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qt-creator/share/qtcreator/qml/qmlpuppet/mockfiles/qt5/MaterialNodeView.qml

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/****************************************************************************
**
** Copyright (C) 2020 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of Qt Creator.
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
****************************************************************************/
import QtQuick3D 1.15
View3D {
id: root
anchors.fill: parent
environment: sceneEnv
camera: envMode === "SkyBox" && envValue === "preview_studio" ? studioCamera : defaultCamera
property Material previewMaterial
property string envMode
property string envValue
property string modelSrc: "#Sphere"
function fitToViewPort(closeUp)
{
// No need to zoom this view, this is here just to avoid runtime warnings
}
SceneEnvironment {
id: sceneEnv
antialiasingMode: SceneEnvironment.MSAA
antialiasingQuality: SceneEnvironment.High
backgroundMode: envMode === "Color" ? SceneEnvironment.Color
: envMode === "SkyBox" ? SceneEnvironment.SkyBox
: SceneEnvironment.Transparent
clearColor: envMode === "Color" ? envValue : "#000000"
lightProbe: envMode === "SkyBox" ? skyBoxTex : null
Texture {
id: skyBoxTex
source: envMode === "SkyBox" ? "../images/" + envValue + ".hdr"
: ""
}
}
Node {
DirectionalLight {
eulerRotation.x: -26
eulerRotation.y: modelSrc === "#Cube" ? -10 : -50
brightness: envMode !== "SkyBox" ? 100 : 0
}
PerspectiveCamera {
id: defaultCamera
y: 70
z: 200
eulerRotation.x: -5.71
clipNear: 1
clipFar: 1000
}
PerspectiveCamera {
id: studioCamera
y: 232
z: 85
eulerRotation.x: -64.98
clipNear: 1
clipFar: 1000
}
Node {
rotation: root.camera.rotation
y: 50
Node {
y: modelSrc === "#Cone" ? -40 : 10
eulerRotation.x: 35
Model {
id: model
source: modelSrc ? modelSrc : "#Sphere"
eulerRotation.y: 45
materials: previewMaterial
scale: !modelSrc || modelSrc === "#Sphere"
? Qt.vector3d(1.7, 1.7, 1.7) : Qt.vector3d(1.2, 1.2, 1.2)
}
}
}
}
}