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qt-creator/src/plugins/debugger/qml/qmlinspectoragent.h

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/****************************************************************************
**
** Copyright (C) 2014 Digia Plc and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/legal
**
** This file is part of Qt Creator.
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Digia. For licensing terms and
** conditions see http://qt.digia.com/licensing. For further information
** use the contact form at http://qt.digia.com/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Digia gives you certain additional
** rights. These rights are described in the Digia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
****************************************************************************/
#ifndef QMLINSPECTORAGENT_H
#define QMLINSPECTORAGENT_H
#include <QStack>
#include <QTimer>
#include <qmldebug/baseenginedebugclient.h>
namespace Debugger {
class DebuggerEngine;
namespace Internal {
class WatchData;
//map <filename, editorRevision> -> <lineNumber, columnNumber> -> debugId
typedef
QHash<QPair<QString, int>, QHash<QPair<int, int>, QList<int> > > DebugIdHash;
class QmlInspectorAgent : public QObject
{
Q_OBJECT
public:
explicit QmlInspectorAgent(DebuggerEngine *engine, QObject *parent = 0);
void fetchObject(int debugId);
quint32 queryExpressionResult(int debugId, const QString &expression);
void assignValue(const WatchData *data, const QString &expression, const QVariant &valueV);
void updateWatchData(const WatchData &data);
void watchDataSelected(const WatchData *data);
bool selectObjectInTree(int debugId);
quint32 setBindingForObject(int objectDebugId,
const QString &propertyName,
const QVariant &value,
bool isLiteralValue,
QString source,
int line);
quint32 setMethodBodyForObject(int objectDebugId, const QString &methodName,
const QString &methodBody);
quint32 resetBindingForObject(int objectDebugId,
const QString &propertyName);
QmlDebug::ObjectReference objectForName(const QString &objectId) const;
QmlDebug::ObjectReference objectForId(int objectDebugId) const;
int objectIdForLocation(int line, int column) const;
QHash<int, QString> rootObjectIds() const;
DebugIdHash debugIdHash() const { return m_debugIdHash; }
bool addObjectWatch(int objectDebugId);
bool isObjectBeingWatched(int objectDebugId);
bool removeObjectWatch(int objectDebugId);
void removeAllObjectWatches();
void setEngineClient(QmlDebug::BaseEngineDebugClient *client);
QString displayName(int objectDebugId) const;
int parentIdForObject(int objectDebugId);
void reloadEngines();
public slots:
void fetchContextObjectsForLocation(const QString &file,
int lineNumber, int columnNumber);
void queryEngineContext();
signals:
void objectTreeUpdated();
void objectFetched(const QmlDebug::ObjectReference &ref);
void expressionResult(quint32 queryId, const QVariant &value);
void propertyChanged(int debugId, const QByteArray &propertyName,
const QVariant &propertyValue);
void automaticUpdateFailed();
void jumpToObjectDefinition(const QmlDebug::FileReference &objSource, int debugId);
private slots:
void updateStatus();
void onResult(quint32 queryId, const QVariant &value, const QByteArray &type);
void newObject(int engineId, int objectId, int parentId);
void onValueChanged(int debugId, const QByteArray &propertyName, const QVariant &value);
private:
void updateObjectTree(const QmlDebug::ContextReference &context);
void verifyAndInsertObjectInTree(const QmlDebug::ObjectReference &object);
void insertObjectInTree(const QmlDebug::ObjectReference &result);
void buildDebugIdHashRecursive(const QmlDebug::ObjectReference &ref);
QList<WatchData> buildWatchData(const QmlDebug::ObjectReference &obj,
const QByteArray &parentIname, bool append);
enum LogDirection {
LogSend,
LogReceive
};
void log(LogDirection direction, const QString &message);
bool isConnected() const;
void clearObjectTree();
private:
DebuggerEngine *m_debuggerEngine;
QmlDebug::BaseEngineDebugClient *m_engineClient;
quint32 m_engineQueryId;
quint32 m_rootContextQueryId;
int m_objectToSelect;
QList<quint32> m_objectTreeQueryIds;
QStack<QmlDebug::ObjectReference> m_objectStack;
QmlDebug::EngineReference m_engine;
QHash<int, QByteArray> m_debugIdToIname;
QHash<int, QmlDebug::FileReference> m_debugIdLocations;
DebugIdHash m_debugIdHash;
QList<int> m_objectWatches;
QList<int> m_fetchDataIds;
QTimer m_delayQueryTimer;
};
} // Internal
} // Debugger
#endif // QMLINSPECTORAGENT_H