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qt-creator/share/qtcreator/qml/qmlpuppet/mockfiles/EditView3D.qml

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/****************************************************************************
**
** Copyright (C) 2019 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of Qt Creator.
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
****************************************************************************/
import QtQuick 2.0
import QtQuick.Window 2.0
import QtQuick3D 1.0
import QtQuick.Controls 2.0
Window {
width: 1024
height: 768
visible: true
title: "3D"
flags: Qt.WindowStaysOnTopHint | Qt.Window | Qt.WindowTitleHint | Qt.WindowCloseButtonHint
Rectangle {
color: "black"
anchors.fill: parent
}
Column {
y: 32
Slider {
id: slider
value: -600
from: -1200
to: 600
}
Slider {
id: slider2
value: 0
from: -360
to: 360
}
CheckBox {
id: checkBox
text: "Light"
Rectangle {
anchors.fill: parent
z: -1
}
}
}
Binding {
target: view.scene
property: "rotation.y"
value: slider2.value
}
property alias scene: view.scene
property alias showLight: checkBox.checked
id: viewWindow
View3D {
id: view
anchors.fill: parent
enableWireframeMode: true
camera: camera01
Light {
id: directionalLight
visible: checkBox.checked
}
Camera {
id: camera01
z: slider.value
}
Component.onCompleted: {
directionalLight.setParentItem(view.scene)
camera01.setParentItem(view.scene)
}
}
}