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qt-creator/src/plugins/projectexplorer/buildsystem.cpp

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/****************************************************************************
**
** Copyright (C) 2019 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of Qt Creator.
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
****************************************************************************/
#include "buildsystem.h"
#include "buildconfiguration.h"
#include "runconfiguration.h"
#include "runcontrol.h"
#include "target.h"
#include <utils/qtcassert.h>
#include <QTimer>
using namespace Utils;
namespace ProjectExplorer {
// --------------------------------------------------------------------
// BuildSystem:
// --------------------------------------------------------------------
class BuildSystemPrivate
{
public:
Target *m_target = nullptr;
BuildConfiguration *m_buildConfiguration = nullptr;
QTimer m_delayedParsingTimer;
bool m_isParsing = false;
bool m_hasParsingData = false;
DeploymentData m_deploymentData;
QList<BuildTargetInfo> m_appTargets;
};
BuildSystem::BuildSystem(BuildConfiguration *bc)
: BuildSystem(bc->target())
{
d->m_buildConfiguration = bc;
}
BuildSystem::BuildSystem(Target *target)
: d(new BuildSystemPrivate)
{
QTC_CHECK(target);
d->m_target = target;
// Timer:
d->m_delayedParsingTimer.setSingleShot(true);
connect(&d->m_delayedParsingTimer, &QTimer::timeout, this, &BuildSystem::triggerParsing);
}
BuildSystem::~BuildSystem()
{
delete d;
}
Project *BuildSystem::project() const
{
return d->m_target->project();
}
Target *BuildSystem::target() const
{
return d->m_target;
}
Kit *BuildSystem::kit() const
{
return d->m_target->kit();
}
void BuildSystem::emitParsingStarted()
{
QTC_ASSERT(!d->m_isParsing, return);
d->m_isParsing = true;
d->m_hasParsingData = false;
emit d->m_target->parsingStarted();
}
void BuildSystem::emitParsingFinished(bool success)
{
// Intentionally no return, as we currently get start - start - end - end
// sequences when switching qmake targets quickly.
QTC_CHECK(d->m_isParsing);
d->m_isParsing = false;
d->m_hasParsingData = success;
emit d->m_target->parsingFinished(success);
}
FilePath BuildSystem::projectFilePath() const
{
return d->m_target->project()->projectFilePath();
}
FilePath BuildSystem::projectDirectory() const
{
return d->m_target->project()->projectDirectory();
}
bool BuildSystem::isWaitingForParse() const
{
return d->m_delayedParsingTimer.isActive();
}
void BuildSystem::requestParse()
{
requestParseHelper(0);
}
void BuildSystem::requestDelayedParse()
{
requestParseHelper(1000);
}
bool BuildSystem::isParsing() const
{
return d->m_isParsing;
}
bool BuildSystem::hasParsingData() const
{
return d->m_hasParsingData;
}
Environment BuildSystem::activeParseEnvironment() const
{
const BuildConfiguration *const bc = d->m_target->activeBuildConfiguration();
if (bc)
return bc->environment();
const RunConfiguration *const rc = d->m_target->activeRunConfiguration();
if (rc)
return rc->runnable().environment;
Environment result = Utils::Environment::systemEnvironment();
d->m_target->kit()->addToEnvironment(result);
return result;
}
void BuildSystem::requestParseHelper(int delay)
{
d->m_delayedParsingTimer.setInterval(delay);
d->m_delayedParsingTimer.start();
}
bool BuildSystem::addFiles(Node *, const QStringList &filePaths, QStringList *notAdded)
{
Q_UNUSED(filePaths)
Q_UNUSED(notAdded)
return false;
}
RemovedFilesFromProject BuildSystem::removeFiles(Node *, const QStringList &filePaths,
QStringList *notRemoved)
{
Q_UNUSED(filePaths)
Q_UNUSED(notRemoved)
return RemovedFilesFromProject::Error;
}
bool BuildSystem::deleteFiles(Node *, const QStringList &filePaths)
{
Q_UNUSED(filePaths)
return false;
}
bool BuildSystem::canRenameFile(Node *, const QString &filePath, const QString &newFilePath)
{
Q_UNUSED(filePath)
Q_UNUSED(newFilePath)
return true;
}
bool BuildSystem::renameFile(Node *, const QString &filePath, const QString &newFilePath)
{
Q_UNUSED(filePath)
Q_UNUSED(newFilePath)
return false;
}
bool BuildSystem::addDependencies(Node *, const QStringList &dependencies)
{
Q_UNUSED(dependencies)
return false;
}
bool BuildSystem::supportsAction(Node *, ProjectAction, const Node *) const
{
return false;
}
QStringList BuildSystem::filesGeneratedFrom(const QString &sourceFile) const
{
Q_UNUSED(sourceFile)
return {};
}
QVariant BuildSystem::additionalData(Core::Id id) const
{
Q_UNUSED(id)
return {};
}
// ParseGuard
BuildSystem::ParseGuard::ParseGuard(BuildSystem::ParseGuard &&other)
: m_buildSystem{std::move(other.m_buildSystem)}
, m_success{std::move(other.m_success)}
{
// No need to release this as this is invalid anyway:-)
other.m_buildSystem = nullptr;
}
BuildSystem::ParseGuard::ParseGuard(BuildSystem *p)
: m_buildSystem(p)
{
if (m_buildSystem && !m_buildSystem->isParsing())
m_buildSystem->emitParsingStarted();
else
m_buildSystem = nullptr;
}
void BuildSystem::ParseGuard::release()
{
if (m_buildSystem)
m_buildSystem->emitParsingFinished(m_success);
m_buildSystem = nullptr;
}
BuildSystem::ParseGuard &BuildSystem::ParseGuard::operator=(BuildSystem::ParseGuard &&other)
{
release();
m_buildSystem = std::move(other.m_buildSystem);
m_success = std::move(other.m_success);
other.m_buildSystem = nullptr;
return *this;
}
void BuildSystem::setDeploymentData(const DeploymentData &deploymentData)
{
if (d->m_deploymentData != deploymentData) {
d->m_deploymentData = deploymentData;
emit deploymentDataChanged();
emit applicationTargetsChanged();
emit target()->deploymentDataChanged();
emit target()->applicationTargetsChanged();
}
}
DeploymentData BuildSystem::deploymentData() const
{
return d->m_deploymentData;
}
void BuildSystem::setApplicationTargets(const QList<BuildTargetInfo> &appTargets)
{
if (Utils::toSet(appTargets) != Utils::toSet(d->m_appTargets)) {
d->m_appTargets = appTargets;
emit applicationTargetsChanged();
emit target()->applicationTargetsChanged();
}
}
const QList<BuildTargetInfo> BuildSystem::applicationTargets() const
{
return d->m_appTargets;
}
BuildTargetInfo BuildSystem::buildTarget(const QString &buildKey) const
{
return Utils::findOrDefault(d->m_appTargets, [&buildKey](const BuildTargetInfo &ti) {
return ti.buildKey == buildKey;
});
}
void BuildSystem::setRootProjectNode(std::unique_ptr<ProjectNode> &&root)
{
d->m_target->project()->setRootProjectNode(std::move(root));
}
QString BuildSystem::disabledReason(const QString &buildKey) const
{
if (hasParsingData()) {
QString msg = isParsing() ? tr("The project is currently being parsed.")
: tr("The project could not be fully parsed.");
const FilePath projectFilePath = buildTarget(buildKey).projectFilePath;
if (!projectFilePath.isEmpty() && !projectFilePath.exists())
msg += '\n' + tr("The project file \"%1\" does not exist.").arg(projectFilePath.toString());
return msg;
}
return {};
}
} // namespace ProjectExplorer