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f9e4e73e428ea0ce594fb2017272fc47d447f2fa
dolphin
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xsacha
f9e4e73e42
Use SSSE3 shuffle for DataReader's DataReadU32xN in VideoCommon. The function is used for reading up to 16 u32's at a time (512-bits) and then converting endianness.
...
git-svn-id:
https://dolphin-emu.googlecode.com/svn/trunk@6802
8ced0084-cf51-0410-be5f-012b33b47a6e
2011-01-10 13:14:56 +00:00
..
Core
Use SSSE3 shuffle for DataReader's DataReadU32xN in VideoCommon. The function is used for reading up to 16 u32's at a time (512-bits) and then converting endianness.
2011-01-10 13:14:56 +00:00
DSPSpy
Second attempt at issue 3458. Fixes issue 3458.
2010-12-04 03:50:55 +00:00
DSPTool
Build but don't install the dsptool/tester/MemcardManager tools
2010-07-22 03:38:32 +00:00
Plugins
some little optimizations and some cleaning.
2011-01-09 14:13:24 +00:00
PluginSpecs
Add anvideo config option to automatically resize the render window to the size of the game's output resolution. This avoids artifacts that appear when the render target is scaled to fit a window of a different size.
2011-01-07 04:57:59 +00:00
TestSuite
Add Turntable.cpp to SCons build.
2010-10-03 08:20:24 +00:00
UnitTests
Core/DSPCore: Changed g_dsp._r back to g_dsp.r. Removed the check*Exclude
2010-12-29 20:20:52 +00:00
CMakeLists.txt
Add an experimental CMake build system as a possible replacement for SCons. Only tested on Linux, should work on OS X and Windows in the future as well though.
2010-11-01 15:47:02 +00:00
Dolphin.sln
Disable the Languages target on windows 32 bit builds.
2011-01-05 14:31:50 +00:00