Files
dolphin/Source/Core/VideoCommon/TextureCacheBase.h
Yuriy O'Donnell d8d9bc8c6c Render: Implemented simple render target pool
This avoids creating and destroying render targets every frame,
which is a significant CPU overhead.

Old render targets are destroyed after 3 frames.
2014-09-04 22:21:06 +02:00

4.4 KiB