Bring back drawArc

This commit is contained in:
Zoe Wetzel
2025-05-09 21:26:13 +02:00
committed by GitHub
parent 3ce657bfb8
commit ffe48a9903

View File

@ -23,6 +23,7 @@ public:
virtual void pushBlock(uint16_t color, uint32_t len) = 0;
virtual void drawPixel(int32_t x, int32_t y, uint16_t color) = 0;
virtual void drawArc(int32_t x, int32_t y, int32_t r, int32_t ir, uint32_t startAngle, uint32_t endAngle, uint32_t fg_color, uint32_t bg_color, bool smoothArc = true) = 0;
virtual void drawLine(int32_t xs, int32_t ys, int32_t xe, int32_t ye, uint16_t color) = 0;
virtual void drawFastVLine(int32_t x, int32_t y, int32_t h, uint16_t color) = 0;
virtual void drawFastHLine(int32_t x, int32_t y, int32_t w, uint16_t color) = 0;