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qt-creator/src/plugins/cmakeprojectmanager/cmakeproject.cpp

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/****************************************************************************
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**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
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**
** This file is part of Qt Creator.
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**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
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**
****************************************************************************/
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#include "cmakeproject.h"
#include "cmakebuildconfiguration.h"
#include "cmakekitinformation.h"
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#include "cmakeprojectconstants.h"
#include "cmakeprojectnodes.h"
#include "cmakeprojectmanager.h"
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#include <coreplugin/progressmanager/progressmanager.h>
CppTools/ProjectManagers: Reduce ui blocking when loading projects ${AnyProject}::updateCppCodeModel() did two potentially not that cheap operations in the ui thread: (1) Querying the MimeDatabase for the mime type for the source files of the project. In 99.9% of the cases no files need to be read for this as the file extension will resolve the type. The expensiveness comes from the sheer number of files that can occur. (2) Calling compilers with the "(sub)project's compiler command line" to determine the macros. While the caches avoid redundant calls, the number of the unique compiler calls makes this still a ui-freezing experience. These two operations are moved into a worker thread. For this, the expensive compiler calls are encapsulated in thread safe lambdas ("runners") in order to keep the "mutexed" data minimal. The original API calls of the toolchains are implemented in terms of the runners. While adapting the project managers, remove also the calls to setProjectLanguage(). These are redundant because all of the project managers already set a proper value in the constructor. Also, currently there is no need (client) to report back detection of C sources in project parts. This also keeps CppProjectUpdater simple. There is still room for improvement: * Run the compiler calls in parallel instead of sequence. * Ensure that the mime type for a file is determined exactly once. Change-Id: I2efc4e132ee88e3c8f264012ec8fafe3d86c404f Reviewed-by: Tobias Hunger <tobias.hunger@qt.io>
2017-02-06 16:59:53 +01:00
#include <cpptools/cpprawprojectpart.h>
#include <cpptools/cppprojectupdater.h>
#include <cpptools/generatedcodemodelsupport.h>
#include <cpptools/projectinfo.h>
#include <cpptools/cpptoolsconstants.h>
#include <projectexplorer/buildtargetinfo.h>
#include <projectexplorer/deploymentdata.h>
#include <projectexplorer/headerpath.h>
#include <projectexplorer/kitinformation.h>
#include <projectexplorer/kitmanager.h>
#include <projectexplorer/projectexplorerconstants.h>
#include <projectexplorer/target.h>
#include <projectexplorer/toolchain.h>
#include <qtsupport/baseqtversion.h>
#include <qtsupport/qtkitinformation.h>
#include <qmljs/qmljsmodelmanagerinterface.h>
#include <utils/algorithm.h>
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#include <utils/qtcassert.h>
#include <utils/stringutils.h>
#include <utils/hostosinfo.h>
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#include <QDir>
#include <QSet>
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using namespace ProjectExplorer;
using namespace Utils;
namespace CMakeProjectManager {
using namespace Internal;
static CMakeBuildConfiguration *activeBc(const CMakeProject *p)
{
return qobject_cast<CMakeBuildConfiguration *>(p->activeTarget() ? p->activeTarget()->activeBuildConfiguration() : nullptr);
}
// QtCreator CMake Generator wishlist:
// Which make targets we need to build to get all executables
// What is the actual compiler executable
// DEFINES
/*!
\class CMakeProject
*/
CMakeProject::CMakeProject(const FileName &fileName) : Project(Constants::CMAKEMIMETYPE, fileName),
m_cppCodeModelUpdater(new CppTools::CppProjectUpdater(this))
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{
setId(CMakeProjectManager::Constants::CMAKEPROJECT_ID);
setProjectLanguages(Core::Context(ProjectExplorer::Constants::CXX_LANGUAGE_ID));
setDisplayName(projectDirectory().fileName());
// Timer:
m_delayedParsingTimer.setSingleShot(true);
connect(&m_delayedParsingTimer, &QTimer::timeout,
this, [this]() { startParsing(m_delayedParsingParameters); });
// BuildDirManager:
connect(&m_buildDirManager, &BuildDirManager::requestReparse,
this, &CMakeProject::handleReparseRequest);
connect(&m_buildDirManager, &BuildDirManager::dataAvailable,
this, [this]() {
CMakeBuildConfiguration *bc = activeBc(this);
if (bc && bc == m_buildDirManager.buildConfiguration()) {
bc->clearError();
handleParsingSuccess(bc);
}
});
connect(&m_buildDirManager, &BuildDirManager::errorOccured,
this, [this](const QString &msg) {
CMakeBuildConfiguration *bc = activeBc(this);
if (bc && bc == m_buildDirManager.buildConfiguration()) {
bc->setError(msg);
bc->setConfigurationFromCMake(m_buildDirManager.takeCMakeConfiguration());
handleParsingError(bc);
}
});
connect(&m_buildDirManager, &BuildDirManager::parsingStarted,
this, [this]() {
CMakeBuildConfiguration *bc = activeBc(this);
if (bc && bc == m_buildDirManager.buildConfiguration())
bc->clearError(CMakeBuildConfiguration::ForceEnabledChanged::True);
});
// Kit changed:
connect(KitManager::instance(), &KitManager::kitUpdated,
this, [this](Kit *k) {
CMakeBuildConfiguration *bc = activeBc(this);
if (!bc || k != bc->target()->kit())
return; // not for us...
// Build configuration has not changed, but Kit settings might have:
// reparse and check the configuration, independent of whether the reader has changed
m_buildDirManager.setParametersAndRequestParse(
BuildDirParameters(bc),
BuildDirManager::REPARSE_CHECK_CONFIGURATION,
BuildDirManager::REPARSE_CHECK_CONFIGURATION);
});
// Target switched:
connect(this, &Project::activeTargetChanged, this, [this]() {
CMakeBuildConfiguration *bc = activeBc(this);
if (!bc)
return;
// Target has switched, so the kit has changed, too.
// * run cmake with configuration arguments if the reader needs to be switched
// * run cmake without configuration arguments if the reader stays
m_buildDirManager.setParametersAndRequestParse(
BuildDirParameters(bc),
BuildDirManager::REPARSE_CHECK_CONFIGURATION,
BuildDirManager::REPARSE_CHECK_CONFIGURATION);
});
// BuildConfiguration switched:
subscribeSignal(&Target::activeBuildConfigurationChanged, this, [this]() {
CMakeBuildConfiguration *bc = activeBc(this);
if (!bc)
return;
// Build configuration has switched:
// * Check configuration if reader changes due to it not existing yet:-)
// * run cmake without configuration arguments if the reader stays
m_buildDirManager.setParametersAndRequestParse(
BuildDirParameters(bc),
BuildDirManager::REPARSE_CHECK_CONFIGURATION,
BuildDirManager::REPARSE_CHECK_CONFIGURATION);
});
// BuildConfiguration changed:
subscribeSignal(&CMakeBuildConfiguration::environmentChanged, this, [this]() {
auto senderBc = qobject_cast<CMakeBuildConfiguration *>(sender());
if (senderBc && senderBc->isActive()) {
// The environment on our BC has changed:
// * Error out if the reader updates, can not happen since all BCs share a target/kit.
// * run cmake without configuration arguments if the reader stays
m_buildDirManager.setParametersAndRequestParse(
BuildDirParameters(senderBc),
BuildDirManager::REPARSE_FAIL,
BuildDirManager::REPARSE_CHECK_CONFIGURATION);
}
});
subscribeSignal(&CMakeBuildConfiguration::buildDirectoryChanged, this, [this]() {
auto senderBc = qobject_cast<CMakeBuildConfiguration *>(sender());
if (senderBc && senderBc->isActive() && senderBc == m_buildDirManager.buildConfiguration()) {
// The build directory of our BC has changed:
// * Error out if the reader updates, can not happen since all BCs share a target/kit.
// * run cmake without configuration arguments if the reader stays
// If no configuration exists, then the arguments will get added automatically by
// the reader.
m_buildDirManager.setParametersAndRequestParse(
BuildDirParameters(senderBc),
BuildDirManager::REPARSE_FAIL,
BuildDirManager::REPARSE_CHECK_CONFIGURATION);
}
});
subscribeSignal(&CMakeBuildConfiguration::configurationForCMakeChanged, this, [this]() {
auto senderBc = qobject_cast<CMakeBuildConfiguration *>(sender());
if (senderBc && senderBc->isActive() && senderBc == m_buildDirManager.buildConfiguration()) {
// The CMake configuration has changed on our BC:
// * Error out if the reader updates, can not happen since all BCs share a target/kit.
// * run cmake with configuration arguments if the reader stays
m_buildDirManager.setParametersAndRequestParse(
BuildDirParameters(senderBc),
BuildDirManager::REPARSE_FAIL,
BuildDirManager::REPARSE_FORCE_CONFIGURATION);
}
});
// TreeScanner:
connect(&m_treeScanner, &TreeScanner::finished, this, &CMakeProject::handleTreeScanningFinished);
m_treeScanner.setFilter([this](const Utils::MimeType &mimeType, const Utils::FileName &fn) {
// Mime checks requires more resources, so keep it last in check list
auto isIgnored =
fn.toString().startsWith(projectFilePath().toString() + ".user") ||
TreeScanner::isWellKnownBinary(mimeType, fn);
// Cache mime check result for speed up
if (!isIgnored) {
auto it = m_mimeBinaryCache.find(mimeType.name());
if (it != m_mimeBinaryCache.end()) {
isIgnored = *it;
} else {
isIgnored = TreeScanner::isMimeBinary(mimeType, fn);
m_mimeBinaryCache[mimeType.name()] = isIgnored;
}
}
return isIgnored;
});
m_treeScanner.setTypeFactory([](const Utils::MimeType &mimeType, const Utils::FileName &fn) {
auto type = TreeScanner::genericFileType(mimeType, fn);
if (type == FileType::Unknown) {
if (mimeType.isValid()) {
const QString mt = mimeType.name();
if (mt == CMakeProjectManager::Constants::CMAKEPROJECTMIMETYPE
|| mt == CMakeProjectManager::Constants::CMAKEMIMETYPE)
type = FileType::Project;
}
}
return type;
});
}
CMakeProject::~CMakeProject()
{
if (!m_treeScanner.isFinished()) {
auto future = m_treeScanner.future();
future.cancel();
future.waitForFinished();
}
CppTools/ProjectManagers: Reduce ui blocking when loading projects ${AnyProject}::updateCppCodeModel() did two potentially not that cheap operations in the ui thread: (1) Querying the MimeDatabase for the mime type for the source files of the project. In 99.9% of the cases no files need to be read for this as the file extension will resolve the type. The expensiveness comes from the sheer number of files that can occur. (2) Calling compilers with the "(sub)project's compiler command line" to determine the macros. While the caches avoid redundant calls, the number of the unique compiler calls makes this still a ui-freezing experience. These two operations are moved into a worker thread. For this, the expensive compiler calls are encapsulated in thread safe lambdas ("runners") in order to keep the "mutexed" data minimal. The original API calls of the toolchains are implemented in terms of the runners. While adapting the project managers, remove also the calls to setProjectLanguage(). These are redundant because all of the project managers already set a proper value in the constructor. Also, currently there is no need (client) to report back detection of C sources in project parts. This also keeps CppProjectUpdater simple. There is still room for improvement: * Run the compiler calls in parallel instead of sequence. * Ensure that the mime type for a file is determined exactly once. Change-Id: I2efc4e132ee88e3c8f264012ec8fafe3d86c404f Reviewed-by: Tobias Hunger <tobias.hunger@qt.io>
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delete m_cppCodeModelUpdater;
qDeleteAll(m_extraCompilers);
qDeleteAll(m_allFiles);
}
void CMakeProject::updateProjectData(CMakeBuildConfiguration *bc)
{
const CMakeBuildConfiguration *aBc = activeBc(this);
QTC_ASSERT(bc, return);
QTC_ASSERT(bc == aBc, return);
QTC_ASSERT(m_treeScanner.isFinished() && !m_buildDirManager.isParsing(), return);
Target *t = bc->target();
Kit *k = t->kit();
bc->setBuildTargets(m_buildDirManager.takeBuildTargets());
bc->setConfigurationFromCMake(m_buildDirManager.takeCMakeConfiguration());
auto newRoot = generateProjectTree(m_allFiles);
if (newRoot) {
setDisplayName(newRoot->displayName());
setRootProjectNode(std::move(newRoot));
}
updateApplicationAndDeploymentTargets();
t->updateDefaultRunConfigurations();
createGeneratedCodeModelSupport();
ToolChain *tcC = ToolChainKitInformation::toolChain(k, ProjectExplorer::Constants::C_LANGUAGE_ID);
ToolChain *tcCxx = ToolChainKitInformation::toolChain(k, ProjectExplorer::Constants::CXX_LANGUAGE_ID);
CppTools::ProjectPart::QtVersion activeQtVersion = CppTools::ProjectPart::NoQt;
if (QtSupport::BaseQtVersion *qtVersion = QtSupport::QtKitInformation::qtVersion(k)) {
if (qtVersion->qtVersion() < QtSupport::QtVersionNumber(5,0,0))
activeQtVersion = CppTools::ProjectPart::Qt4;
else
activeQtVersion = CppTools::ProjectPart::Qt5;
}
CppTools/ProjectManagers: Reduce ui blocking when loading projects ${AnyProject}::updateCppCodeModel() did two potentially not that cheap operations in the ui thread: (1) Querying the MimeDatabase for the mime type for the source files of the project. In 99.9% of the cases no files need to be read for this as the file extension will resolve the type. The expensiveness comes from the sheer number of files that can occur. (2) Calling compilers with the "(sub)project's compiler command line" to determine the macros. While the caches avoid redundant calls, the number of the unique compiler calls makes this still a ui-freezing experience. These two operations are moved into a worker thread. For this, the expensive compiler calls are encapsulated in thread safe lambdas ("runners") in order to keep the "mutexed" data minimal. The original API calls of the toolchains are implemented in terms of the runners. While adapting the project managers, remove also the calls to setProjectLanguage(). These are redundant because all of the project managers already set a proper value in the constructor. Also, currently there is no need (client) to report back detection of C sources in project parts. This also keeps CppProjectUpdater simple. There is still room for improvement: * Run the compiler calls in parallel instead of sequence. * Ensure that the mime type for a file is determined exactly once. Change-Id: I2efc4e132ee88e3c8f264012ec8fafe3d86c404f Reviewed-by: Tobias Hunger <tobias.hunger@qt.io>
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CppTools::RawProjectParts rpps;
m_buildDirManager.updateCodeModel(rpps);
CppTools/ProjectManagers: Reduce ui blocking when loading projects ${AnyProject}::updateCppCodeModel() did two potentially not that cheap operations in the ui thread: (1) Querying the MimeDatabase for the mime type for the source files of the project. In 99.9% of the cases no files need to be read for this as the file extension will resolve the type. The expensiveness comes from the sheer number of files that can occur. (2) Calling compilers with the "(sub)project's compiler command line" to determine the macros. While the caches avoid redundant calls, the number of the unique compiler calls makes this still a ui-freezing experience. These two operations are moved into a worker thread. For this, the expensive compiler calls are encapsulated in thread safe lambdas ("runners") in order to keep the "mutexed" data minimal. The original API calls of the toolchains are implemented in terms of the runners. While adapting the project managers, remove also the calls to setProjectLanguage(). These are redundant because all of the project managers already set a proper value in the constructor. Also, currently there is no need (client) to report back detection of C sources in project parts. This also keeps CppProjectUpdater simple. There is still room for improvement: * Run the compiler calls in parallel instead of sequence. * Ensure that the mime type for a file is determined exactly once. Change-Id: I2efc4e132ee88e3c8f264012ec8fafe3d86c404f Reviewed-by: Tobias Hunger <tobias.hunger@qt.io>
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for (CppTools::RawProjectPart &rpp : rpps) {
// TODO: Set the Qt version only if target actually depends on Qt.
rpp.setQtVersion(activeQtVersion);
if (tcCxx)
rpp.setFlagsForCxx({tcCxx, rpp.flagsForCxx.commandLineFlags});
if (tcC)
rpp.setFlagsForC({tcC, rpp.flagsForC.commandLineFlags});
CppTools/ProjectManagers: Reduce ui blocking when loading projects ${AnyProject}::updateCppCodeModel() did two potentially not that cheap operations in the ui thread: (1) Querying the MimeDatabase for the mime type for the source files of the project. In 99.9% of the cases no files need to be read for this as the file extension will resolve the type. The expensiveness comes from the sheer number of files that can occur. (2) Calling compilers with the "(sub)project's compiler command line" to determine the macros. While the caches avoid redundant calls, the number of the unique compiler calls makes this still a ui-freezing experience. These two operations are moved into a worker thread. For this, the expensive compiler calls are encapsulated in thread safe lambdas ("runners") in order to keep the "mutexed" data minimal. The original API calls of the toolchains are implemented in terms of the runners. While adapting the project managers, remove also the calls to setProjectLanguage(). These are redundant because all of the project managers already set a proper value in the constructor. Also, currently there is no need (client) to report back detection of C sources in project parts. This also keeps CppProjectUpdater simple. There is still room for improvement: * Run the compiler calls in parallel instead of sequence. * Ensure that the mime type for a file is determined exactly once. Change-Id: I2efc4e132ee88e3c8f264012ec8fafe3d86c404f Reviewed-by: Tobias Hunger <tobias.hunger@qt.io>
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}
m_cppCodeModelUpdater->update({this, tcC, tcCxx, k, rpps});
updateQmlJSCodeModel();
m_buildDirManager.resetData();
emit fileListChanged();
emit bc->emitBuildTypeChanged();
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}
void CMakeProject::updateQmlJSCodeModel()
{
QmlJS::ModelManagerInterface *modelManager = QmlJS::ModelManagerInterface::instance();
QTC_ASSERT(modelManager, return);
if (!activeTarget() || !activeTarget()->activeBuildConfiguration())
return;
QmlJS::ModelManagerInterface::ProjectInfo projectInfo =
modelManager->defaultProjectInfoForProject(this);
projectInfo.importPaths.clear();
QString cmakeImports;
CMakeBuildConfiguration *bc = qobject_cast<CMakeBuildConfiguration *>(activeTarget()->activeBuildConfiguration());
if (!bc)
return;
const CMakeConfig &cm = bc->configurationFromCMake();
foreach (const CMakeConfigItem &di, cm) {
if (di.key.contains("QML_IMPORT_PATH")) {
cmakeImports = QString::fromUtf8(di.value);
break;
}
}
foreach (const QString &cmakeImport, CMakeConfigItem::cmakeSplitValue(cmakeImports))
projectInfo.importPaths.maybeInsert(FileName::fromString(cmakeImport), QmlJS::Dialect::Qml);
modelManager->updateProjectInfo(projectInfo, this);
}
std::unique_ptr<CMakeProjectNode>
CMakeProject::generateProjectTree(const QList<const FileNode *> &allFiles) const
{
if (m_buildDirManager.isParsing())
return nullptr;
auto root = std::make_unique<CMakeProjectNode>(projectDirectory());
m_buildDirManager.generateProjectTree(root.get(), allFiles);
return root;
}
bool CMakeProject::knowsAllBuildExecutables() const
{
return false;
}
QList<Task> CMakeProject::projectIssues(const Kit *k) const
{
QList<Task> result = Project::projectIssues(k);
if (!CMakeKitInformation::cmakeTool(k))
result.append(createProjectTask(Task::TaskType::Error, tr("No cmake tool set.")));
if (ToolChainKitInformation::toolChains(k).isEmpty())
result.append(createProjectTask(Task::TaskType::Warning, tr("No compilers set in kit.")));
return result;
}
void CMakeProject::runCMake()
{
CMakeBuildConfiguration *bc = activeBc(this);
if (isParsing() || !bc)
return;
BuildDirParameters parameters(bc);
m_buildDirManager.setParametersAndRequestParse(parameters,
BuildDirManager::REPARSE_CHECK_CONFIGURATION,
BuildDirManager::REPARSE_CHECK_CONFIGURATION);
}
void CMakeProject::runCMakeAndScanProjectTree()
{
CMakeBuildConfiguration *bc = activeBc(this);
if (isParsing() || !bc)
return;
QTC_ASSERT(m_treeScanner.isFinished(), return);
BuildDirParameters parameters(bc);
m_buildDirManager.setParametersAndRequestParse(parameters,
BuildDirManager::REPARSE_CHECK_CONFIGURATION | BuildDirManager::REPARSE_SCAN,
BuildDirManager::REPARSE_CHECK_CONFIGURATION | BuildDirManager::REPARSE_SCAN);
}
void CMakeProject::buildCMakeTarget(const QString &buildTarget)
{
QTC_ASSERT(!buildTarget.isEmpty(), return);
CMakeBuildConfiguration *bc = activeBc(this);
if (bc)
bc->buildTarget(buildTarget);
}
ProjectImporter *CMakeProject::projectImporter() const
{
if (!m_projectImporter)
m_projectImporter = std::make_unique<CMakeProjectImporter>(projectFilePath());
return m_projectImporter.get();
}
bool CMakeProject::persistCMakeState()
{
return m_buildDirManager.persistCMakeState();
}
void CMakeProject::clearCMakeCache()
{
m_buildDirManager.clearCache();
}
QList<CMakeBuildTarget> CMakeProject::buildTargets() const
{
CMakeBuildConfiguration *bc = activeBc(this);
return bc ? bc->buildTargets() : QList<CMakeBuildTarget>();
}
void CMakeProject::handleReparseRequest(int reparseParameters)
{
QTC_ASSERT(!(reparseParameters & BuildDirManager::REPARSE_FAIL), return);
if (reparseParameters & BuildDirManager::REPARSE_IGNORE)
return;
m_delayedParsingTimer.setInterval((reparseParameters & BuildDirManager::REPARSE_URGENT) ? 0 : 1000);
m_delayedParsingTimer.start();
m_delayedParsingParameters = m_delayedParsingParameters | reparseParameters;
if (m_allFiles.isEmpty())
m_delayedParsingParameters |= BuildDirManager::REPARSE_SCAN;
}
void CMakeProject::startParsing(int reparseParameters)
{
m_delayedParsingParameters = BuildDirManager::REPARSE_DEFAULT;
QTC_ASSERT((reparseParameters & BuildDirManager::REPARSE_FAIL) == 0, return);
if (reparseParameters & BuildDirManager::REPARSE_IGNORE)
return;
QTC_ASSERT(activeBc(this), return);
emitParsingStarted();
m_waitingForScan = reparseParameters & BuildDirManager::REPARSE_SCAN;
m_waitingForParse = true;
m_combinedScanAndParseResult = true;
if (m_waitingForScan) {
QTC_CHECK(m_treeScanner.isFinished());
m_treeScanner.asyncScanForFiles(projectDirectory());
Core::ProgressManager::addTask(m_treeScanner.future(),
tr("Scan \"%1\" project tree").arg(displayName()),
"CMake.Scan.Tree");
}
m_buildDirManager.parse(reparseParameters);
}
QStringList CMakeProject::buildTargetTitles() const
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{
return transform(buildTargets(), &CMakeBuildTarget::title);
}
Project::RestoreResult CMakeProject::fromMap(const QVariantMap &map, QString *errorMessage)
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{
RestoreResult result = Project::fromMap(map, errorMessage);
if (result != RestoreResult::Ok)
return result;
return RestoreResult::Ok;
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}
bool CMakeProject::setupTarget(Target *t)
{
t->updateDefaultBuildConfigurations();
if (t->buildConfigurations().isEmpty())
return false;
t->updateDefaultDeployConfigurations();
return true;
}
void CMakeProject::handleTreeScanningFinished()
{
QTC_CHECK(m_waitingForScan);
qDeleteAll(m_allFiles);
m_allFiles = Utils::transform(m_treeScanner.release(), [](const FileNode *fn) { return fn; });
CMakeBuildConfiguration *bc = activeBc(this);
QTC_ASSERT(bc, return);
m_combinedScanAndParseResult = m_combinedScanAndParseResult && true;
m_waitingForScan = false;
combineScanAndParse(bc);
}
void CMakeProject::handleParsingSuccess(CMakeBuildConfiguration *bc)
{
QTC_ASSERT(m_waitingForParse, return);
if (!bc || !bc->isActive())
return;
m_waitingForParse = false;
m_combinedScanAndParseResult = m_combinedScanAndParseResult && true;
combineScanAndParse(bc);
}
void CMakeProject::handleParsingError(CMakeBuildConfiguration *bc)
{
QTC_CHECK(m_waitingForParse);
if (!bc || !bc->isActive())
return;
m_waitingForParse = false;
m_combinedScanAndParseResult = false;
combineScanAndParse(bc);
}
void CMakeProject::combineScanAndParse(CMakeBuildConfiguration *bc)
{
QTC_ASSERT(bc && bc->isActive(), return);
if (m_waitingForParse || m_waitingForScan)
return;
if (m_combinedScanAndParseResult)
updateProjectData(bc);
emitParsingFinished(m_combinedScanAndParseResult);
}
QStringList CMakeProject::filesGeneratedFrom(const QString &sourceFile) const
{
if (!activeTarget())
return QStringList();
QFileInfo fi(sourceFile);
FileName project = projectDirectory();
FileName baseDirectory = FileName::fromString(fi.absolutePath());
while (baseDirectory.isChildOf(project)) {
FileName cmakeListsTxt = baseDirectory;
cmakeListsTxt.appendPath("CMakeLists.txt");
if (cmakeListsTxt.exists())
break;
QDir dir(baseDirectory.toString());
dir.cdUp();
baseDirectory = FileName::fromString(dir.absolutePath());
}
QDir srcDirRoot = QDir(project.toString());
QString relativePath = srcDirRoot.relativeFilePath(baseDirectory.toString());
QDir buildDir = QDir(activeTarget()->activeBuildConfiguration()->buildDirectory().toString());
QString generatedFilePath = buildDir.absoluteFilePath(relativePath);
if (fi.suffix() == "ui") {
generatedFilePath += "/ui_";
generatedFilePath += fi.completeBaseName();
generatedFilePath += ".h";
return QStringList(QDir::cleanPath(generatedFilePath));
} else if (fi.suffix() == "scxml") {
generatedFilePath += "/";
generatedFilePath += QDir::cleanPath(fi.completeBaseName());
return QStringList({generatedFilePath + ".h",
generatedFilePath + ".cpp"});
} else {
// TODO: Other types will be added when adapters for their compilers become available.
return QStringList();
}
}
void CMakeProject::updateApplicationAndDeploymentTargets()
{
Target *t = activeTarget();
if (!t)
return;
QFile deploymentFile;
QTextStream deploymentStream;
QString deploymentPrefix;
QDir sourceDir(t->project()->projectDirectory().toString());
QDir buildDir(t->activeBuildConfiguration()->buildDirectory().toString());
deploymentFile.setFileName(sourceDir.filePath("QtCreatorDeployment.txt"));
// If we don't have a global QtCreatorDeployment.txt check for one created by the active build configuration
if (!deploymentFile.exists())
deploymentFile.setFileName(buildDir.filePath("QtCreatorDeployment.txt"));
if (deploymentFile.open(QFile::ReadOnly | QFile::Text)) {
deploymentStream.setDevice(&deploymentFile);
deploymentPrefix = deploymentStream.readLine();
if (!deploymentPrefix.endsWith('/'))
deploymentPrefix.append('/');
}
BuildTargetInfoList appTargetList;
DeploymentData deploymentData;
foreach (const CMakeBuildTarget &ct, buildTargets()) {
if (ct.targetType == UtilityType)
continue;
if (ct.targetType == ExecutableType || ct.targetType == DynamicLibraryType) {
if (!ct.executable.isEmpty()) {
deploymentData.addFile(ct.executable.toString(),
deploymentPrefix + buildDir.relativeFilePath(ct.executable.toFileInfo().dir().path()),
DeployableFile::TypeExecutable);
}
}
if (ct.targetType == ExecutableType) {
BuildTargetInfo bti;
bti.displayName = ct.title;
bti.targetFilePath = ct.executable;
bti.projectFilePath = ct.sourceDirectory;
bti.projectFilePath.appendString('/');
bti.workingDirectory = ct.workingDirectory;
bti.buildKey = ct.title + QChar('\n') + bti.projectFilePath.toString();
appTargetList.list.append(bti);
}
}
QString absoluteSourcePath = sourceDir.absolutePath();
if (!absoluteSourcePath.endsWith('/'))
absoluteSourcePath.append('/');
if (deploymentStream.device()) {
while (!deploymentStream.atEnd()) {
QString line = deploymentStream.readLine();
if (!line.contains(':'))
continue;
QStringList file = line.split(':');
deploymentData.addFile(absoluteSourcePath + file.at(0), deploymentPrefix + file.at(1));
}
}
t->setApplicationTargets(appTargetList);
t->setDeploymentData(deploymentData);
}
bool CMakeProject::mustUpdateCMakeStateBeforeBuild()
{
return m_delayedParsingTimer.isActive();
}
void CMakeProject::createGeneratedCodeModelSupport()
{
qDeleteAll(m_extraCompilers);
m_extraCompilers.clear();
const QList<ExtraCompilerFactory *> factories =
ExtraCompilerFactory::extraCompilerFactories();
const QSet<QString> fileExtensions
= Utils::transform<QSet>(factories, &ExtraCompilerFactory::sourceTag);
// Find all files generated by any of the extra compilers, in a rather crude way.
const FileNameList fileList = files([&fileExtensions](const Node *n) {
if (!SourceFiles(n))
return false;
const QString fp = n->filePath().toString();
const int pos = fp.lastIndexOf('.');
return pos >= 0 && fileExtensions.contains(fp.mid(pos + 1));
});
// Generate the necessary information:
for (const FileName &file : fileList) {
ExtraCompilerFactory *factory = Utils::findOrDefault(factories, [&file](const ExtraCompilerFactory *f) {
return file.endsWith('.' + f->sourceTag());
});
QTC_ASSERT(factory, continue);
QStringList generated = filesGeneratedFrom(file.toString());
if (generated.isEmpty())
continue;
const FileNameList fileNames
= transform(generated,
[](const QString &s) { return FileName::fromString(s); });
m_extraCompilers.append(factory->create(this, file, fileNames));
}
CppTools::GeneratedCodeModelSupport::update(m_extraCompilers);
}
} // namespace CMakeProjectManager