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/**************************************************************************
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**
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** This file is part of Qt Creator
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**
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2012-01-26 18:33:46 +01:00
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** Copyright (c) 2012 Nokia Corporation and/or its subsidiary(-ies).
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2010-11-10 14:01:09 +01:00
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**
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2012-07-19 12:26:56 +02:00
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** Contact: http://www.qt-project.org/
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2010-11-10 14:01:09 +01:00
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**
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**
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** GNU Lesser General Public License Usage
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**
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2011-04-13 08:42:33 +02:00
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** This file may be used under the terms of the GNU Lesser General Public
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** License version 2.1 as published by the Free Software Foundation and
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** appearing in the file LICENSE.LGPL included in the packaging of this file.
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** Please review the following information to ensure the GNU Lesser General
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** Public License version 2.1 requirements will be met:
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** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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2010-11-10 14:01:09 +01:00
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**
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2010-12-17 17:14:20 +01:00
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** In addition, as a special exception, Nokia gives you certain additional
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2011-04-13 08:42:33 +02:00
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** rights. These rights are described in the Nokia Qt LGPL Exception
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2010-12-17 17:14:20 +01:00
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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2011-04-13 08:42:33 +02:00
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** Other Usage
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**
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** Alternatively, this file may be used in accordance with the terms and
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** conditions contained in a signed written agreement between you and Nokia.
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**
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2010-11-10 14:01:09 +01:00
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**
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**************************************************************************/
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#ifndef GLSLEDITOR_CONSTANTS_H
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#define GLSLEDITOR_CONSTANTS_H
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2012-02-15 10:42:41 +01:00
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#include <QtGlobal>
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namespace GLSLEditor {
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namespace Constants {
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// menus
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2011-11-02 16:45:13 +01:00
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const char M_CONTEXT[] = "GLSL Editor.ContextMenu";
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const char M_TOOLS_GLSL[] = "GLSLEditor.Tools.Menu";
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const char M_REFACTORING_MENU_INSERTION_POINT[] = "GLSLEditor.RefactorGroup";
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const char C_GLSLEDITOR_ID[] = "GLSLEditor.GLSLEditor";
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const char C_GLSLEDITOR_DISPLAY_NAME[] = QT_TRANSLATE_NOOP("OpenWith::Editors", "GLSL Editor");
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const char GLSL_MIMETYPE[] = "application/x-glsl";
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const char GLSL_MIMETYPE_VERT[] = "text/x-glsl-vert";
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const char GLSL_MIMETYPE_FRAG[] = "text/x-glsl-frag";
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const char GLSL_MIMETYPE_VERT_ES[] = "text/x-glsl-es-vert";
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const char GLSL_MIMETYPE_FRAG_ES[] = "text/x-glsl-es-frag";
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const char WIZARD_CATEGORY_GLSL[] = "U.GLSL";
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const char WIZARD_TR_CATEGORY_GLSL[] = QT_TRANSLATE_NOOP("GLSLEditor", "GLSL");
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} // namespace Constants
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} // namespace GLSLEditor
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#endif // GLSLEDITOR_CONSTANTS_H
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