16 KiB
Installation And Usage
!!! info
**mp-units** library tries to provide the best user experience possible with the C++ language.
To achieve that, it extensively uses C++20 features and the
[explicit object parameter](https://en.cppreference.com/w/cpp/language/member_functions#Explicit_object_parameter)
from C++23.
Even though the library benefits from C++23 (if available), C++20 is enough to compile and
use all of the library's functionality. C++23 features are hidden behind a preprocessor macro
providing a backward-compatible way to use it.
Sadly, as of today, not many compilers provide full C++20 support. The library compiles fine
on the following compilers (or newer):
- gcc-12.2
In the upcoming weeks, we will be actively working to extend the support to other compilers as well.
Repository Structure and Dependencies
This repository contains three independent CMake-based projects:
-
./src
-
header-only project containing whole mp-units library
-
./src/CMakeList.txt file is intended as an entry point for library users
-
in case this library becomes part of the C++ standard, it will have no external dependencies but until then, it depends on the following:
-
-
.
-
project used as an entry point for library development and CI/CD
-
it wraps ./src project together with usage examples and tests
-
additionally to the dependencies of ./src project, it uses:
Catch2 <https://github.com/catchorg/Catch2>_ library as a unit tests framework,linear algebra <https://github.com/BobSteagall/wg21/tree/master/include>_ library based on proposalP1385 <https://wg21.link/P1385>_ used in some examples and tests.
-
in case you also want to generate the project's documentation, you will need:
-
-
./test_package
- library installation and Conan package verification.
!!! tip
Top level _CMakeLists.txt_ file should only be used by **mp-units** developers and contributors
as an entry point for the project's development. We want to ensure that everyone will build **ALL**
the code correctly before pushing a commit. Having such options would allow unintended issues to
leak to PRs and CI.
This is why our projects have two entry points:
- _./CMakeLists.txt_ is to be used by projects developers to build **ALL** the project code with really
restrictive compilation flags,
- _./src/CMakeLists.txt_ contains only a pure library definition and should be used by the customers
that prefer to use CMake's `add_subdirectory()` to handle the dependencies.
To learn more about the rationale, please check our [FAQ](../faq/#why-dont-you-have-cmake-options-to-disable-building-of-tests-and-examples).
Obtaining Dependencies
This library assumes that most of the dependencies will be provided by the
Conan Package Manager. If you want to obtain required
dependencies by other means, some modifications to the library's CMake files might be needed.
The rest of the dependencies responsible for documentation generation are provided by
python3-pip.
Conan Quick Intro
In case you are not familiar with Conan, to install it (or upgrade) just do:
pip3 install -U conan
After that, you might need to add a custom profile file for your development environment in ~/.conan2/profiles directory. An example profile can look as follows:
[settings]
arch=x86_64
build_type=Release
compiler=gcc
compiler.cppstd=20
compiler.libcxx=libstdc++11
compiler.version=12
os=Linux
[conf]
tools.build:compiler_executables={"c": "gcc-12", "cpp": "g++-12"}
!!! tip
Please note that the **mp-units** library requires C++20 to be set in a Conan profile or forced
via the Conan command line. If you do the former, you will not need to provide `-s compiler.cppstd=20`
every time your run a Conan command line (as provided in the command line instructions below).
Additionally, it is recommended to set Ninja as a CMake generator for Conan. To do so, you should create
a ~/.conan2/global.conf file that will set tools.cmake.cmaketoolchain:generator to one of Ninja
generators. For example:
tools.cmake.cmaketoolchain:generator="Ninja Multi-Config"
!!! note
_~/.conan2/global.conf_ file may also set `tools.cmake.cmake_layout:build_folder_vars` which
[makes working with several compilers or build configurations easier](https://docs.conan.io/2/reference/tools/cmake/cmake_layout.html#multi-setting-option-cmake-layout).
For example, the below line will force Conan to generate separate CMake presets and folders for
each compiler:
```text title="~/.conan2/global.conf"
tools.cmake.cmake_layout:build_folder_vars=["settings.compiler", "settings.compiler.version"]
```
In such a case, you will need to use a configuration-specific preset name in the Conan instructions
provided below rather then just `conan-default` and `conan-release`
(i.e. `conan-gcc-11` and `conan-gcc-11-release`)
Build Options
Conan Configuration Properties
user.build:all{ #user-build-all }-
:octicons-tag-24: 0.8.0 · :octicons-milestone-24:
True/False(Default:False)Enables compilation of all the source code including tests and examples. To support this it requires some additional Conan build dependencies described in Repository Structure and Dependencies. It also runs unit tests during Conan build (unless
tools.build:skip_testconfiguration property is set toTrue).
user.build:skip_la{ #user-skip-la }-
:octicons-tag-24: 0.8.0 · :octicons-milestone-24:
True/False(Default:False)If
user.build:allis enabled, among others, Conan installs the external wg21-linear_algebra dependency and enables the compilation of linear algebra-based tests and usage examples. Such behavior can be disabled with this option.
CMake Options
MP_UNITS_AS_SYSTEM_HEADERS{ #MP_UNITS_AS_SYSTEM_HEADERS }-
:octicons-tag-24: 2.0.0 · :octicons-milestone-24:
ON/OFF(Default:OFF)Exports library as system headers.
MP_UNITS_BUILD_LA{ #MP_UNITS_BUILD_LA }-
:octicons-tag-24: 2.0.0 · :octicons-milestone-24:
ON/OFF(Default:ON)Enables building code depending on the linear algebra library.
MP_UNITS_IWYU{ #MP_UNITS_IWYU }-
:octicons-tag-24: 2.0.0 · :octicons-milestone-24:
ON/OFF(Default:OFF)Enables
include-what-you-usewhen compiling with a clang compiler. Additionally turns onMP_UNITS_AS_SYSTEM_HEADERS. MP_UNITS_USE_LIBFMT{ #MP_UNITS_USE_LIBFMT }-
:octicons-tag-24: 2.0.0 · :octicons-milestone-24:
ON/OFF(Default:ON)Enables usage of {fmt} library instead of the C++20 Standard Library feature.
CMake with Presets Support
It is recommended to use at least CMake 3.23 to build this project as this version introduced support for CMake Presets schema version 4 used now by Conan to generate presets files. All build instructions below assume that you have such support. If not, your CMake invocations have to be replaced with something like:
mkdir build && cd build
cmake .. -G "Ninja Multi-Config" -DCMAKE_TOOLCHAIN_FILE=<path_to_generators_dir>/conan_toolchain.cmake
cmake --build . --config Release
!!! note
In case you can't use CMake 3.23 but you have access to CMake 3.20 or later, you can append
`-c tools.cmake.cmaketoolchain.presets:max_schema_version=2` to the `conan install` command
which will force Conan to use an older version of the CMake Presets schema.
Installation and Reuse
There are many different ways of installing/reusing mp-units in your project. Below we mention only a few of many options possible.
!!! info
The easiest and most recommended way to obtain **mp-units** is with the Conan package manager.
See [Conan + CMake (release)](#conan-cmake-release) for a detailed instruction.
Copy
As mp-units is a C++ header-only library you can simply copy all needed src/*/include subdirectories to your source tree.
!!! note
In such a case, you are on your own to ensure all the dependencies are installed, and their header
files can be located during the build. Please also note that some compiler-specific flags are needed
to make the code compile without issues.
Copy + CMake
If you copy the whole mp-units repository to your project's file tree, you can reuse CMake targets defined by the library. To do so, you should use CMakeLists.txt file from the ./src directory:
add_subdirectory(<path_to_units_folder>/src)
# ...
target_link_libraries(<your_target> <PUBLIC|PRIVATE|INTERFACE> mp-units::mp-units)
!!! note
You are still on your own to make sure all the dependencies are installed and their header and CMake
configuration files can be located during the build.
Conan + CMake (release)
!!! tip
If you are new to the Conan package manager, it is highly recommended to read
[Obtaining Dependencies](#obtaining-dependencies) and refer to
[Consuming packages](https://docs.conan.io/2/tutorial/consuming_packages.html)
chapter of the official Conan documentation for more information.
mp-units releases are hosted on Conan-Center. To obtain an official library release, the following steps may be performed:
-
Create Conan configuration file (either conanfile.txt or conanfile.py) in your project's top-level directory and add mp-units as a dependency of your project. For example, the simplest file may look as follows:
[requires] mp-units/0.8.0 [layout] cmake_layout [generators] CMakeToolchain CMakeDeps -
Import mp-units and its dependencies definitions to your project's build procedure with
find_package:find_package(mp-units CONFIG REQUIRED) -
Link your CMake targets with mp-units:
target_link_libraries(<your_target> <PUBLIC|PRIVATE|INTERFACE> mp-units::mp-units) -
Download, build, and install Conan dependencies before running the CMake configuration step:
conan install . -pr <your_conan_profile> -s compiler.cppstd=20 -b=missing cmake --preset conan-default cmake --build --preset conan-release
Conan + CMake (Live At Head)
This chapter describes the procedure to Live At Head, which means using the latest version of mp-units all the time.
!!! note
Please note that even though the Conan packages that you will be using are generated **ONLY**
for builds that are considered stable (passed our CI tests) some minor regressions may happen
(our CI and C++20 build environment is not perfect yet). Also, please expect that the library
interface might, and probably will, change occasionally. Even though we do our best, such
changes might not be reflected in the project's documentation right away.
The procedure is similar to the one described in Conan + CMake (release) with the following differences:
-
Before starting the previous procedure, add mp-units remote to your Conan configuration:
conan remote add conan-mpusz https://mpusz.jfrog.io/artifactory/api/conan/conan-oss -
In your Conan configuration file, provide the package identifier of the
mpusz/testingstream:[requires] mp-units/2.0.0@mpusz/testing [layout] cmake_layout [generators] CMakeToolchain CMakeDeps!!! tip
The identifiers of the latest packages can always be found in [the project's README file](https://github.com/mpusz/mp-units/blob/master/README.md) or on [the project's Artifactory](https://mpusz.jfrog.io/ui/packages/conan:%2F%2Fmp-units). -
Force Conan to check for updated recipes with
-u:conan install . -pr <your_conan_profile> -s compiler.cppstd=20 -b=missing -u
Install
In case you don't want to use Conan in your project and just want to install the mp-units
library on your file system and use find_package(mp-units) from another repository
to find it, it is enough to perform the following steps:
conan install . -pr <your_conan_profile> -s compiler.cppstd=20 -b=missing
mv CMakeUserPresets.json src
cd src
cmake --preset conan-default -DCMAKE_INSTALL_PREFIX=<your_installation_path>
cmake --build --preset conan-release --target install
Contributing (or just building all the tests and examples)
In case you would like to build all the mp-units source code (with unit tests and examples), you should:
- Use the CMakeLists.txt from the top-level directory.
- Run Conan with
user.build:all=True.
git clone https://github.com/mpusz/mp-units.git && cd units
conan build . -pr <your_conan_profile> -s compiler.cppstd=20 -c user.build:all=True -b missing
The above will download and install all of the dependencies needed for the development of the library, build all of the source code, and run unit tests.
If you prefer to build the project via CMake rather than Conan, then you should replace
the conan build with conan install command and then follow with a regular CMake build:
cmake --preset conan-default
cmake --build --preset conan-release
cmake --build --preset conan-release --target test
Building documentation
Starting from mp-units 2.0 we are using Material for MkDocs
to build our documentation. The easiest way to install all the required dependencies
is with pip:
pip install -U mkdocs-material
After that, you can either:
mkdocs serve
mkdocs build
Packaging
To test CMake installation and Conan packaging or create a Conan package run:
conan create . <username>/<channel> -pr <your_conan_profile> -s compiler.cppstd=20 -c user.build:all=True -b missing
The above will create a Conan package and run tests provided in ./test_package directory.
Uploading mp-units Package to the Conan Server
conan upload -r <remote-name> --all mp-units/2.0.0@<user>/<channel>