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qt-creator/src/plugins/cmakeprojectmanager/cmakeprojectmanager.cpp

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// Copyright (C) 2016 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only WITH Qt-GPL-exception-1.0
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#include "cmakeprojectmanager.h"
#include "cmakebuildsystem.h"
#include "cmakekitaspect.h"
#include "cmakeprocess.h"
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#include "cmakeproject.h"
#include "cmakeprojectconstants.h"
#include "cmakeprojectmanagertr.h"
#include "cmakeprojectnodes.h"
#include "cmakespecificsettings.h"
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#include <coreplugin/actionmanager/actioncontainer.h>
#include <coreplugin/actionmanager/actionmanager.h>
#include <coreplugin/editormanager/editormanager.h>
#include <coreplugin/editormanager/ieditor.h>
#include <coreplugin/icore.h>
#include <coreplugin/messagemanager.h>
#include <coreplugin/modemanager.h>
#include <cppeditor/cpptoolsreuse.h>
#include <debugger/analyzer/analyzerconstants.h>
#include <debugger/analyzer/analyzermanager.h>
#include <projectexplorer/buildmanager.h>
#include <projectexplorer/projectexplorer.h>
#include <projectexplorer/projectexplorerconstants.h>
#include <projectexplorer/projectexplorericons.h>
#include <projectexplorer/projectmanager.h>
#include <projectexplorer/projecttree.h>
#include <projectexplorer/runcontrol.h>
#include <projectexplorer/target.h>
#include <utils/checkablemessagebox.h>
#include <utils/utilsicons.h>
#include <utils/parameteraction.h>
#include <QAction>
#include <QFileDialog>
#include <QMessageBox>
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using namespace ProjectExplorer;
using namespace Utils;
namespace CMakeProjectManager::Internal {
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CMakeManager::CMakeManager()
: m_runCMakeAction(
new QAction(ProjectExplorer::Icons::CMAKE_LOGO.icon(), Tr::tr("Run CMake"), this))
, m_clearCMakeCacheAction(new QAction(QIcon(), Tr::tr("Clear CMake Configuration"), this))
, m_runCMakeActionContextMenu(
new QAction(ProjectExplorer::Icons::CMAKE_LOGO.icon(), Tr::tr("Run CMake"), this))
, m_rescanProjectAction(new QAction(QIcon(), Tr::tr("Rescan Project"), this))
, m_reloadCMakePresetsAction(
new QAction(Utils::Icons::RELOAD.icon(), Tr::tr("Reload CMake Presets"), this))
, m_cmakeProfilerAction(
new QAction(ProjectExplorer::Icons::CMAKE_LOGO.icon(), Tr::tr("CMake Profiler"), this))
, m_cmakeDebuggerAction(new QAction(ProjectExplorer::Icons::CMAKE_LOGO.icon(),
Tr::tr("Start CMake Debugging"),
this))
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{
Core::ActionContainer *mbuild =
Core::ActionManager::actionContainer(ProjectExplorer::Constants::M_BUILDPROJECT);
Core::ActionContainer *mproject =
Core::ActionManager::actionContainer(ProjectExplorer::Constants::M_PROJECTCONTEXT);
Core::ActionContainer *msubproject =
Core::ActionManager::actionContainer(ProjectExplorer::Constants::M_SUBPROJECTCONTEXT);
Core::ActionContainer *mfile =
Core::ActionManager::actionContainer(ProjectExplorer::Constants::M_FILECONTEXT);
Core::ActionContainer *manalyzer =
Core::ActionManager::actionContainer(Debugger::Constants::M_DEBUG_ANALYZER);
Core::ActionContainer *mdebugger =
Core::ActionManager::actionContainer(ProjectExplorer::Constants::M_DEBUG_STARTDEBUGGING);
const Core::Context projectContext(CMakeProjectManager::Constants::CMAKE_PROJECT_ID);
const Core::Context globalContext(Core::Constants::C_GLOBAL);
Core::Command *command = Core::ActionManager::registerAction(m_runCMakeAction,
Constants::RUN_CMAKE,
globalContext);
command->setAttribute(Core::Command::CA_Hide);
mbuild->addAction(command, ProjectExplorer::Constants::G_BUILD_BUILD);
connect(m_runCMakeAction, &QAction::triggered, this, [this] {
runCMake(ProjectManager::startupBuildSystem());
});
command = Core::ActionManager::registerAction(m_clearCMakeCacheAction,
Constants::CLEAR_CMAKE_CACHE,
globalContext);
command->setAttribute(Core::Command::CA_Hide);
mbuild->addAction(command, ProjectExplorer::Constants::G_BUILD_BUILD);
connect(m_clearCMakeCacheAction, &QAction::triggered, this, [this] {
clearCMakeCache(ProjectManager::startupBuildSystem());
});
command = Core::ActionManager::registerAction(m_runCMakeActionContextMenu,
Constants::RUN_CMAKE_CONTEXT_MENU,
projectContext);
command->setAttribute(Core::Command::CA_Hide);
mproject->addAction(command, ProjectExplorer::Constants::G_PROJECT_BUILD);
msubproject->addAction(command, ProjectExplorer::Constants::G_PROJECT_BUILD);
connect(m_runCMakeActionContextMenu, &QAction::triggered, this, [this] {
runCMake(ProjectTree::currentBuildSystem());
});
m_buildFileContextMenu = new QAction(Tr::tr("Build"), this);
command = Core::ActionManager::registerAction(m_buildFileContextMenu,
Constants::BUILD_FILE_CONTEXT_MENU,
projectContext);
command->setAttribute(Core::Command::CA_Hide);
mfile->addAction(command, ProjectExplorer::Constants::G_FILE_OTHER);
connect(m_buildFileContextMenu, &QAction::triggered,
this, &CMakeManager::buildFileContextMenu);
command = Core::ActionManager::registerAction(m_rescanProjectAction,
Constants::RESCAN_PROJECT,
globalContext);
command->setAttribute(Core::Command::CA_Hide);
mbuild->addAction(command, ProjectExplorer::Constants::G_BUILD_BUILD);
connect(m_rescanProjectAction, &QAction::triggered, this, [this] {
rescanProject(ProjectTree::currentBuildSystem());
});
command = Core::ActionManager::registerAction(m_reloadCMakePresetsAction,
Constants::RELOAD_CMAKE_PRESETS,
globalContext);
command->setAttribute(Core::Command::CA_Hide);
mbuild->addAction(command, ProjectExplorer::Constants::G_BUILD_BUILD);
connect(m_reloadCMakePresetsAction, &QAction::triggered, this, [this] {
reloadCMakePresets();
});
m_buildFileAction = new Utils::ParameterAction(Tr::tr("Build File"),
Tr::tr("Build File \"%1\""),
Utils::ParameterAction::AlwaysEnabled,
this);
command = Core::ActionManager::registerAction(m_buildFileAction, Constants::BUILD_FILE);
command->setAttribute(Core::Command::CA_Hide);
command->setAttribute(Core::Command::CA_UpdateText);
command->setDescription(m_buildFileAction->text());
command->setDefaultKeySequence(QKeySequence(Tr::tr("Ctrl+Alt+B")));
mbuild->addAction(command, ProjectExplorer::Constants::G_BUILD_BUILD);
connect(m_buildFileAction, &QAction::triggered, this, [this] { buildFile(); });
// CMake Profiler
command = Core::ActionManager::registerAction(m_cmakeProfilerAction,
Constants::RUN_CMAKE_PROFILER,
globalContext);
command->setDescription(m_cmakeProfilerAction->text());
if (manalyzer)
manalyzer->addAction(command, Debugger::Constants::G_ANALYZER_TOOLS);
connect(m_cmakeProfilerAction, &QAction::triggered, this, [this] {
runCMakeWithProfiling(ProjectManager::startupBuildSystem());
});
// CMake Debugger
mdebugger->appendGroup(Constants::CMAKE_DEBUGGING_GROUP);
mdebugger->addSeparator(Core::Context(Core::Constants::C_GLOBAL),
Constants::CMAKE_DEBUGGING_GROUP,
&m_cmakeDebuggerSeparator);
command = Core::ActionManager::registerAction(m_cmakeDebuggerAction,
Constants::RUN_CMAKE_DEBUGGER,
globalContext);
command->setDescription(m_cmakeDebuggerAction->text());
mdebugger->addAction(command, Constants::CMAKE_DEBUGGING_GROUP);
connect(m_cmakeDebuggerAction, &QAction::triggered, this, [] {
ProjectExplorerPlugin::runStartupProject(ProjectExplorer::Constants::DAP_CMAKE_DEBUG_RUN_MODE,
false);
});
connect(ProjectManager::instance(), &ProjectManager::startupProjectChanged, this, [this] {
updateCmakeActions(ProjectTree::currentNode());
auto cmakeBuildSystem = qobject_cast<CMakeBuildSystem *>(
ProjectManager::startupBuildSystem());
if (cmakeBuildSystem) {
const BuildDirParameters parameters(cmakeBuildSystem);
const auto tool = parameters.cmakeTool();
CMakeTool::Version version = tool ? tool->version() : CMakeTool::Version();
m_canDebugCMake = (version.major == 3 && version.minor >= 27) || version.major > 3;
}
});
connect(BuildManager::instance(), &BuildManager::buildStateChanged, this, [this] {
updateCmakeActions(ProjectTree::currentNode());
});
connect(Core::EditorManager::instance(), &Core::EditorManager::currentEditorChanged,
this, &CMakeManager::updateBuildFileAction);
connect(ProjectTree::instance(), &ProjectTree::currentNodeChanged,
this, &CMakeManager::updateCmakeActions);
updateCmakeActions(ProjectTree::currentNode());
}
void CMakeManager::updateCmakeActions(Node *node)
{
auto project = qobject_cast<CMakeProject *>(ProjectManager::startupProject());
const bool visible = project && !BuildManager::isBuilding(project);
m_runCMakeAction->setVisible(visible);
m_runCMakeActionContextMenu->setEnabled(visible);
m_clearCMakeCacheAction->setVisible(visible);
m_rescanProjectAction->setVisible(visible);
m_cmakeProfilerAction->setEnabled(visible);
m_cmakeDebuggerAction->setEnabled(m_canDebugCMake && visible);
m_cmakeDebuggerSeparator->setVisible(m_canDebugCMake && visible);
const bool reloadPresetsVisible = [project] {
if (!project)
return false;
const FilePath presetsPath = project->projectFilePath().parentDir().pathAppended(
"CMakePresets.json");
return presetsPath.exists();
}();
m_reloadCMakePresetsAction->setVisible(reloadPresetsVisible);
enableBuildFileMenus(node);
}
void CMakeManager::clearCMakeCache(BuildSystem *buildSystem)
{
auto cmakeBuildSystem = dynamic_cast<CMakeBuildSystem *>(buildSystem);
QTC_ASSERT(cmakeBuildSystem, return);
cmakeBuildSystem->clearCMakeCache();
}
void CMakeManager::runCMake(BuildSystem *buildSystem)
{
auto cmakeBuildSystem = dynamic_cast<CMakeBuildSystem *>(buildSystem);
QTC_ASSERT(cmakeBuildSystem, return );
if (ProjectExplorerPlugin::saveModifiedFiles())
cmakeBuildSystem->runCMake();
}
void CMakeManager::runCMakeWithProfiling(BuildSystem *buildSystem)
{
auto cmakeBuildSystem = dynamic_cast<CMakeBuildSystem *>(buildSystem);
QTC_ASSERT(cmakeBuildSystem, return );
if (ProjectExplorerPlugin::saveModifiedFiles()) {
// cmakeBuildSystem->runCMakeWithProfiling() below will trigger Target::buildSystemUpdated
// which will ensure that the "cmake-profile.json" has been created and we can load the viewer
std::unique_ptr<QObject> context{new QObject};
QObject *pcontext = context.get();
QObject::connect(cmakeBuildSystem->target(),
&Target::buildSystemUpdated,
pcontext,
[context = std::move(context)]() mutable {
context.reset();
Core::Command *ctfVisualiserLoadTrace = Core::ActionManager::command(
"Analyzer.Menu.StartAnalyzer.CtfVisualizer.LoadTrace");
if (ctfVisualiserLoadTrace) {
auto *action = ctfVisualiserLoadTrace->actionForContext(
Core::Constants::C_GLOBAL);
const FilePath file = TemporaryDirectory::masterDirectoryFilePath()
/ "cmake-profile.json";
action->setData(file.nativePath());
emit ctfVisualiserLoadTrace->action()->triggered();
}
});
cmakeBuildSystem->runCMakeWithProfiling();
}
}
void CMakeManager::rescanProject(BuildSystem *buildSystem)
{
auto cmakeBuildSystem = dynamic_cast<CMakeBuildSystem *>(buildSystem);
QTC_ASSERT(cmakeBuildSystem, return);
cmakeBuildSystem->runCMakeAndScanProjectTree();// by my experience: every rescan run requires cmake run too
}
void CMakeManager::updateBuildFileAction()
{
Node *node = nullptr;
if (Core::IDocument *currentDocument = Core::EditorManager::currentDocument())
node = ProjectTree::nodeForFile(currentDocument->filePath());
enableBuildFileMenus(node);
}
void CMakeManager::enableBuildFileMenus(Node *node)
{
m_buildFileAction->setVisible(false);
m_buildFileAction->setEnabled(false);
m_buildFileAction->setParameter(QString());
m_buildFileContextMenu->setEnabled(false);
if (!node)
return;
Project *project = ProjectTree::projectForNode(node);
if (!project)
return;
Target *target = project->activeTarget();
if (!target)
return;
const QString generator = CMakeGeneratorKitAspect::generator(target->kit());
if (generator != "Ninja" && !generator.contains("Makefiles"))
return;
if (const FileNode *fileNode = node->asFileNode()) {
const FileType type = fileNode->fileType();
const bool visible = qobject_cast<CMakeProject *>(project)
&& dynamic_cast<CMakeTargetNode *>(node->parentProjectNode())
&& (type == FileType::Source || type == FileType::Header);
const bool enabled = visible && !BuildManager::isBuilding(project);
m_buildFileAction->setVisible(visible);
m_buildFileAction->setEnabled(enabled);
m_buildFileAction->setParameter(node->filePath().fileName());
m_buildFileContextMenu->setEnabled(enabled);
}
}
void CMakeManager::reloadCMakePresets()
{
QMessageBox::StandardButton clickedButton = CheckableMessageBox::question(
Core::ICore::dialogParent(),
Tr::tr("Reload CMake Presets"),
Tr::tr("Re-generates the kits that were created for CMake presets. All manual "
"modifications to the CMake project settings will be lost."),
settings().askBeforePresetsReload.askAgainCheckableDecider(),
QMessageBox::Yes | QMessageBox::Cancel,
QMessageBox::Yes,
QMessageBox::Yes,
{
{QMessageBox::Yes, Tr::tr("Reload")},
});
settings().writeSettings();
if (clickedButton == QMessageBox::Cancel)
return;
CMakeProject *project = static_cast<CMakeProject *>(ProjectTree::currentProject());
if (!project)
return;
const QSet<QString> oldPresets = Utils::transform<QSet>(project->presetsData().configurePresets,
[](const auto &preset) {
return preset.name;
});
project->readPresets();
QList<Kit*> oldKits;
for (const auto &target : project->targets()) {
const CMakeConfigItem presetItem = CMakeConfigurationKitAspect::cmakePresetConfigItem(
target->kit());
if (BuildManager::isBuilding(target))
BuildManager::cancel();
// Only clear the CMake configuration for preset kits. Any manual kit configuration
// will get the chance to get imported afterwards in the Kit selection wizard
CMakeBuildSystem *bs = static_cast<CMakeBuildSystem *>(target->buildSystem());
if (!presetItem.isNull() && bs)
bs->clearCMakeCache();
if (!presetItem.isNull() && oldPresets.contains(QString::fromUtf8(presetItem.value)))
oldKits << target->kit();
project->removeTarget(target);
}
project->setOldPresetKits(oldKits);
Core::ModeManager::activateMode(ProjectExplorer::Constants::MODE_SESSION);
Core::ModeManager::setFocusToCurrentMode();
}
void CMakeManager::buildFile(Node *node)
{
if (!node) {
Core::IDocument *currentDocument= Core::EditorManager::currentDocument();
if (!currentDocument)
return;
const Utils::FilePath file = currentDocument->filePath();
node = ProjectTree::nodeForFile(file);
}
FileNode *fileNode = node ? node->asFileNode() : nullptr;
if (!fileNode)
return;
Project *project = ProjectTree::projectForNode(fileNode);
if (!project)
return;
CMakeTargetNode *targetNode = dynamic_cast<CMakeTargetNode *>(fileNode->parentProjectNode());
if (!targetNode)
return;
FilePath filePath = fileNode->filePath();
if (filePath.fileName().contains(".h")) {
bool wasHeader = false;
const FilePath sourceFile = CppEditor::correspondingHeaderOrSource(filePath, &wasHeader);
if (wasHeader && !sourceFile.isEmpty())
filePath = sourceFile;
}
Target *target = project->activeTarget();
QTC_ASSERT(target, return);
const QString generator = CMakeGeneratorKitAspect::generator(target->kit());
const QString relativeSource = filePath.relativeChildPath(targetNode->filePath()).toString();
const QString objExtension = Utils::HostOsInfo::isWindowsHost() ? QString(".obj") : QString(".o");
Utils::FilePath targetBase;
BuildConfiguration *bc = target->activeBuildConfiguration();
QTC_ASSERT(bc, return);
if (generator == "Ninja") {
const Utils::FilePath relativeBuildDir = targetNode->buildDirectory().relativeChildPath(
bc->buildDirectory());
targetBase = relativeBuildDir / "CMakeFiles" / (targetNode->displayName() + ".dir");
} else if (!generator.contains("Makefiles")) {
Core::MessageManager::writeFlashing(addCMakePrefix(
Tr::tr("Build File is not supported for generator \"%1\"").arg(generator)));
return;
}
static_cast<CMakeBuildSystem *>(bc->buildSystem())
->buildCMakeTarget(targetBase.pathAppended(relativeSource).toString() + objExtension);
}
void CMakeManager::buildFileContextMenu()
{
if (Node *node = ProjectTree::currentNode())
buildFile(node);
}
} // CMakeProjectManager::Internal