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qt-creator/src/plugins/debugger/debuggerconstants.h

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/****************************************************************************
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**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
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**
** This file is part of Qt Creator.
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**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
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**
****************************************************************************/
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#ifndef DEBUGGERCONSTANTS_H
#define DEBUGGERCONSTANTS_H
#include <QFlags>
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namespace Debugger {
namespace Constants {
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// Debug mode
const char MODE_DEBUG[] = "Mode.Debug";
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// Contexts
const char C_DEBUGMODE[] = "Debugger.DebugMode";
const char C_CPPDEBUGGER[] = "Gdb Debugger";
const char C_QMLDEBUGGER[] = "Qml/JavaScript Debugger";
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const char CppPerspectiveId[] = "Debugger.Perspective.Cpp";
const char QmlPerspectiveId[] = "Debugger.Perspective.Qml";
// Menu Groups
const char G_GENERAL[] = "Debugger.Group.General";
const char G_SPECIAL[] = "Debugger.Group.Special";
const char G_START_QML[] = "Debugger.Group.Start.Qml";
// Common actions
const char INTERRUPT[] = "Debugger.Interrupt";
const char CONTINUE[] = "Debugger.Continue";
const char STOP[] = "Debugger.Stop";
const char HIDDEN_STOP[] = "Debugger.HiddenStop";
const char ABORT[] = "Debugger.Abort";
const char STEP[] = "Debugger.StepLine";
const char STEPOUT[] = "Debugger.StepOut";
const char NEXT[] = "Debugger.NextLine";
const char REVERSE[] = "Debugger.ReverseDirection";
const char RESET[] = "Debugger.Reset";
const char OPERATE_BY_INSTRUCTION[] = "Debugger.OperateByInstruction";
const char QML_SHOW_APP_ON_TOP[] = "Debugger.QmlShowAppOnTop";
const char QML_SELECTTOOL[] = "Debugger.QmlSelectTool";
const char QML_ZOOMTOOL[] = "Debugger.QmlZoomTool";
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const char TASK_CATEGORY_DEBUGGER_DEBUGINFO[] = "Debuginfo";
const char TASK_CATEGORY_DEBUGGER_RUNTIME[] = "DebugRuntime";
const char TEXT_MARK_CATEGORY_BREAKPOINT[] = "Debugger.Mark.Breakpoint";
const char TEXT_MARK_CATEGORY_LOCATION[] = "Debugger.Mark.Location";
// Run Configuration Aspect defaults:
const int QML_DEFAULT_DEBUG_SERVER_PORT = 3768;
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} // namespace Constants
enum DebuggerState
{
DebuggerNotReady, // Debugger not started
EngineSetupRequested, // Engine starts
EngineSetupFailed,
EngineSetupOk,
InferiorSetupRequested,
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InferiorSetupFailed,
InferiorSetupOk,
EngineRunRequested,
EngineRunFailed,
InferiorUnrunnable, // Used in the core dump adapter
InferiorRunRequested, // Debuggee requested to run
InferiorRunOk, // Debuggee running
InferiorRunFailed, // Debuggee running
InferiorStopRequested, // Debuggee running, stop requested
InferiorStopOk, // Debuggee stopped
InferiorStopFailed, // Debuggee not stopped, will kill debugger
InferiorShutdownRequested,
InferiorShutdownFailed,
InferiorShutdownOk,
EngineShutdownRequested,
EngineShutdownFailed,
EngineShutdownOk,
DebuggerFinished
};
// Keep in sync with dumper.py
enum DebuggerStartMode
{
NoStartMode,
StartInternal, // Start current start project's binary
StartExternal, // Start binary found in file system
AttachExternal, // Attach to running process by process id
AttachCrashedExternal, // Attach to crashed process by process id
AttachCore, // Attach to a core file
AttachToRemoteServer, // Attach to a running gdbserver
AttachToRemoteProcess, // Attach to a running remote process
StartRemoteProcess // Start and attach to a remote process
};
enum DebuggerCloseMode
{
KillAtClose,
KillAndExitMonitorAtClose,
DetachAtClose
};
enum DebuggerCapabilities
{
ReverseSteppingCapability = 1 << 0,
SnapshotCapability = 1 << 1,
AutoDerefPointersCapability = 1 << 2,
DisassemblerCapability = 1 << 3,
RegisterCapability = 1 << 4,
ShowMemoryCapability = 1 << 5,
JumpToLineCapability = 1 << 6,
ReloadModuleCapability = 1 << 7,
ReloadModuleSymbolsCapability = 1 << 8,
BreakOnThrowAndCatchCapability = 1 << 9,
BreakConditionCapability = 1 << 10, //!< Conditional Breakpoints
BreakModuleCapability = 1 << 11, //!< Breakpoint specification includes module
TracePointCapability = 1 << 12,
ReturnFromFunctionCapability = 1 << 13,
CreateFullBacktraceCapability = 1 << 14,
AddWatcherCapability = 1 << 15,
AddWatcherWhileRunningCapability = 1 << 16,
WatchWidgetsCapability = 1 << 17,
WatchpointByAddressCapability = 1 << 18,
WatchpointByExpressionCapability = 1 << 19,
ShowModuleSymbolsCapability = 1 << 20,
CatchCapability = 1 << 21, //!< fork, vfork, syscall
OperateByInstructionCapability = 1 << 22,
RunToLineCapability = 1 << 23,
MemoryAddressCapability = 1 << 24,
ShowModuleSectionsCapability = 1 << 25,
WatchComplexExpressionsCapability = 1 << 26, // Used to filter out challenges for cdb.
AdditionalQmlStackCapability = 1 << 27, //!< C++ debugger engine is able to retrieve QML stack as well.
ResetInferiorCapability = 1 << 28, //!< restart program while debugging
NativeMixedCapability = 1 << 29
};
enum LogChannel
{
LogInput, // Used for user input
LogMiscInput, // Used for misc stuff in the input pane
LogOutput,
LogWarning,
LogError,
LogStatus, // Used for status changed messages
LogTime, // Used for time stamp messages
LogDebug,
LogMisc,
AppOutput, // stdout
AppError, // stderr
AppStuff, // (possibly) windows debug channel
StatusBar, // LogStatus and also put to the status bar
ConsoleOutput // Used to output to console
};
// Keep values compatible between Qt Creator versions,
// because they are used by the installer for registering debuggers
enum DebuggerEngineType
{
NoEngineType = 0,
GdbEngineType = 0x001,
CdbEngineType = 0x004,
PdbEngineType = 0x008,
QmlEngineType = 0x020,
QmlCppEngineType = 0x040,
LldbEngineType = 0x100,
AllEngineTypes = GdbEngineType
| CdbEngineType
| PdbEngineType
| QmlEngineType
| QmlCppEngineType
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| LldbEngineType
};
enum DebuggerLanguage
{
NoLanguage = 0x0,
CppLanguage = 0x1,
QmlLanguage = 0x2,
AnyLanguage = CppLanguage | QmlLanguage
};
Q_DECLARE_FLAGS(DebuggerLanguages, DebuggerLanguage)
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} // namespace Debugger
#endif // DEBUGGERCONSTANTS_H