forked from dolphin-emu/dolphin
		
	
		
			
				
	
	
		
			44 lines
		
	
	
		
			1.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			44 lines
		
	
	
		
			1.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
// Copyright 2010 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#pragma once
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#include <memory>
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#include <string>
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#include <utility>
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#include <vector>
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class ControllerEmu;
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class InputConfig
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{
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public:
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	InputConfig(const std::string& ini_name, const std::string& gui_name, const std::string& profile_name)
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		: m_ini_name(ini_name), m_gui_name(gui_name), m_profile_name(profile_name)
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	{
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	}
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	bool LoadConfig(bool isGC);
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	void SaveConfig();
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	template <typename T, typename... Args>
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	void CreateController(Args&&... args)
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	{
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		m_controllers.emplace_back(std::make_unique<T>(std::forward<Args>(args)...));
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	}
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	ControllerEmu* GetController(int index);
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	void ClearControllers();
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	bool ControllersNeedToBeCreated() const;
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	std::string GetGUIName() const { return m_gui_name; }
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	std::string GetProfileName() const { return m_profile_name; }
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private:
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	std::vector<std::unique_ptr<ControllerEmu>> m_controllers;
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	const std::string m_ini_name;
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	const std::string m_gui_name;
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	const std::string m_profile_name;
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};
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