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f281eff9badb4fffd77e2f16502b0e42d74e4411
dolphin
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Glenn Rice
f281eff9ba
Merge the real wiimote threads into the Wiimote class. Put windows back to the crude Shutdown/Initialize refresh method so they can have the rumble on refresh and know their wiimotes are still connected.
...
git-svn-id:
https://dolphin-emu.googlecode.com/svn/trunk@6945
8ced0084-cf51-0410-be5f-012b33b47a6e
2011-01-28 05:24:47 +00:00
..
Core
Merge the real wiimote threads into the Wiimote class. Put windows back to the crude Shutdown/Initialize refresh method so they can have the rumble on refresh and know their wiimotes are still connected.
2011-01-28 05:24:47 +00:00
DSPSpy
Second attempt at issue 3458. Fixes issue 3458.
2010-12-04 03:50:55 +00:00
DSPTool
Some preliminary cleanup of the global namespace for LTO.
2011-01-28 00:53:30 +00:00
Plugins
Some preliminary cleanup of the global namespace for LTO.
2011-01-28 00:53:30 +00:00
PluginSpecs
Add anvideo config option to automatically resize the render window to the size of the game's output resolution. This avoids artifacts that appear when the render target is scaled to fit a window of a different size.
2011-01-07 04:57:59 +00:00
TestSuite
Add Turntable.cpp to SCons build.
2010-10-03 08:20:24 +00:00
UnitTests
Some preliminary cleanup of the global namespace for LTO.
2011-01-28 00:53:30 +00:00
CMakeLists.txt
Add an experimental CMake build system as a possible replacement for SCons. Only tested on Linux, should work on OS X and Windows in the future as well though.
2010-11-01 15:47:02 +00:00
Dolphin_2010.sln
Added "DebugFast" configs to vs2010 projects. Removed solution folders.(vs express doesn't like them)
2011-01-27 10:41:26 +00:00
Dolphin.sln
Deal with "hat" switches.
2011-01-16 17:00:17 +00:00