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cc7c6cd35f0cccb19a4e3681259b55cebeeb80ba
dolphin
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donkopunchstania
cc7c6cd35f
Texture coordinates are stored in fixed point format in TEV which allows overflows to be emulated correctly. Added logic to calculated texture LOD and use the correct mip. Dumping textures will now dump all mip levels. Added line rendering. Changed data stored in vertex from float arrays to vectors for cleaner math.
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git-svn-id:
https://dolphin-emu.googlecode.com/svn/trunk@5178
8ced0084-cf51-0410-be5f-012b33b47a6e
2010-03-09 04:38:07 +00:00
..
AudioCommon
Added a null check when stopping the DSPHLE plugin with the DSound back-end. Fixes the DSPHLE crash on stop.
2010-03-08 08:03:42 +00:00
Common
Gah, screw it
2010-03-05 10:07:49 +00:00
Core
Removed more compiler warnings in linux.
2010-03-07 22:48:37 +00:00
DebuggerUICommon
Systematically eliminating compiler warnings.
2010-02-24 03:38:36 +00:00
DebuggerWX
Systematically eliminating compiler warnings.
2010-02-24 03:38:36 +00:00
DiscIO
Removed more compiler warnings in linux.
2010-03-07 22:48:37 +00:00
DolphinWX
Implement render to main in linux. In order to compile this in you will have to have libgtk2.0-dev (or your distributions equivalent) installed. If not dolphin-emu will still build, but without render to main operational.
2010-03-08 23:29:16 +00:00
DSPCore
DSPLLE - removed some ifdefs
2010-03-08 23:18:19 +00:00
InputCommon
Fixed a few memory leaks. Made Init and Shutdown functions for some core systems.
2010-02-16 04:34:41 +00:00
VideoCommon
Texture coordinates are stored in fixed point format in TEV which allows overflows to be emulated correctly. Added logic to calculated texture LOD and use the correct mip. Dumping textures will now dump all mip levels. Added line rendering. Changed data stored in vertex from float arrays to vectors for cleaner math.
2010-03-09 04:38:07 +00:00