Experiment with afterglow, and partial buffer painting

This commit is contained in:
Gitea
2019-09-22 09:54:18 +02:00
parent f7cb80007f
commit 7db83d5eba
3 changed files with 50 additions and 26 deletions

View File

@@ -18,7 +18,7 @@
namespace {
constexpr int samplerates[] = { 44100, 48000, 96000, 192000 };
constexpr int refreshrates[] = { 15, 30, 50, 60 };
constexpr int refreshrates[] = { 1, 15, 30, 50, 60 };
constexpr int zoomlevels[] = { 50, 75, 100, 200, 400, 800 };
@@ -125,8 +125,8 @@ MainWindow::MainWindow(QWidget *parent) :
auto layout = new QFormLayout(widget);
{
auto input = new QDoubleSpinBox;
input->setRange(0, 1.0);
input->setSingleStep(0.1);
input->setRange(0, 10000.0);
input->setSingleStep(1.0);
input->setValue(m_ui->widget->afterglow());
connect(input, qOverload<double>(&QDoubleSpinBox::valueChanged), m_ui->widget, &OsciWidget::setAfterglow);
layout->addRow(tr("Afterglow:"), input);

View File

@@ -16,11 +16,12 @@ qint32 framesForDuration(qint64 duration){
OsciWidget::OsciWidget(QWidget *parent)
: QOpenGLWidget{parent}
, m_bufferOffset{m_buffer.begin()}
, m_lastTime{0}
, m_redrawTimerId(startTimer(1000/m_fps, Qt::PreciseTimer))
, m_lastFrame{0}
{
m_bufferTimer.start();
m_statsTimer.start();
m_bufferTimer.start();
}
int OsciWidget::lightspeed() const
@@ -39,9 +40,11 @@ void OsciWidget::setFps(int fps)
void OsciWidget::setAfterglow(float afterglow)
{
m_afterglow = afterglow;
m_decayTime = afterglow;
// percentage of the image that should be visible after one second
// i.e. factor^fps=afterglow -> factor = afterglow^(1/fps)
// i.e. factor^(fps*persistence)=1/e -> factor = 1/e^(1/(fps*persistence/1000.0))
}
void OsciWidget::setLightspeed(int lightspeed)
@@ -57,7 +60,20 @@ void OsciWidget::renderSamples(const SamplePair *begin, const SamplePair *end)
m_samplesCounter += std::distance(begin, end);
auto offset = std::distance(m_buffer.begin(), m_bufferOffset);
if(m_bufferTimer.elapsed()-m_lastTime > 5000)
{
qDebug() << "deleting: " << m_bufferOffset - m_buffer.begin();
//m_buffer.erase(m_buffer.begin(), m_bufferOffset);
m_buffer.clear();
offset = 0;
m_lastTime = m_bufferTimer.elapsed();
}
//qDebug () << " inserting " << std::distance(begin, end);
m_buffer.insert(m_buffer.end(), begin, end);
m_bufferOffset = m_buffer.begin() + offset;
//m_bufferTimer.restart();
//qDebug() << m_statsTimer.elapsed();
}
@@ -69,7 +85,7 @@ void OsciWidget::paintEvent(QPaintEvent *event)
m_frameCounter++;
if (m_statsTimer.hasExpired(1000))
{
emit statusUpdate(QString("%0FPS (%1 callbacks, %2 samples, %3 avg per callback)").arg(m_frameCounter).arg(m_callbacksCounter).arg(m_samplesCounter).arg(m_callbacksCounter>0?m_samplesCounter/m_callbacksCounter:0));
emit statusUpdate(QString("%0FPS (%1 callbacks, %2 samples, %3 avg per callback, bufferSize %4, elapsed %5)").arg(m_frameCounter).arg(m_callbacksCounter).arg(m_samplesCounter).arg(m_callbacksCounter>0?m_samplesCounter/m_callbacksCounter:0).arg(m_buffer.size()).arg(m_bufferTimer.elapsed()));
m_frameCounter = 0;
m_callbacksCounter = 0;
m_samplesCounter = 0;
@@ -86,15 +102,18 @@ void OsciWidget::darkenFrame()
painter.setCompositionMode(QPainter::CompositionMode_Multiply);
painter.setPen({});
auto afterglowColor = 255 * pow(m_afterglow, 1.0/m_fps);
//auto afterglowColor = 255 * pow(m_decayTime, 1.0/m_fps);
auto afterglowColor = static_cast<int>(255 * pow(exp(-1), 1000.0/m_decayTime/m_fps));
qDebug() << afterglowColor;
painter.setBrush(QColor(afterglowColor, afterglowColor, afterglowColor));
painter.drawRect(m_pixmap.rect());
//m_pixmap.fill(Qt::black);
}
void OsciWidget::updateDrawBuffer()
{
// Workaround for flickering (do not update, when there is no new data)
//if(m_buffer.empty()) return;
// If there is no new data do not update
if(m_buffer.empty()) return;
if (m_pixmap.size() != size())
{
@@ -114,17 +133,18 @@ void OsciWidget::updateDrawBuffer()
pen.setColor(QColor(0, 255, 0));
painter.setPen(pen);
qint64 samplesUsed = 0;
double timeConstant = log(m_afterglow);
auto duration = m_bufferTimer.elapsed()*1000;
qint32 framesCnt = framesForDuration(duration);
//qDebug() << framesCnt << duration;
// persistance time is the time it needs to decay to 1/e ~ 36,7%
for (size_t idx = 0; idx < framesCnt && idx < m_buffer.size(); ++idx)
auto duration = 1000*(m_bufferTimer.elapsed()-m_lastTime);
auto framesOffset = framesForDuration(duration);
//qDebug() << framesOffset << m_buffer.size()-framesOffset << m_bufferOffset - m_buffer.begin();
//m_bufferBegin = m_buffer.begin();
auto bufferEnd = m_buffer.begin() + framesOffset;
for (;m_bufferOffset < bufferEnd && m_bufferOffset != m_buffer.end(); ++m_bufferOffset)
{
const auto &frame = m_buffer[idx];
double time = (m_buffer.size() - samplesUsed) / 44100.0;
const auto &frame = *m_bufferOffset;
const QPointF p{
float(frame.first) / std::numeric_limits<qint16>::max(),
@@ -132,8 +152,14 @@ void OsciWidget::updateDrawBuffer()
};
const QLineF line(m_lastPoint, p);
// the time of one sample is 1/samplerate
// the brightness
auto beamOpacity = std::min(1.0, 1. / ((line.length() * m_lightspeed) + 1));
auto beamDecay = exp(time*timeConstant);
double time = 1000.0 * std::distance(m_bufferOffset, bufferEnd) / 44100.0;
auto beamDecay = exp(-time/m_decayTime);
//qDebug() << time << beamDecay;
painter.setOpacity(beamDecay*beamOpacity);
@@ -141,10 +167,7 @@ void OsciWidget::updateDrawBuffer()
painter.drawLine(m_lastPoint, p);
m_lastPoint = p;
++samplesUsed;
}
//m_buffer.clear();
}
void OsciWidget::timerEvent(QTimerEvent *event)

View File

@@ -21,7 +21,7 @@ public:
float factor() const { return m_factor; }
int fps() const { return m_fps; }
float afterglow() const { return m_afterglow; }
float afterglow() const { return m_decayTime; }
int lightspeed() const;
signals:
@@ -44,19 +44,20 @@ private:
private:
float m_factor{1.f};
int m_fps{30};
float m_afterglow{0.01};
int m_fps{60};
float m_decayTime{25.0};
float m_lightspeed{35.f};
std::vector<SamplePair> m_buffer;
std::vector<SamplePair>::iterator m_bufferOffset;
int m_frameCounter{0}, m_callbacksCounter{0}, m_samplesCounter{0};
QElapsedTimer m_statsTimer;
QElapsedTimer m_bufferTimer;
qint64 m_lastTime;
int m_redrawTimerId;
QPointF m_lastPoint;
size_t m_lastFrame;
QPixmap m_pixmap;
void darkenFrame();
};