NeoBrainX 
							
						 
					 
					
						
						
							
						
						1dd6b978c1 
					 
					
						
						
							
							Remove "Disable Lighting".  
						
						 
						
						
						
						
					 
					
						2012-06-11 23:30:20 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								NeoBrainX 
							
						 
					 
					
						
						
							
						
						372e00632d 
					 
					
						
						
							
							Fix changing internal resolution via hotkeys (settings above 1.5x weren't accessible anymore before).  
						
						 
						
						
						
						
					 
					
						2012-05-29 13:11:28 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								nitsuja 
							
						 
					 
					
						
						
							
						
						3e773f093d 
					 
					
						
						
							
							fixed a freeze on emu shutdown in windows build  
						
						 
						
						
						
						
					 
					
						2011-12-19 15:13:26 -08:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Jordan Woyak 
							
						 
					 
					
						
						
							
						
						e8fe15c3f7 
					 
					
						
						
							
							Make titlebar and about dialog fancy for cmake build.  
						
						 
						
						... 
						
						
						
						Windows needs fixing. 
						
						
					 
					
						2011-08-21 17:43:05 -05:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Jordan Woyak 
							
						 
					 
					
						
						
							
						
						44b4198d17 
					 
					
						
						
							
							Fixed issue 4141.(key press beeping) Initializing the video backend in the GUI thread seemed to be the cause for whatever reason. Hopefully other platforms don't hate this change.  
						
						 
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7425  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2011-03-31 05:36:54 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Jordan Woyak 
							
						 
					 
					
						
						
							
						
						41c98f982e 
					 
					
						
						
							
							A bit of cleanup to Core Init/Stop, Frame, and Main. Cleanup XAudio2 to attempt to fix the crash on stop(didn't help :p). For some reason CFrame::DoStop is called twice.(might be the issue)  
						
						 
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7353  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2011-03-15 23:09:12 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Glenn Rice 
							
						 
					 
					
						
						
							
						
						3ffdcf1aec 
					 
					
						
						
							
							Put the video prepare code back, and use the existence of the g_renderer to determine if video prepare has been run or not.  
						
						 
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7274  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2011-03-02 15:13:13 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Glenn Rice 
							
						 
					 
					
						
						
							
						
						3af93e8cf3 
					 
					
						
						
							
							If the DSP LLE can not find the needed ROM files exit the emulator without crashing the application.  Also reimplement soren's revision 7195 in a way that works on linux and windows.  (This makes it easier to clean up the video backend if the DSP emulator fails to initialize.)  
						
						 
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7271  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2011-03-02 05:16:49 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Glenn Rice 
							
						 
					 
					
						
						
							
						
						992f8be5b0 
					 
					
						
						
							
							If video backend initialization fails, have the emulator die gracefully instead of crashing the application.  Also a little clean up of the passage of the video window handle to the backend and back.  
						
						 
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7248  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2011-02-25 21:14:13 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Soren Jorvang 
							
						 
					 
					
						
						
							
						
						d2910912a4 
					 
					
						
						
							
							XInitThreads() must be the very first Xlib function called or else  
						
						 
						
						... 
						
						
						
						some X state will have initialized mutexes and some won't, leading
to unpredictable results depending on the feature set compiled into
wxWidgets and so on.
wxGTK starts by calling Xlib functions indirectly through gdk very
early on, so we must hook into wxApp::Initialize().
I believe this should properly fix issue 1540. In case of problems,
please reopen that issue. If you see XLockMutex in a backtrace,
that's a pretty good indication.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7205  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2011-02-19 21:53:53 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Glenn Rice 
							
						 
					 
					
						
						
							
						
						0ae8d33149 
					 
					
						
						
							
							Some work on changing comments, log messages, and variable and function names to reflect that the plugins are not plugins anymore.  
						
						 
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7170  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2011-02-14 02:18:03 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Soren Jorvang 
							
						 
					 
					
						
						
							
						
						0f7ff9c23e 
					 
					
						
						
							
							Deal with some clang-inspired buglets.  
						
						 
						
						... 
						
						
						
						Respect the initial fullscreen setting in nowx.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7089  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2011-02-06 01:56:45 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Soren Jorvang 
							
						 
					 
					
						
						
							
						
						a3ba93d9ce 
					 
					
						
						
							
							Thread affinity on OS X and *BSD.  
						
						 
						
						... 
						
						
						
						Keep building the software plugin to prevent rot.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7045  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2011-02-02 21:52:43 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Glenn Rice 
							
						 
					 
					
						
						
							
						
						8b309e26dc 
					 
					
						
						
							
							Remove PluginSpecs.h.  Merge the few needed enums from that file into Common.h for now.  I am up for suggestions on a better place for those.  
						
						 
						
						... 
						
						
						
						Fix frame dumping on linux.
Make sure that on screen messages get cleared between games.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7039  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2011-02-02 04:40:27 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Jordan Woyak 
							
						 
					 
					
						
						
							
						
						fbaf965995 
					 
					
						
						
							
							Eliminated the plugin interface. Merged DX9/DX11/OGL video plugins into Dolphin. It could still use a lot of cleanup. Lots of things are still named "plugin". Software renderer is temporarily disabled until it gets some namespaces. I only updated vs08/10, Linux/OSX builds are broken.  
						
						 
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6996  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2011-01-31 01:28:32 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Soren Jorvang 
							
						 
					 
					
						
						
							
						
						2622f86eb6 
					 
					
						
						
							
							Be more flexible about hotkey modifier permutations.  
						
						 
						
						... 
						
						
						
						Open .ini files with TextEdit on OS X since wx has no binding.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6986  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2011-01-30 14:20:20 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Soren Jorvang 
							
						 
					 
					
						
						
							
						
						9b3920d1a9 
					 
					
						
						
							
							Explicit dependency on libvideo.  
						
						 
						
						... 
						
						
						
						Back out r6960 for now. The wxGLCanvas may need to be persistent
and owned by DolphinWX in the rendertomain case.
Disambiguate SWVideoConfig.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6962  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2011-01-29 06:26:03 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Soren Jorvang 
							
						 
					 
					
						
						
							
						
						779d434843 
					 
					
						
						
							
							r6958 removes the need for the hackery in r6946.  
						
						 
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6960  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2011-01-29 05:31:27 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Soren Jorvang 
							
						 
					 
					
						
						
							
						
						976420b9d5 
					 
					
						
						
							
							Vertical sync on OS X.  
						
						 
						
						... 
						
						
						
						Fixes issue 3996.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6946  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2011-01-28 09:39:28 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Glenn Rice 
							
						 
					 
					
						
						
							
						
						198dcccfb0 
					 
					
						
						
							
							Linux build fix.  
						
						 
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6938  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2011-01-27 22:48:46 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Jordan Woyak 
							
						 
					 
					
						
						
							
						
						2c05c49a04 
					 
					
						
						
							
							Replaced Common::Thread with a partial implementation of std::thread. (rvalue references are used if available, <thread> is used if possible) Eliminates the need to use dynamic memory allocation for threads, so it's impossible to forget to delete a thread or set a pointer to NULL. Enables use of type-safe thread functions, no need to cast to and from void*. I've made sure the code compiles in vs08 and tested the functionality of "StdThread.h" on Linux so I'm hoping everything will work :p. In the future "StdThread.h" can be removed (maybe when OS X ships with gcc 4.4 and vs2015 is released :p).  
						
						 
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6933  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2011-01-27 20:47:58 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Glenn Rice 
							
						 
					 
					
						
						
							
						
						3ce1f73f73 
					 
					
						
						
							
							Migrate the "Adjust window size" option to the main configuration dialog (under the "Display" tab, in "Emulator Display Settings", after "Window Size").  Also rework the way that the option works.  When using render to main and the auto resize option, the application window will be resized and then resized back when the emulator stops.  This looks much better than the box in the corner look before.  Also only resize when it would actually change the size of the window.  This fixes the hang on emulation stop on linux.  
						
						 
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6910  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2011-01-25 03:30:12 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Glenn Rice 
							
						 
					 
					
						
						
							
						
						d2544158df 
					 
					
						
						
							
							Fix the "Adjust window size" option on linux.  Previously this option caused flickering when using render to main, and an application hang when stopping emulation via the GUI Stop button.  
						
						 
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6907  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2011-01-24 17:27:04 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Soren Jorvang 
							
						 
					 
					
						
						
							
						
						7834880925 
					 
					
						
						
							
							Make sure the game list gets created with automatic starts.  
						
						 
						
						... 
						
						
						
						When rendering to the main window, the wxGLCanvas should really
be owned by the DolphinWX code for it to be safely freed.
Hack around the problem by just hiding the canvas for now.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6890  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2011-01-21 02:56:54 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Soren Jorvang 
							
						 
					 
					
						
						
							
						
						bf2bb00f63 
					 
					
						
						
							
							Disable the default PIC generation on OS X. This might make for a  
						
						 
						
						... 
						
						
						
						minor performance improvement and also possibly make that platform a
little less prone to problems with ABI assumptions in the JIT code,
although I haven't measured the first or seen signs of the latter.
Only the GL context needs to be specifically freed when shutting
down OpenGL. The GL canvas is implicitly freed by wxWindow.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6885  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2011-01-20 05:06:29 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Soren Jorvang 
							
						 
					 
					
						
						
							
						
						9c09500a13 
					 
					
						
						
							
							For some reason the wxGLCanvas loses keyboard focus whenever the  
						
						 
						
						... 
						
						
						
						full-screen mode is toggled, so we just re-set it afterwards.
Didn't mean to include the version string in the status bar updates.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6814  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2011-01-11 05:48:22 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Soren Jorvang 
							
						 
					 
					
						
						
							
						
						d78be40be9 
					 
					
						
						
							
							Print the performance status in exactly one place.  
						
						 
						
						... 
						
						
						
						Placing the render window at position 0,0 makes it unmovable on OS X.
Use the conventional r1234 format for SVN revision numbers.
Delete mis-copied .svn directories from the application bundle.
 
Only warn about a failed low-memory allocation if one was requested.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6811  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2011-01-11 04:09:11 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Soren Jorvang 
							
						 
					 
					
						
						
							
						
						d7b6766fe2 
					 
					
						
						
							
							Fix cocoaGL window resizing.  
						
						 
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6807  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2011-01-10 23:48:59 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Soren Jorvang 
							
						 
					 
					
						
						
							
						
						601eab79e1 
					 
					
						
						
							
							Properly resize the GL canvas on window changes with USE_WX and wx 2.9.  
						
						 
						
						... 
						
						
						
						Fixes issue 2524.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6803  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2011-01-10 16:18:41 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								donkopunchstania 
							
						 
					 
					
						
						
							
						
						d16357cd5c 
					 
					
						
						
							
							Add anvideo config option to automatically resize the render window to the size of the game's output resolution. This avoids artifacts that appear when the render target is scaled to fit a window of a different size.  
						
						 
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6764  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2011-01-07 04:57:59 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Glenn Rice 
							
						 
					 
					
						
						
							
						
						c1c1f54c59 
					 
					
						
						
							
							Implement free look on linux.  Patch due to artart78.  
						
						 
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6638  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2010-12-21 23:58:25 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								NeoBrainX 
							
						 
					 
					
						
						
							
						
						aef7f6c3f5 
					 
					
						
						
							
							Win32-only:  
						
						 
						
						... 
						
						
						
						- Merge the EmuWindow class to VideoCommon.
- Implement free look in the D3D plugins. Seems like it had broken before though; only rotating the view works..
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6616  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2010-12-19 19:43:18 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Glenn Rice 
							
						 
					 
					
						
						
							
						
						4295f2f008 
					 
					
						
						
							
							Fix an omission from the last commit.  
						
						 
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6594  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2010-12-16 18:39:57 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Shawn Hoffman 
							
						 
					 
					
						
						
							
						
						9da4fe086b 
					 
					
						
						
							
							allow gcc to check the format of args being passed to MsgAlert and GenericLog. Fixed nearly all warnings that arose from this, as well as some preexisting ones (some were actually crashes and/or bugs...)  
						
						 
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6522  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2010-12-05 09:04:34 +00:00