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f281eff9badb4fffd77e2f16502b0e42d74e4411
dolphin
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Core
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Glenn Rice
f281eff9ba
Merge the real wiimote threads into the Wiimote class. Put windows back to the crude Shutdown/Initialize refresh method so they can have the rumble on refresh and know their wiimotes are still connected.
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git-svn-id:
https://dolphin-emu.googlecode.com/svn/trunk@6945
8ced0084-cf51-0410-be5f-012b33b47a6e
2011-01-28 05:24:47 +00:00
..
AudioCommon
Forgot about some Linux files using Common::Thread
2011-01-27 21:34:37 +00:00
Common
Replaced Common::Thread with a partial implementation of std::thread. (rvalue references are used if available, <thread> is used if possible) Eliminates the need to use dynamic memory allocation for threads, so it's impossible to forget to delete a thread or set a pointer to NULL. Enables use of type-safe thread functions, no need to cast to and from void*. I've made sure the code compiles in vs08 and tested the functionality of "StdThread.h" on Linux so I'm hoping everything will work :p. In the future "StdThread.h" can be removed (maybe when OS X ships with gcc 4.4 and vs2015 is released :p).
2011-01-27 20:47:58 +00:00
Core
Merge the real wiimote threads into the Wiimote class. Put windows back to the crude Shutdown/Initialize refresh method so they can have the rumble on refresh and know their wiimotes are still connected.
2011-01-28 05:24:47 +00:00
DebuggerUICommon
Added "DebugFast" configs to vs2010 projects. Removed solution folders.(vs express doesn't like them)
2011-01-27 10:41:26 +00:00
DebuggerWX
Added "DebugFast" configs to vs2010 projects. Removed solution folders.(vs express doesn't like them)
2011-01-27 10:41:26 +00:00
DiscIO
Added "DebugFast" configs to vs2010 projects. Removed solution folders.(vs express doesn't like them)
2011-01-27 10:41:26 +00:00
DolphinWX
r6928 redux
2011-01-27 23:59:12 +00:00
DSPCore
Some preliminary cleanup of the global namespace for LTO.
2011-01-28 00:53:30 +00:00
InputCommon
Replaced Common::Thread with a partial implementation of std::thread. (rvalue references are used if available, <thread> is used if possible) Eliminates the need to use dynamic memory allocation for threads, so it's impossible to forget to delete a thread or set a pointer to NULL. Enables use of type-safe thread functions, no need to cast to and from void*. I've made sure the code compiles in vs08 and tested the functionality of "StdThread.h" on Linux so I'm hoping everything will work :p. In the future "StdThread.h" can be removed (maybe when OS X ships with gcc 4.4 and vs2015 is released :p).
2011-01-27 20:47:58 +00:00
VideoCommon
Create valid vertex shader when using emboss mapping and binormals and tangents are missing. Fixes issue 2867.
2011-01-28 04:13:46 +00:00
VideoUICommon
Added "DebugFast" configs to vs2010 projects. Removed solution folders.(vs express doesn't like them)
2011-01-27 10:41:26 +00:00
CMakeLists.txt
Don't bother with a separate NSApplication thread.
2011-01-15 11:05:22 +00:00