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cb453a0fb3209bc7753bc0dbbc36d4e07b7964e6
dolphin
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Source
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Core
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Common
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Nolan Check
cb453a0fb3
DX11 plugin: Do destination-alpha in a single pass. No more drawing the same geometry twice! SMG is faster now because it uses destination-alpha extensively. This uses dual-source color blending, a DirectX 10-level feature. The equivalent OpenGL function comes from the GL_ARB_blend_func_extended extension, which was made core in OpenGL 3.3.
...
git-svn-id:
https://dolphin-emu.googlecode.com/svn/trunk@6294
8ced0084-cf51-0410-be5f-012b33b47a6e
2010-10-20 03:11:22 +00:00
..
Src
DX11 plugin: Do destination-alpha in a single pass. No more drawing the same geometry twice! SMG is faster now because it uses destination-alpha extensively. This uses dual-source color blending, a DirectX 10-level feature. The equivalent OpenGL function comes from the GL_ARB_blend_func_extended extension, which was made core in OpenGL 3.3.
2010-10-20 03:11:22 +00:00
Common.vcproj
Moved WiimoteNew into Dolphin and eliminated the old wiimote plugin. Removed wiimote plugin support. Moved input dialog related InputUICommon stuff into DolphinWX. Removed now unused InputCommon files. UDPWiimote stuff is temporarily disabled until it is reorganized so Core won't depend on wx. Real wiimotes are now initialized on first need(wiimote diag open or game start) and left initialized until Dolphin exit.(maybe this will work better for Linux/OS X) (scons probably needs some fixes)
2010-10-12 19:42:29 +00:00
make_svnrev.h.vbs
ok...svnrev crap finally under control? please?
2010-08-08 16:34:32 +00:00
SubWCRev.exe
replace SubWCRev.exe with a statically linked one... >.>
2009-03-22 22:11:27 +00:00
SVNRevGen.vcproj
ok...svnrev crap finally under control? please?
2010-08-08 16:34:32 +00:00