Commit Graph

  • 554a930fe9 Turn some WARN logs into INFO logs. hrydgard 2009-03-20 19:51:00 +00:00
  • 6c4778287b disable the annoying deprecation warnings in debugfast hrydgard 2009-03-20 19:41:38 +00:00
  • ee7ef367ff fix for linux compile error introduced in r2691 Shawn Hoffman 2009-03-20 19:34:36 +00:00
  • 482ea5c0e7 Make the OptimizeQuantizers option apply to the IL build. More cleanup. hrydgard 2009-03-20 19:12:04 +00:00
  • 6bacdc0af3 uncheck logwindow's menuitem when it is closed Shawn Hoffman 2009-03-20 18:46:50 +00:00
  • eacb9ccd80 Improve behavior of the console window on windows. Remove coloring from logwindow for the time being. Now you can use wxGetApp if you #include Main.h, and GetCFrame, etc... Shawn Hoffman 2009-03-20 18:25:36 +00:00
  • 7d910a5e4a Assorted cleanup and comments. hrydgard 2009-03-20 18:13:31 +00:00
  • f126378de6 Don't log when File::Exist fails - that's just obnoxious. fix a const. hrydgard 2009-03-20 17:22:55 +00:00
  • 0489ccd420 nJoy SDL, linux: fix some warnings and a bug. untested :p hrydgard 2009-03-20 17:14:42 +00:00
  • ad76edd157 Fixed some log messages Fixed a crash when no game ini exists nakeee 2009-03-20 15:01:49 +00:00
  • ed70ca6d48 few more ogl game.ini options nakeee 2009-03-20 12:36:38 +00:00
  • 623671df7a making section names case insenstive nakeee 2009-03-20 12:23:05 +00:00
  • f22af37320 Trying to make gameini support some gl options nakeee 2009-03-20 11:51:22 +00:00
  • eff7b1aa14 Update wxWidgets to 2.8.10. I thought this would fix an issue with something I was trying to add, but it doesn't. might as well update it anyways...See http://www.wxwidgets.org/downloads/ for changelog Shawn Hoffman 2009-03-20 05:41:36 +00:00
  • 3f54d2fe7d Fix for rerecording build. Marcus Wanners 2009-03-19 21:18:26 +00:00
  • 70f75e1c99 Change the return value of panicyesno to true It somehow escaped last commit nakeee 2009-03-19 12:55:20 +00:00
  • bf0bd5f2d7 gcc is funny Shawn Hoffman 2009-03-19 02:43:48 +00:00
  • 5402fa67af logwindow: cmdline now gets enter key event, no need for the submit button. some code which is supposed to color the textctrl, but it mysteriously doesn't. fun Shawn Hoffman 2009-03-19 02:29:50 +00:00
  • c5bb835154 fix build of padsimpleevent on windows, even though this plugin isn't even used... Shawn Hoffman 2009-03-19 02:28:32 +00:00
  • dc9a4860b9 Trying to make a button that disable panic alerts popups please test nakeee 2009-03-18 22:05:31 +00:00
  • da288c5780 build fix for osx, is this borke win or linux build ? tmator 2009-03-18 20:46:22 +00:00
  • 2d167fa3f0 remove some unused files nakeee 2009-03-18 20:24:08 +00:00
  • d72c35fffc more sane colors for the windows console Shawn Hoffman 2009-03-18 18:04:25 +00:00
  • a110a8caef add some colors to the windows console. feel free to change them/add bolding or whatever Shawn Hoffman 2009-03-18 17:51:09 +00:00
  • 2301d072a6 nakee's new logmanager. added a console window for windows builds (prints to parent console on non-win32). also fix some random wxw bugs: main window's position is saved when using debugger, disabling windows from the tools menu are saved settings, some other small fixes Shawn Hoffman 2009-03-18 17:17:58 +00:00
  • 03ba466b5b moved some noisy warnings to DEBUG/INFO nakeee 2009-03-18 09:25:05 +00:00
  • d9d711d9d5 Code within #if 0 that if enabled, makes more mail come with zelda uCodes. Sonicadvance1 2009-03-17 08:58:52 +00:00
  • 4761f7a3f2 small fix with show EFB copy regions. omegadox 2009-03-17 06:04:57 +00:00
  • 3635e7827b Fix for IL build, as per jack.frost's patch in issue 620. Feel free to yell at me if it breaks anything. Marcus Wanners 2009-03-16 19:35:56 +00:00
  • 27210d4f8e comment Shawn Hoffman 2009-03-16 19:08:44 +00:00
  • 8083b5fef3 revert change to board type/revision identifier. fixes ikaruga, doesn't break anything afaik... Shawn Hoffman 2009-03-16 18:13:03 +00:00
  • befcfbde9a ... omegadox 2009-03-16 07:56:59 +00:00
  • 845204c227 Added option "Show EFB Copy Regions" to find out which games are heavy on EFB-Copy. Changed Dst Alpha Pass option to "Disable Dst Alpha Pass". omegadox 2009-03-16 07:54:44 +00:00
  • 86944b5be2 Disable blending during destination alpha render pass. donkopunchstania 2009-03-16 05:24:51 +00:00
  • 7ef5e5cd1e Make destination alpha render pass an option. donkopunchstania 2009-03-16 05:04:59 +00:00
  • 90254bd924 Change destination alpha handling. The blending method introduced in rev 1921 was not the correct way to do it. This way was suggested by hrydgard in October and I should have listened. A simple pixel shader as hrydgard suggested cannot be used because the alpha is not set if the pixel is discarded due to failing depth (after z texture) or alpha (result of tev stages) tests. There is a bit of a performance hit so there should be an option to disable the second render pass which sets the alpha because it is probably not needed most of the time. donkopunchstania 2009-03-16 02:47:48 +00:00
  • b1b2868c8b Fix the nasty black fringes seen around alpha tested DXT textures in some games. hrydgard 2009-03-15 11:34:52 +00:00
  • b1e64cb948 fix for force filtering option omegadox 2009-03-15 08:32:35 +00:00
  • 34e8b88c8c fix Timer::GetTimeFormatted Shawn Hoffman 2009-03-15 05:34:35 +00:00
  • 7178c8d686 Only use framebuffer_blit for the final screen copy if multisampling is enabled. Should restore some compatibility with terrible laptop gfx cards that got lost with the introduction of MSAA. hrydgard 2009-03-14 20:36:12 +00:00
  • c27e82fe03 added fake values for "ISFS_GetStats()". Hopefully some more games are able to save now. fires.gc 2009-03-14 20:10:10 +00:00
  • 56ec588c49 some changes of HLE of the WII game loader fires.gc 2009-03-14 19:13:21 +00:00
  • bf30cc8a72 added pal/ntsc detection for WADs fires.gc 2009-03-13 21:45:27 +00:00
  • 3e037c71d7 linux fix fires.gc 2009-03-13 17:28:20 +00:00
  • 0b76db1c04 fixed some ES problems and added cached for NANDContentLoader (we open this content files ways to often at the moment) fires.gc 2009-03-13 16:15:15 +00:00
  • b3a6208fcc added dummy device for keyboard fires.gc 2009-03-13 16:10:58 +00:00
  • 727f74fc9d cleaned up ipc net... prolly mkart doesnt work anymore and so on :) fires.gc 2009-03-13 16:09:59 +00:00
  • 37345a8199 fix some casting in logging and unneeded newlines. also quiet some debug warnings, please check if they are wrong (stm release eh and wiimote close) Shawn Hoffman 2009-03-12 07:30:30 +00:00
  • c85b1b76cc scan title/ for titleIDs, disabled for now. also, wiidiscs can technically have 0xFFFFFFFF partitions... Shawn Hoffman 2009-03-12 00:14:56 +00:00
  • 7ea1e4a6df dx plugin : somewhat better but still wrong Clear code hrydgard 2009-03-10 23:22:56 +00:00
  • c70a472522 A fix to D3D NativeVertexFormat. Might not fix much, but should be a step in the right direction. Other misc bits and bobs. hrydgard 2009-03-10 22:51:17 +00:00
  • d83dd8a4ae compile nakeee 2009-03-10 20:33:30 +00:00
  • 33fd57ed99 allow viewing and dumping(single files) of all partitions on a wii disc Shawn Hoffman 2009-03-10 17:19:30 +00:00
  • b43cb723b9 D3D progress, report whether it made things better or worse HERE. XTra.KrazzY 2009-03-10 14:15:46 +00:00
  • 31580db11d OGL Plugin: added more info to an error message and some warning fixes. omegadox 2009-03-10 13:54:58 +00:00
  • 19921c057a fix annoying debug break in win32. some cleanup Shawn Hoffman 2009-03-10 05:43:18 +00:00
  • 79e14b4077 Getting closer towards a working D3D XTra.KrazzY 2009-03-09 23:24:53 +00:00
  • 220c11a3d5 fixed support for GetTMDViewSize and GetTMDView fires.gc 2009-03-09 23:21:05 +00:00
  • 375c732f11 d3d: saner size of vbuffer. probably doesn't fix anything noticable. hrydgard 2009-03-09 22:39:00 +00:00
  • 095ba7bcd6 Reintroduce force filter. I had even forgot to remove the feature, i had only removed the checkbox :) hrydgard 2009-03-09 20:18:36 +00:00
  • 47d0c4d260 just create an home directory if we have insert a disc fires.gc 2009-03-09 17:31:30 +00:00
  • e4b6b4c583 added some code to avoid asserts :) fires.gc 2009-03-09 17:25:57 +00:00
  • 2ebc373a3b added support for shared files fires.gc 2009-03-09 17:09:27 +00:00
  • 9635b50a35 fix main config dir on osx and autodetect ogl version when it build tmator 2009-03-09 10:43:56 +00:00
  • 2f00c0bda9 Add the option to ignore unknown region code and boot as a PAL game, fixes issue 725 LPFaint99 2009-03-09 01:22:54 +00:00
  • f4ba5b3589 Some scons updates, windows scons will build if dirs = 'Externals/Bochs_disasm', 'Externals/LZO', 'Externals/WiiUseSrc/Src', #'Source/Core/Common/Src', #'Source/Core/Core/Src', # 'Source/Core/DiscIO/Src', # 'Source/Core/VideoCommon/Src', #'Source/Core/InputCommon/Src', 'Source/Plugins/Plugin_VideoOGL/Src', #'Source/Plugins/Plugin_DSP_HLE/Src', 'Source/Plugins/Plugin_DSP_LLE/Src', 'Source/Plugins/Plugin_PadSimple/Src', 'Source/Plugins/Plugin_PadSimpleEvnt/Src', # 'Source/Plugins/Plugin_nJoy_SDL/Src', #'Source/Plugins/Plugin_nJoy_Testing/Src', #'Source/Plugins/Plugin_Wiimote/Src', # 'Source/Core/DolphinWX/Src', 'Source/Core/DebuggerWX/Src', LPFaint99 2009-03-09 00:36:59 +00:00
  • ac11915892 Added "Overlay Projection Stats" to D3D XTra.KrazzY 2009-03-08 23:46:47 +00:00
  • 05d06090fd Minor D3D changes XTra.KrazzY 2009-03-08 23:19:02 +00:00
  • d60c1b139a remove stupid code that made it impossible to turn of AA hrydgard 2009-03-08 21:55:58 +00:00
  • ab1aad3815 Remove flicker when switching between native and full resolution from the gl config box. Remove a couple of unnecessary framebuffer binds. hrydgard 2009-03-08 21:42:27 +00:00
  • a9c79e4c5c switched UCode for wiimenu to AX fires.gc 2009-03-08 21:12:02 +00:00
  • f0273238d3 some more ES work fires.gc 2009-03-08 20:52:30 +00:00
  • e0e45019eb UI for multisample antialiasing. NVidia CSAA support added. hrydgard 2009-03-08 20:04:40 +00:00
  • bdb41dfe2f fix an error message in d3d plugin hrydgard 2009-03-08 19:36:00 +00:00
  • c6ffcec991 First version of MSAA code added. No UI yet. No CSAA yet. Doesn't work in Zeldas and Metroids for unknown reason. Automatic texture invalidation when using copy efb to ram (fixes weird flickery scanner in metroid 2). hrydgard 2009-03-08 19:19:51 +00:00
  • c7a45ecf95 D3D scissoring, skip texture stages and some warning fixes. XTra.KrazzY 2009-03-08 18:45:39 +00:00
  • feb670044e My attempt at a Flag for Italy, feel free to improve on it :P LPFaint99 2009-03-08 18:12:57 +00:00
  • 148934ff99 Fixed texture overlay, clarified CPMemory STATE_TO_SAVE XTra.KrazzY 2009-03-08 01:19:33 +00:00
  • 530bf463d7 not-much-of-a-performance-increasing fix for shader compile errors XTra.KrazzY 2009-03-08 00:58:11 +00:00
  • eab121ea31 Made "Show shader compilation errors" work in D3D. Some games actually work behind the curtain of shader compilation errors! XTra.KrazzY 2009-03-07 23:58:04 +00:00
  • c674e6330f Allow for self shutdown from video plugins. XTra.KrazzY 2009-03-07 23:34:16 +00:00
  • 044637218e Give the vertex/pixel shader caches and managers a proper Init/Shutdown XTra.KrazzY 2009-03-07 23:20:14 +00:00
  • 0feedec14c Migrated BPStructs to D3D, major progress, half of the stuff actually works! XTra.KrazzY 2009-03-07 23:01:58 +00:00
  • ef1b961e54 set SCons files to svn:eol-style native LPFaint99 2009-03-07 22:30:01 +00:00
  • e1d2ff6f3f win32 example nakeee 2009-03-07 22:12:01 +00:00
  • cad0ca3f5d ops omegadox 2009-03-07 21:32:30 +00:00
  • dde7f0104c Dumping the efb_tex will not cause crash anymore, but the dumped image is always blank, so commented out since it causes lag anyways. omegadox 2009-03-07 21:31:14 +00:00
  • 49335efa71 My package check patch. Marcus Wanners 2009-03-07 21:05:03 +00:00
  • 56d1f87f49 fix for issue 712 Shawn Hoffman 2009-03-07 19:32:19 +00:00
  • 6e9cc44d20 Oops, committed something I didn't want to commit. XTra.KrazzY 2009-03-07 18:08:34 +00:00
  • 7419475959 One step closer to fixing D3D. Now textures are set properly. XTra.KrazzY 2009-03-07 18:05:29 +00:00
  • 7455361ed2 Adds Italy country code LPFaint99 2009-03-07 18:03:53 +00:00
  • c3cda83bb2 Readded u32 type casts to WII_IPC_HLE_Device_es.cpp, after comment 8 to issue 650. Marcus Wanners 2009-03-07 14:00:17 +00:00
  • 1fec96a11f added/improved support for ES tickets fires.gc 2009-03-07 12:57:31 +00:00
  • 91acd10fe6 Fix for the first error in the Windows scons build system. Now, I'm stuck on a package checking error (line 216), and I don't know the correct way to fix it. Any help? Marcus Wanners 2009-03-07 12:33:26 +00:00
  • 7860ef4532 Make it dump more than multiple files instead of replacing the same file. omegadox 2009-03-07 10:05:04 +00:00
  • f4d0255751 ops, forgot to change that back. It should be more stable now. omegadox 2009-03-07 09:44:19 +00:00
  • 9e3db8d1b5 1.] GL Textures dump to User/Dumps/Textures instead of picking a dir 2.] Some code cleanup in OGL plugin 3.] Added new dump feature "Dump EFB Target", its a bit unstable and needs a fix. omegadox 2009-03-07 09:29:25 +00:00
  • 316c311b8a revert the "fix" from r2591 LPFaint99 2009-03-07 08:55:40 +00:00
  • 3f44ccb75e eol-style native update, small warning fix in EXI_Channel.h LPFaint99 2009-03-07 08:35:01 +00:00