forked from dolphin-emu/dolphin
		
	fixed some off-by-one errors in the EFB to texture copy and the scissor box. also fixed a couple asserts I was getting in the volume directory stuff. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1853 8ced0084-cf51-0410-be5f-012b33b47a6e
		
			
				
	
	
		
			89 lines
		
	
	
		
			2.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			89 lines
		
	
	
		
			2.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
// Copyright (C) 2003-2008 Dolphin Project.
 | 
						|
 | 
						|
// This program is free software: you can redistribute it and/or modify
 | 
						|
// it under the terms of the GNU General Public License as published by
 | 
						|
// the Free Software Foundation, version 2.0.
 | 
						|
 | 
						|
// This program is distributed in the hope that it will be useful,
 | 
						|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
						|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
						|
// GNU General Public License 2.0 for more details.
 | 
						|
 | 
						|
// A copy of the GPL 2.0 should have been included with the program.
 | 
						|
// If not, see http://www.gnu.org/licenses/
 | 
						|
 | 
						|
// Official SVN repository and contact information can be found at
 | 
						|
// http://code.google.com/p/dolphin-emu/
 | 
						|
 | 
						|
#ifndef _TextureMngr_H
 | 
						|
#define _TextureMngr_H
 | 
						|
 | 
						|
#include <map>
 | 
						|
 | 
						|
#include "VideoCommon.h"
 | 
						|
#include "GLUtil.h"
 | 
						|
#include "BPStructs.h"
 | 
						|
 | 
						|
class TextureMngr
 | 
						|
{
 | 
						|
public:
 | 
						|
    struct TCacheEntry
 | 
						|
    {
 | 
						|
        TCacheEntry() : texture(0), addr(0), hash(0), w(0), h(0), isRenderTarget(false), isUpsideDown(false), isNonPow2(true), bHaveMipMaps(false) { mode.hex = 0xFCFCFCFC; }
 | 
						|
 | 
						|
        GLuint texture;
 | 
						|
        u32 addr;
 | 
						|
        u32 hash;
 | 
						|
        u32 paletteHash;
 | 
						|
        u32 hashoffset;
 | 
						|
        u32 oldpixel; // used for simple cleanup
 | 
						|
        TexMode0 mode; // current filter and clamp modes that texture is set to
 | 
						|
 | 
						|
        int frameCount;
 | 
						|
        int w,h,fmt;
 | 
						|
 | 
						|
        bool isRenderTarget; // if render texture, then rendertex is filled with the direct copy of the render target
 | 
						|
                             // later conversions would have to convert properly from rendertexfmt to texfmt
 | 
						|
        bool isUpsideDown; 
 | 
						|
        bool isNonPow2; // if nonpow2, use GL_TEXTURE_2D, else GL_TEXTURE_RECTANGLE_NV
 | 
						|
        bool bHaveMipMaps;
 | 
						|
 | 
						|
        void SetTextureParameters(TexMode0& newmode);
 | 
						|
        void Destroy();
 | 
						|
        void ConvertFromRenderTarget(u32 taddr, int twidth, int theight, int tformat, int tlutaddr, int tlutfmt);
 | 
						|
    };
 | 
						|
 | 
						|
    struct DEPTHTARGET
 | 
						|
    {
 | 
						|
        DEPTHTARGET() : targ(0), framecount(0) {}
 | 
						|
        GLuint targ;
 | 
						|
        int framecount;
 | 
						|
    };
 | 
						|
 | 
						|
private:
 | 
						|
    typedef std::map<u32,TCacheEntry> TexCache;
 | 
						|
 | 
						|
    static u8 *temp;
 | 
						|
    static TexCache textures;
 | 
						|
	static std::map<u32, DEPTHTARGET> mapDepthTargets;
 | 
						|
    static int nTex2DEnabled, nTexRECTEnabled;
 | 
						|
 | 
						|
public:
 | 
						|
    static void Init();
 | 
						|
    static void Cleanup();
 | 
						|
    static void Shutdown();
 | 
						|
    static void Invalidate();
 | 
						|
    static TCacheEntry* Load(int texstage, u32 address, int width, int height, int format, int tlutaddr, int tlutfmt);
 | 
						|
    static void CopyRenderTargetToTexture(u32 address, bool bFromZBuffer, bool bIsIntensityFmt, u32 copyfmt, bool bScaleByHalf, TRectangle *source);
 | 
						|
 | 
						|
    static void EnableTex2D(int stage);
 | 
						|
    static void EnableTexRECT(int stage);
 | 
						|
    static void DisableStage(int stage); // sets active texture
 | 
						|
 | 
						|
	static void ClearRenderTargets(); // sets render target value of all textures to false
 | 
						|
};
 | 
						|
 | 
						|
bool SaveTexture(const char* filename, u32 textarget, u32 tex, int width, int height);
 | 
						|
 | 
						|
#endif
 |