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qt-creator/src/plugins/projectexplorer/buildconfiguration.h

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/****************************************************************************
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**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
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**
** This file is part of Qt Creator.
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**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
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**
****************************************************************************/
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#pragma once
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#include "projectexplorer_export.h"
#include "projectconfiguration.h"
#include <utils/environment.h>
#include <utils/fileutils.h>
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namespace ProjectExplorer {
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class BuildConfiguration;
class BuildInfo;
class NamedWidget;
class BuildStepList;
class Kit;
class Target;
class IOutputParser;
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class PROJECTEXPLORER_EXPORT BuildConfiguration : public ProjectConfiguration
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{
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Q_OBJECT
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public:
// ctors are protected
Utils::FileName buildDirectory() const;
Utils::FileName rawBuildDirectory() const;
void setBuildDirectory(const Utils::FileName &dir);
virtual NamedWidget *createConfigWidget() = 0;
virtual QList<NamedWidget *> createSubConfigWidgets();
// Maybe the BuildConfiguration is not the best place for the environment
Utils::Environment baseEnvironment() const;
QString baseEnvironmentText() const;
Utils::Environment environment() const;
void setUserEnvironmentChanges(const QList<Utils::EnvironmentItem> &diff);
QList<Utils::EnvironmentItem> userEnvironmentChanges() const;
bool useSystemEnvironment() const;
void setUseSystemEnvironment(bool b);
virtual void addToEnvironment(Utils::Environment &env) const;
QList<Core::Id> knownStepLists() const;
BuildStepList *stepList(Core::Id id) const;
bool fromMap(const QVariantMap &map) override;
QVariantMap toMap() const override;
Target *target() const;
Project *project() const override;
virtual bool isEnabled() const;
virtual QString disabledReason() const;
enum BuildType {
Unknown,
Debug,
Profile,
Release
};
virtual BuildType buildType() const = 0;
static QString buildTypeName(BuildType type);
bool isActive() const override;
void prependCompilerPathToEnvironment(Utils::Environment &env) const;
signals:
void environmentChanged();
void buildDirectoryChanged();
void enabledChanged();
void buildTypeChanged();
protected:
BuildConfiguration(Target *target, Core::Id id);
BuildConfiguration(Target *target, BuildConfiguration *source);
void cloneSteps(BuildConfiguration *source);
void emitEnvironmentChanged();
private:
void handleKitUpdate();
void emitBuildDirectoryChanged();
void ctor();
bool m_clearSystemEnvironment;
QList<Utils::EnvironmentItem> m_userEnvironmentChanges;
QList<BuildStepList *> m_stepLists;
Utils::FileName m_buildDirectory;
Utils::FileName m_lastEmmitedBuildDirectory;
mutable Utils::Environment m_cachedEnvironment;
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};
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class PROJECTEXPLORER_EXPORT IBuildConfigurationFactory : public QObject
{
Q_OBJECT
public:
explicit IBuildConfigurationFactory(QObject *parent = nullptr);
~IBuildConfigurationFactory() override;
// The priority is negative if this factory can not create anything for the target.
// It is 0 for the "default" factory that wants to handle the target.
// Add 100 for each specialization.
virtual int priority(const Target *parent) const = 0;
// List of build information that can be used to create a new build configuration via
// "Add Build Configuration" button.
virtual QList<BuildInfo *> availableBuilds(const Target *parent) const = 0;
virtual int priority(const Kit *k, const QString &projectPath) const = 0;
// List of build information that can be used to initially set up a new build configuration.
virtual QList<BuildInfo *> availableSetups(const Kit *k, const QString &projectPath) const = 0;
virtual BuildConfiguration *create(Target *parent, const BuildInfo *info) const = 0;
// used to recreate the runConfigurations when restoring settings
virtual bool canRestore(const Target *parent, const QVariantMap &map) const = 0;
virtual BuildConfiguration *restore(Target *parent, const QVariantMap &map) = 0;
virtual bool canClone(const Target *parent, BuildConfiguration *product) const = 0;
virtual BuildConfiguration *clone(Target *parent, BuildConfiguration *product) = 0;
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static IBuildConfigurationFactory *find(Target *parent, const QVariantMap &map);
static IBuildConfigurationFactory *find(const Kit *k, const QString &projectPath);
static IBuildConfigurationFactory *find(Target *parent);
static IBuildConfigurationFactory *find(Target *parent, BuildConfiguration *bc);
signals:
void availableCreationIdsChanged();
};
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} // namespace ProjectExplorer