Files
esp-gui-lib/src/changevaluedisplay.cpp
T

41 lines
963 B
C++

#include "changevaluedisplay.h"
// 3rdparty lib includes
#include <fmt/core.h>
namespace espgui {
void ChangeValueDisplayInterface::initScreen()
{
Base::initScreen();
tft.drawRoundRect(35, 65, 190, 65, 8, TFT_WHITE);
m_valueLabel.start();
tft.setTextFont(4);
tft.setTextColor(TFT_WHITE);
if (espgui::isLandscape())
{
tft.drawString("Change value and press", 10, 152);
tft.drawString("button to confirm and", 10, 177);
tft.drawString("go back", 10, 202);
}
else
{
tft.drawString("Change value and", 10, 160);
tft.drawString("press button to", 10, 185);
tft.drawString("confirm and go", 10, 210);
tft.drawString("back.", 10, 235);
}
}
template<>
void ChangeValueDisplay<float>::redraw()
{
Base::redraw();
tft.setTextColor(TFT_WHITE, TFT_BLACK);
tft.setTextFont(7);
m_valueLabel.redraw(fmt::format("{:.02f}", m_value));
}
} // namespace espgui