Commit Graph

  • 5c6407b805 Set some stray WarnAsError=false hrydgard 2008-09-21 18:15:59 +00:00
  • 025f97e156 Wiimote: first attempt at calculating IR data from mouse pointer. masken 2008-09-21 16:38:12 +00:00
  • 84a1a1cd64 Ensure scons version >= 0.98 nakeee 2008-09-21 16:09:59 +00:00
  • 284669181e Cache command line arguments given to scon in args.cache nakeee 2008-09-21 15:55:27 +00:00
  • 369a6d2883 We hate pointer games, don't we? XTra.KrazzY 2008-09-21 15:04:22 +00:00
  • 60a4630324 FileSystem: Fixed SOME memory leaks, cleaned up code and fixed empty entry bug. XTra.KrazzY 2008-09-21 14:51:40 +00:00
  • de577e521f Unified two very, very similar structures with the name "SFileInfo" XTra.KrazzY 2008-09-21 13:32:33 +00:00
  • b6407396d8 wxwidget test nakeee 2008-09-21 13:13:20 +00:00
  • 0f4d04f4fb Fixed DX9's 16 and 24 bit comparisons. XTra.KrazzY 2008-09-21 10:21:37 +00:00
  • 6a5ad0ffdb Now stopping doesn't crash with the message "Tried to execute code that's not marked executable" (Access Violation error) XTra.KrazzY 2008-09-21 09:59:40 +00:00
  • 3e2419776f fixed scons=parsing nakeee 2008-09-20 22:06:22 +00:00
  • d9e4b55f15 Might Fix the Viewer in Windows Sonicadvance1 2008-09-20 19:27:23 +00:00
  • 720efb825d Linux: I made Sconscript call wx-config inside of the main SConstruct, added a nowx argument, Made the filesystemviewer use the correct struct and fixed a silly scissor error that was made Sonicadvance1 2008-09-20 17:31:54 +00:00
  • 66011849cd Wiimote: Ignored faulty L2CAP packets, allowing libogc's demo to run unaltered. Found raw data representing pointing to the screen. masken 2008-09-20 15:34:20 +00:00
  • ae948f1a23 Added point size emulation to DX9 XTra.KrazzY 2008-09-20 15:04:02 +00:00
  • 7c3f715f19 More fog emulation groundwork both in OpenGL and DX9. Needs more fog format researching. XTra.KrazzY 2008-09-20 14:43:10 +00:00
  • a5488ccf58 Initial steps towards fog emulation in DX9 XTra.KrazzY 2008-09-20 14:29:30 +00:00
  • 558f453dde more scons fixes XTra.KrazzY 2008-09-20 10:24:00 +00:00
  • b69a707ceb Fixed "verbose=False" being recognized as true error in SConstruct XTra.KrazzY 2008-09-20 10:21:33 +00:00
  • bdd86f3d5c accidently commit dolphin.ini, we really should add this file to .svnignore nakeee 2008-09-19 15:07:07 +00:00
  • f63a845d9f adding lots of features to SConstruct, scons -h to see, known bug: verbose=False is treated as true no idea why... nakeee 2008-09-19 15:03:31 +00:00
  • 78bb1cf82d Made layout (indent and quotes) more consistent. Maarten ter Huurne 2008-09-18 22:19:01 +00:00
  • dae082e59e Added "-fno-exceptions" to compile flags, so GCC knows we do not use exceptions and can generate more efficient code. Maarten ter Huurne 2008-09-18 10:06:55 +00:00
  • a3fbbff516 scons lint=1 now adds -Werror nakeee 2008-09-18 10:04:03 +00:00
  • e4271b82da you can now use scons debug=1 for -g and -DLOGGING while regular build is with -O3 nakeee 2008-09-18 09:49:58 +00:00
  • 0bf262cc16 Fixed build for Unicode version of wx. Maarten ter Huurne 2008-09-18 09:36:02 +00:00
  • cbd945b137 Fixed error handling in GetUniqueID(): returning "false" is not an option if your return type is std::string... Maarten ter Huurne 2008-09-18 09:30:23 +00:00
  • 0ba37abfdb improvements for compressing and decompressing fires.gc 2008-09-18 08:52:07 +00:00
  • 8ce6b5aceb Reinstated the changes from rev 568. Also fixed the actual bug: fread() was told to read 1 n-byte record, while it should be told to read n 1-byte records, so we know exactly how much it actually read. Maarten ter Huurne 2008-09-18 08:29:10 +00:00
  • 1a7f5bb564 Fix since mth's version killed everything, even the baby sea lions Sonicadvance1 2008-09-18 04:54:34 +00:00
  • 67aa39c89e warning fix nakeee 2008-09-18 04:50:46 +00:00
  • 28cd7e220c Started Work on File System Viewer. It isn't very pretty yet Sonicadvance1 2008-09-18 03:18:19 +00:00
  • 07421b08eb i tought i renamed the wiimote dll for every kind of build,guess i was wrong daco65 2008-09-18 01:08:41 +00:00
  • a112da66ea Fixed compilation of the Linux version. Also some small cleanups. Maarten ter Huurne 2008-09-18 00:22:28 +00:00
  • 89fa3804f1 Added newline at end of file. Maarten ter Huurne 2008-09-18 00:20:51 +00:00
  • cb90e61368 Large blob code cleanup. Compressed ISO ("gcz") support reactivated. Beginnings of raw drive reading code. Deprecate file mapping in an ugly way. hrydgard 2008-09-17 23:25:35 +00:00
  • 2cd7acfaee Minor fix for Plugin_DSP_LLE. Fixes win32 debug build Laurence Muller 2008-09-17 22:39:30 +00:00
  • bb248a43de Linux: Makes keyboard state save/loading work. I put it in the GL plugin so it can be used even if multiple pad plugins are used Sonicadvance1 2008-09-17 21:21:24 +00:00
  • bb685d4fb4 Fix padsimple to work Sonicadvance1 2008-09-17 17:00:53 +00:00
  • f198d550bc fix for small memory leaks fires.gc 2008-09-17 08:40:52 +00:00
  • 50e327024e Corrected name of Wiimote plugin. Maarten ter Huurne 2008-09-17 08:29:30 +00:00
  • 8821eeae68 Let SVN ignore non-GUI executable. Maarten ter Huurne 2008-09-17 08:25:11 +00:00
  • e9f0d0cae3 Added missing include. Maarten ter Huurne 2008-09-17 08:23:41 +00:00
  • c778e0b83d Let SVN ignore generated static lib. Maarten ter Huurne 2008-09-17 08:13:55 +00:00
  • e099980b75 Let SVN ignore generated object files. Maarten ter Huurne 2008-09-17 08:10:56 +00:00
  • 219bf2d5f5 Let SVN ignore generated object files. Maarten ter Huurne 2008-09-17 08:10:30 +00:00
  • 07a581ba19 Fix build on Linux: commented out setting of background color. If I understood the code correctly, the color will be determined later (after sorting). Maarten ter Huurne 2008-09-17 08:09:41 +00:00
  • 1f66120671 32-bit Linux fix: check result of mmap(): if it fails, it returns MAP_FAILED, which is not equal to 0. Also print error message associated with errno. Maarten ter Huurne 2008-09-17 08:08:22 +00:00
  • f70819197a Changed return type of Find4GBBase() to u8*, since it really is a pointer (all callers were typecasting it to u8*). Maarten ter Huurne 2008-09-17 07:58:17 +00:00
  • 9e49eda4f1 bugfix fires.gc 2008-09-17 07:34:00 +00:00
  • 076b7069ce fixed memory leak fires.gc 2008-09-17 07:16:14 +00:00
  • 23876b80c5 added filesystems.cpp to linux nakeee 2008-09-17 06:57:02 +00:00
  • 85993d02ad fixed small memory leaks of the windows version fires.gc 2008-09-17 06:50:52 +00:00
  • 5db2389374 windows build fix Shawn Hoffman 2008-09-17 06:01:07 +00:00
  • afc6bf15ab added sorting to gamelistctrl (thanks a lot to gigaherz) Shawn Hoffman 2008-09-17 05:57:43 +00:00
  • e4ca998ff8 few warning fixes nakeee 2008-09-16 20:24:34 +00:00
  • e6a12b553b Idle skipping in DC added (speedup). "Idle skipping" option in menu and ini memberTwo.mb2 2008-09-16 20:02:59 +00:00
  • 9323ec5df6 Dolphin.ini wiimote fix nakeee 2008-09-16 16:53:56 +00:00
  • 0f4c4b6e1c SConscript made all the rest of env.Copy into env.Clone nakeee 2008-09-16 16:50:09 +00:00
  • d36844799b more linux cleanup for lle nakeee 2008-09-16 16:40:40 +00:00
  • 233c28ee22 reverted some code from rev 532. dolphin had focus trouble daco65 2008-09-16 16:28:36 +00:00
  • 4de10e2d94 make LLE "work" on linux also with XK's patch to fix LLE save state nakeee 2008-09-16 13:53:11 +00:00
  • 17b8a7511b Fix build when using unicode wx. gigaherz 2008-09-16 13:34:39 +00:00
  • ff863e0cec added gui support for compressed ISOs... compression doesn't work and will be fixed (hopefully :D) fires.gc 2008-09-16 12:09:35 +00:00
  • 2ab92c9222 dsp hle: fixed stupid mistake of misread function name:( thanks XK nakeee 2008-09-16 09:50:20 +00:00
  • d96d93b7fa dsp hle: removed the code of ddldebugger nakeee 2008-09-16 09:15:17 +00:00
  • 29fb6187b9 copy to clone nakeee 2008-09-16 08:32:12 +00:00
  • cdff58ce40 copied the DllDebugger function from the LLE code to solve missing symbols on linux. Please check on windows to make sure it works. nakeee 2008-09-16 08:16:20 +00:00
  • ba90c68742 In single core mode Emulation and CPU threads are now merged. Performance gain due to sleep elimination. Powerdown checks are already done in the CPU thread. XTra.KrazzY 2008-09-15 21:46:26 +00:00
  • eafd38f6fb Fixed DebugFast versions of PadSimple and DSP HLE plugins. masken 2008-09-15 21:38:23 +00:00
  • 2c2697077b Stopping games now works XTra.KrazzY 2008-09-15 21:37:05 +00:00
  • ace5bb5f4b fixed filenames and descriptions of the DSP HLE plugin (affects debug fast version) fires.gc 2008-09-15 21:34:40 +00:00
  • 6a7351181f print percent with .2lf nakeee 2008-09-15 05:14:18 +00:00
  • 39aed329f9 Fixes Sorting in Linux, already tested in Windows. and if logging isn't enabled when loading a dynamic library in Linux, it will print instead of log Sonicadvance1 2008-09-14 22:25:28 +00:00
  • 6c007ceff0 added support for the wii mem dump (again) fires.gc 2008-09-14 11:57:35 +00:00
  • 7d07881116 Revert a fix for now, might break Win32 build hrydgard 2008-09-14 09:54:48 +00:00
  • 4c6d684a9f Some sanity checks in the debugger. hrydgard 2008-09-14 09:18:03 +00:00
  • a56fcd4e98 Fixed some valgrind warnings. hrydgard 2008-09-14 09:12:19 +00:00
  • 0ba3948c42 JIT profiler: in block performance counter. MemoryView: raw memory display. memberTwo.mb2 2008-09-13 20:58:24 +00:00
  • bec80af7d2 Move some stuff from bss to heap hrydgard 2008-09-13 18:35:49 +00:00
  • 7a8d4a1987 Defend against bad parameters for HLE_Printf, early out in symboldb, misc hrydgard 2008-09-13 18:15:53 +00:00
  • b0aaac3890 Should fix about box in Windows Sonicadvance1 2008-09-13 17:40:21 +00:00
  • f75fafc1ce Moved all relevant code into the Wiimote plugin. masken 2008-09-13 17:11:15 +00:00
  • de9b103524 reversion Shawn Hoffman 2008-09-13 16:33:28 +00:00
  • 73cef0e53b fixed plugin options: no longer ugly on linux, and calls wiimote config/about Shawn Hoffman 2008-09-13 16:10:26 +00:00
  • 6cabff4b0d daco breaks things ^^ Shawn Hoffman 2008-09-13 15:31:06 +00:00
  • 0b600d848a Added new file "Plugins/Plugin_Wiimote.cpp". Maarten ter Huurne 2008-09-13 15:27:09 +00:00
  • 583d22e72b and suddenly out of nowhere i had 4 resource.h files daco65 2008-09-13 15:17:16 +00:00
  • f07b75dc09 some patches done by F|res & OmegaDox daco65 2008-09-13 15:09:03 +00:00
  • 86a96ef13f oops daco65 2008-09-13 13:55:17 +00:00
  • 0924aaf06d forgot to add the default lines to the ini's also i need to rename the wiimote folder & project file but i can't atm daco65 2008-09-13 13:54:42 +00:00
  • af918f2e43 added the wiimote config to the dolphin.ini options. also commented out the wiimote loading. cause the plugin can't do anything yet it wont load dolphin to start the game. I also renamed the wiimote plugin. removing the test part. yes its a test but in the end its meant to become a full wiimote plugin right? daco65 2008-09-13 13:44:06 +00:00
  • f6e4aad94f Added preliminary Wiimote plugin spec, and an empty test plugin. masken 2008-09-13 10:28:23 +00:00
  • 2ab88e167e Some ATI cards have both ATI_draw_buffers AND ARB_draw_buffers, if both, go with ARB_draw_buffers Sonicadvance1 2008-09-13 05:41:26 +00:00
  • eb150f3114 Linux: Fixed Crashing problem due to locking problems with Xevents in the callback function. This SHOULD also fix the random lockups most/all are having in Linux, cheers Sonicadvance1 2008-09-13 04:32:28 +00:00
  • daabc11592 Clearing memory on boot XTra.KrazzY 2008-09-13 00:41:31 +00:00
  • 7a68316c61 stupid VS2005 compiler and its " i dont understand directories with spaces" fixed building when the source is located at a place like C:\Documents and settings daco65 2008-09-12 23:55:59 +00:00
  • db23e9a6c0 Wiimote: added hardcoded example data reporting functions. masken 2008-09-12 20:45:06 +00:00
  • 08a79ec7df win64 build fix Shawn Hoffman 2008-09-12 20:08:38 +00:00
  • 6d3ada97a2 Wiimote: fixed SendDataReply() and added a bunch of report handlers. masken 2008-09-12 19:35:04 +00:00