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qt-creator/share/qtcreator/qml/qmlpuppet/mockfiles/EditWindow3D.qml

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/****************************************************************************
**
** Copyright (C) 2020 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of Qt Creator.
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
****************************************************************************/
import QtQuick 2.12
import QtQuick.Window 2.12
Window {
id: viewWindow
width: 1024
height: 768
visible: true
title: qsTr("3D Edit View [") + sceneId + qsTr("]")
// need all those flags otherwise the title bar disappears after setting WindowStaysOnTopHint flag later
flags: Qt.Window | Qt.WindowTitleHint | Qt.WindowSystemMenuHint | Qt.WindowMinMaxButtonsHint | Qt.WindowCloseButtonHint
property alias editViewRoot: windowContentItem
onWidthChanged: _generalHelper.storeWindowState();
onHeightChanged: _generalHelper.storeWindowState();
onXChanged: _generalHelper.storeWindowState();
onYChanged: _generalHelper.storeWindowState();
onWindowStateChanged: _generalHelper.storeWindowState();
EditView3D {
id: windowContentItem
anchors.fill: parent
}
}