Add secondary OLSR entry point for Factorio
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@@ -111,3 +111,15 @@ FACTORIO_SMOKE_TEST=true ./test.sh # requires Docker
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Tests consume the rendered deployment; they do not maintain a second copy of
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its image, environment, scripts or server settings.
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## OLSR / Funkfeuer access
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Connect directly to **10.12.4.170:34197/UDP** from a client with an OLSR route
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to dahoam (arschrock). The Service declares this existing host address in
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`externalIPs`; Cilium forwards traffic from the funkfeuer interface to the
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current ready game pod. No socat process or additional host NAT rules are used.
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The existing internet forwarding and LAN address remain available.
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The client must actually route 10.12.4.170 through OLSR; this setting cannot
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force the client's route or guarantee mesh latency. The entry point requires
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dahoam to be online even when the game pod is on an Odroid.
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@@ -243,6 +243,8 @@ spec:
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targetPort: game-udp
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protocol: UDP
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selector: *id001
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externalIPs:
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- 10.12.4.170
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---
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apiVersion: v1
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kind: Service
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@@ -1,10 +1,7 @@
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{
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"name": "Brunner Factorio",
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"description": "Team factory \u2014 Factorio 2.0",
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"tags": [
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"team",
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"brunner"
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],
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"name": "OIDA",
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"description": "There is no description for this server, dont try to find one.",
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"tags": [],
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"max_players": 0,
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"visibility": {
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"public": false,
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