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qt-creator/src/plugins/debugger/debuggermainwindow.h

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/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of Qt Creator.
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
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**
****************************************************************************/
#ifndef DEBUGGERMAINWINDOW_H
#define DEBUGGERMAINWINDOW_H
#include "debugger_global.h"
#include "debuggerconstants.h"
#include <utils/fancymainwindow.h>
namespace Core { class IMode; }
namespace Debugger {
namespace Internal {
class DebuggerMainWindowPrivate;
// DebuggerMainWindow dock widget names
const char DOCKWIDGET_BREAK[] = "Debugger.Docks.Break";
const char DOCKWIDGET_MODULES[] = "Debugger.Docks.Modules";
const char DOCKWIDGET_REGISTER[] = "Debugger.Docks.Register";
const char DOCKWIDGET_OUTPUT[] = "Debugger.Docks.Output";
const char DOCKWIDGET_SNAPSHOTS[] = "Debugger.Docks.Snapshots";
const char DOCKWIDGET_STACK[] = "Debugger.Docks.Stack";
const char DOCKWIDGET_SOURCE_FILES[] = "Debugger.Docks.SourceFiles";
const char DOCKWIDGET_THREADS[] = "Debugger.Docks.Threads";
const char DOCKWIDGET_WATCHERS[] = "Debugger.Docks.LocalsAndWatchers";
const char DOCKWIDGET_QML_INSPECTOR[] = "Debugger.Docks.QmlInspector";
const char DOCKWIDGET_DEFAULT_AREA[] = "Debugger.Docks.DefaultArea";
} // namespace Internal
class DEBUGGER_EXPORT DebuggerMainWindow : public Utils::FancyMainWindow
{
Q_OBJECT
public:
DebuggerMainWindow();
~DebuggerMainWindow();
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// Debugger toolbars are registered with this function.
void setToolBar(DebuggerLanguage language, QWidget *widget);
// Active languages to be debugged.
DebuggerLanguages activeDebugLanguages() const;
void setEngineDebugLanguages(DebuggerLanguages languages);
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// Called when all dependent plugins have loaded.
void initialize();
void onModeChanged(Core::IMode *mode);
// Dockwidgets are registered to the main window.
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QDockWidget *createDockWidget(const DebuggerLanguage &language, QWidget *widget);
void addStagedMenuEntries();
QWidget *createContents(Core::IMode *mode);
void readSettings();
void writeSettings() const;
private:
friend class Internal::DebuggerMainWindowPrivate;
Internal::DebuggerMainWindowPrivate *d;
};
} // namespace Debugger
#endif // DEBUGGERMAINWINDOW_H