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qt-creator/src/plugins/debugger/debuggerengine.cpp

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/****************************************************************************
**
** Copyright (C) 2014 Digia Plc and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/legal
**
** This file is part of Qt Creator.
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Digia. For licensing terms and
** conditions see http://qt.digia.com/licensing. For further information
** use the contact form at http://qt.digia.com/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Digia gives you certain additional
** rights. These rights are described in the Digia Qt LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
****************************************************************************/
#include "debuggerengine.h"
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#include "debuggerinternalconstants.h"
#include "debuggeractions.h"
#include "debuggercore.h"
#include "debuggerrunner.h"
#include "debuggerstringutils.h"
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#include "debuggerstartparameters.h"
#include "breakhandler.h"
#include "disassembleragent.h"
#include "memoryagent.h"
#include "moduleshandler.h"
#include "registerhandler.h"
#include "sourcefileshandler.h"
#include "stackhandler.h"
#include "threadshandler.h"
#include "watchhandler.h"
#include <debugger/shared/peutils.h>
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#include <coreplugin/editormanager/editormanager.h>
#include <coreplugin/editormanager/ieditor.h>
#include <coreplugin/progressmanager/progressmanager.h>
#include <coreplugin/progressmanager/futureprogress.h>
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#include <projectexplorer/projectexplorer.h>
#include <projectexplorer/taskhub.h>
#include <texteditor/itexteditor.h>
#include <utils/savedaction.h>
#include <utils/qtcassert.h>
#include <utils/fileinprojectfinder.h>
#include <qmljs/consolemanagerinterface.h>
#include <QDebug>
#include <QTimer>
#include <QFileInfo>
#include <QDir>
#include <QMessageBox>
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using namespace Core;
using namespace Debugger::Internal;
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using namespace ProjectExplorer;
using namespace TextEditor;
enum { debug = 0 };
#define SDEBUG(s) if (!debug) {} else qDebug() << s;
#define XSDEBUG(s) qDebug() << s
//#define WITH_BENCHMARK
#ifdef WITH_BENCHMARK
#include <valgrind/callgrind.h>
#endif
///////////////////////////////////////////////////////////////////////
//
// DebuggerStartParameters
//
///////////////////////////////////////////////////////////////////////
namespace Debugger {
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Internal::Location::Location(const StackFrame &frame, bool marker)
{
init();
m_fileName = frame.file;
m_lineNumber = frame.line;
m_needsMarker = marker;
m_functionName = frame.function;
m_hasDebugInfo = frame.isUsable();
m_address = frame.address;
m_from = frame.from;
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}
QDebug operator<<(QDebug d, DebuggerState state)
{
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//return d << DebuggerEngine::stateName(state) << '(' << int(state) << ')';
return d << DebuggerEngine::stateName(state);
}
QDebug operator<<(QDebug str, const DebuggerStartParameters &sp)
{
QDebug nospace = str.nospace();
nospace << "executable=" << sp.executable
<< " coreFile=" << sp.coreFile
<< " processArgs=" << sp.processArgs
<< " environment=<" << sp.environment.size() << " variables>"
<< " workingDir=" << sp.workingDirectory
<< " attachPID=" << sp.attachPID
<< " useTerminal=" << sp.useTerminal
<< " remoteChannel=" << sp.remoteChannel
<< " serverStartScript=" << sp.serverStartScript
<< " abi=" << sp.toolChainAbi.toString() << '\n';
return str;
}
//////////////////////////////////////////////////////////////////////
//
// DebuggerEnginePrivate
//
//////////////////////////////////////////////////////////////////////
// transitions:
// None->Requested
// Requested->Succeeded
// Requested->Failed
// Requested->Cancelled
enum RemoteSetupState { RemoteSetupNone, RemoteSetupRequested,
RemoteSetupSucceeded, RemoteSetupFailed,
RemoteSetupCancelled };
class DebuggerEnginePrivate : public QObject
{
Q_OBJECT
public:
DebuggerEnginePrivate(DebuggerEngine *engine, const DebuggerStartParameters &sp)
: m_engine(engine),
m_masterEngine(0),
m_runControl(0),
m_startParameters(sp),
m_state(DebuggerNotReady),
m_lastGoodState(DebuggerNotReady),
m_targetState(DebuggerNotReady),
m_remoteSetupState(RemoteSetupNone),
m_inferiorPid(0),
m_modulesHandler(engine),
m_registerHandler(),
m_sourceFilesHandler(),
m_stackHandler(),
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m_threadsHandler(),
m_watchHandler(engine),
m_disassemblerAgent(engine),
m_memoryAgent(engine),
m_isStateDebugging(false)
{
connect(&m_locationTimer, SIGNAL(timeout()), SLOT(resetLocation()));
}
public slots:
void doSetupEngine();
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void doSetupInferior();
void doRunEngine();
void doShutdownEngine();
void doShutdownInferior();
void doInterruptInferior();
void doFinishDebugger();
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void queueSetupEngine()
{
m_engine->setState(EngineSetupRequested);
m_engine->showMessage(_("QUEUE: SETUP ENGINE"));
QTimer::singleShot(0, this, SLOT(doSetupEngine()));
}
void queueSetupInferior()
{
m_engine->setState(InferiorSetupRequested);
m_engine->showMessage(_("QUEUE: SETUP INFERIOR"));
QTimer::singleShot(0, this, SLOT(doSetupInferior()));
}
void queueRunEngine()
{
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m_engine->setState(EngineRunRequested);
m_engine->showMessage(_("QUEUE: RUN ENGINE"));
QTimer::singleShot(0, this, SLOT(doRunEngine()));
}
void queueShutdownEngine()
{
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m_engine->setState(EngineShutdownRequested);
m_engine->showMessage(_("QUEUE: SHUTDOWN ENGINE"));
QTimer::singleShot(0, this, SLOT(doShutdownEngine()));
}
void queueShutdownInferior()
{
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m_engine->setState(InferiorShutdownRequested);
m_engine->showMessage(_("QUEUE: SHUTDOWN INFERIOR"));
QTimer::singleShot(0, this, SLOT(doShutdownInferior()));
}
void queueFinishDebugger()
{
QTC_ASSERT(state() == EngineShutdownOk
|| state() == EngineShutdownFailed, qDebug() << state());
m_engine->setState(DebuggerFinished);
resetLocation();
if (isMasterEngine()) {
m_engine->showMessage(_("QUEUE: FINISH DEBUGGER"));
QTimer::singleShot(0, this, SLOT(doFinishDebugger()));
}
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}
void raiseApplication()
{
QTC_ASSERT(runControl(), return);
runControl()->bringApplicationToForeground(m_inferiorPid);
}
void scheduleResetLocation()
{
m_stackHandler.scheduleResetLocation();
m_watchHandler.scheduleResetLocation();
m_threadsHandler.scheduleResetLocation();
m_disassemblerAgent.scheduleResetLocation();
m_locationTimer.setSingleShot(true);
m_locationTimer.start(80);
}
void resetLocation()
{
m_locationTimer.stop();
m_locationMark.reset();
m_stackHandler.resetLocation();
m_watchHandler.resetLocation();
m_threadsHandler.resetLocation();
m_disassemblerAgent.resetLocation();
}
public:
DebuggerState state() const { return m_state; }
RemoteSetupState remoteSetupState() const { return m_remoteSetupState; }
bool isMasterEngine() const { return m_engine->isMasterEngine(); }
DebuggerRunControl *runControl() const
{ return m_masterEngine ? m_masterEngine->runControl() : m_runControl; }
void setRemoteSetupState(RemoteSetupState state);
DebuggerEngine *m_engine; // Not owned.
DebuggerEngine *m_masterEngine; // Not owned
DebuggerRunControl *m_runControl; // Not owned.
DebuggerStartParameters m_startParameters;
// The current state.
DebuggerState m_state;
// The state we had before something unexpected happend.
DebuggerState m_lastGoodState;
// The state we are aiming for.
DebuggerState m_targetState;
// State of RemoteSetup signal/slots.
RemoteSetupState m_remoteSetupState;
qint64 m_inferiorPid;
ModulesHandler m_modulesHandler;
RegisterHandler m_registerHandler;
SourceFilesHandler m_sourceFilesHandler;
StackHandler m_stackHandler;
ThreadsHandler m_threadsHandler;
WatchHandler m_watchHandler;
QFutureInterface<void> m_progress;
DisassemblerAgent m_disassemblerAgent;
MemoryAgent m_memoryAgent;
QScopedPointer<TextEditor::BaseTextMark> m_locationMark;
QTimer m_locationTimer;
bool m_isStateDebugging;
Utils::FileInProjectFinder m_fileFinder;
};
//////////////////////////////////////////////////////////////////////
//
// DebuggerEngine
//
//////////////////////////////////////////////////////////////////////
DebuggerEngine::DebuggerEngine(const DebuggerStartParameters &startParameters)
: d(new DebuggerEnginePrivate(this, startParameters))
{}
DebuggerEngine::~DebuggerEngine()
{
disconnect();
delete d;
}
const char *DebuggerEngine::stateName(int s)
{
# define SN(x) case x: return #x;
switch (s) {
SN(DebuggerNotReady)
SN(EngineSetupRequested)
SN(EngineSetupOk)
SN(EngineSetupFailed)
SN(EngineRunFailed)
SN(InferiorSetupRequested)
SN(InferiorSetupFailed)
SN(InferiorSetupOk)
SN(EngineRunRequested)
SN(InferiorRunRequested)
SN(InferiorRunOk)
SN(InferiorRunFailed)
SN(InferiorUnrunnable)
SN(InferiorStopRequested)
SN(InferiorStopOk)
SN(InferiorStopFailed)
SN(InferiorExitOk)
SN(InferiorShutdownRequested)
SN(InferiorShutdownOk)
SN(InferiorShutdownFailed)
SN(EngineShutdownRequested)
SN(EngineShutdownOk)
SN(EngineShutdownFailed)
SN(DebuggerFinished)
}
return "<unknown>";
# undef SN
}
void DebuggerEngine::showStatusMessage(const QString &msg, int timeout) const
{
showMessage(msg, StatusBar, timeout);
}
void DebuggerEngine::frameUp()
{
int currentIndex = stackHandler()->currentIndex();
activateFrame(qMin(currentIndex + 1, stackHandler()->stackSize() - 1));
}
void DebuggerEngine::frameDown()
{
int currentIndex = stackHandler()->currentIndex();
activateFrame(qMax(currentIndex - 1, 0));
}
void DebuggerEngine::setTargetState(DebuggerState state)
{
d->m_targetState = state;
}
ModulesHandler *DebuggerEngine::modulesHandler() const
{
return d->m_masterEngine
? d->m_masterEngine->modulesHandler()
: &d->m_modulesHandler;
}
RegisterHandler *DebuggerEngine::registerHandler() const
{
return d->m_masterEngine
? d->m_masterEngine->registerHandler()
: &d->m_registerHandler;
}
StackHandler *DebuggerEngine::stackHandler() const
{
return d->m_masterEngine
? d->m_masterEngine->stackHandler()
: &d->m_stackHandler;
}
ThreadsHandler *DebuggerEngine::threadsHandler() const
{
return d->m_masterEngine
? d->m_masterEngine->threadsHandler()
: &d->m_threadsHandler;
}
WatchHandler *DebuggerEngine::watchHandler() const
{
return d->m_masterEngine
? d->m_masterEngine->watchHandler()
: &d->m_watchHandler;
}
SourceFilesHandler *DebuggerEngine::sourceFilesHandler() const
{
return d->m_masterEngine
? d->m_masterEngine->sourceFilesHandler()
: &d->m_sourceFilesHandler;
}
QAbstractItemModel *DebuggerEngine::modulesModel() const
{
return modulesHandler()->model();
}
QAbstractItemModel *DebuggerEngine::registerModel() const
{
return registerHandler()->model();
}
QAbstractItemModel *DebuggerEngine::stackModel() const
{
return stackHandler()->model();
}
QAbstractItemModel *DebuggerEngine::threadsModel() const
{
return threadsHandler()->model();
}
QAbstractItemModel *DebuggerEngine::watchModel() const
{
return watchHandler()->model();
}
QAbstractItemModel *DebuggerEngine::sourceFilesModel() const
{
return sourceFilesHandler()->model();
}
void DebuggerEngine::fetchMemory(MemoryAgent *, QObject *,
quint64 addr, quint64 length)
{
Q_UNUSED(addr);
Q_UNUSED(length);
}
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void DebuggerEngine::changeMemory(MemoryAgent *, QObject *,
quint64 addr, const QByteArray &data)
{
Q_UNUSED(addr);
Q_UNUSED(data);
}
void DebuggerEngine::setRegisterValue(int regnr, const QString &value)
{
Q_UNUSED(regnr);
Q_UNUSED(value);
}
void DebuggerEngine::showMessage(const QString &msg, int channel, int timeout) const
{
if (d->m_masterEngine) {
d->m_masterEngine->showMessage(msg, channel, timeout);
return;
}
//if (msg.size() && msg.at(0).isUpper() && msg.at(1).isUpper())
// qDebug() << qPrintable(msg) << "IN STATE" << state();
QmlJS::ConsoleManagerInterface *consoleManager = QmlJS::ConsoleManagerInterface::instance();
if (channel == ConsoleOutput && consoleManager)
consoleManager->printToConsolePane(QmlJS::ConsoleItem::UndefinedType, msg);
debuggerCore()->showMessage(msg, channel, timeout);
if (d->m_runControl)
d->m_runControl->showMessage(msg, channel);
else
qWarning("Warning: %s (no active run control)", qPrintable(msg));
}
void DebuggerEngine::startDebugger(DebuggerRunControl *runControl)
{
QTC_ASSERT(runControl, notifyEngineSetupFailed(); return);
QTC_ASSERT(!d->m_runControl, notifyEngineSetupFailed(); return);
d->m_progress.setProgressRange(0, 1000);
FutureProgress *fp = ProgressManager::addTask(d->m_progress.future(),
tr("Launching Debugger"), "Debugger.Launcher");
fp->setKeepOnFinish(FutureProgress::HideOnFinish);
d->m_progress.reportStarted();
d->m_runControl = runControl;
d->m_inferiorPid = d->m_startParameters.attachPID > 0
? d->m_startParameters.attachPID : 0;
if (d->m_inferiorPid)
d->m_runControl->setApplicationProcessHandle(ProcessHandle(d->m_inferiorPid));
if (!d->m_startParameters.environment.size())
d->m_startParameters.environment = Utils::Environment();
debuggerCore()->action(OperateByInstruction)
->setEnabled(hasCapability(DisassemblerCapability));
QTC_ASSERT(state() == DebuggerNotReady || state() == DebuggerFinished,
qDebug() << state());
d->m_lastGoodState = DebuggerNotReady;
d->m_targetState = DebuggerNotReady;
d->m_progress.setProgressValue(200);
d->queueSetupEngine();
}
void DebuggerEngine::resetLocation()
{
// Do it after some delay to avoid flicker.
d->scheduleResetLocation();
}
void DebuggerEngine::gotoLocation(const Location &loc)
{
d->resetLocation();
if ((hasCapability(OperateByInstructionCapability) &&
debuggerCore()->boolSetting(OperateByInstruction)) || !loc.hasDebugInfo()) {
d->m_disassemblerAgent.setLocation(loc);
return;
}
// CDB might hit on breakpoints while shutting down.
//if (m_shuttingDown)
// return;
const QString file = QDir::cleanPath(loc.fileName());
const int line = loc.lineNumber();
bool newEditor = false;
IEditor *editor = EditorManager::openEditor(file, Id(),
EditorManager::IgnoreNavigationHistory, &newEditor);
QTC_ASSERT(editor, return); // Unreadable file?
editor->gotoLine(line, 0, !debuggerCore()->boolSetting(StationaryEditorWhileStepping));
if (newEditor)
editor->document()->setProperty(Constants::OPENED_BY_DEBUGGER, true);
if (loc.needsMarker()) {
d->m_locationMark.reset(new TextEditor::BaseTextMark(file, line));
d->m_locationMark->setIcon(debuggerCore()->locationMarkIcon());
d->m_locationMark->setPriority(TextEditor::ITextMark::HighPriority);
d->m_locationMark->init();
}
//qDebug() << "MEMORY: " << d->m_memoryAgent.hasVisibleEditor();
}
// Called from RunControl.
void DebuggerEngine::handleStartFailed()
{
showMessage(QLatin1String("HANDLE RUNCONTROL START FAILED"));
d->m_runControl = 0;
d->m_progress.setProgressValue(900);
d->m_progress.reportCanceled();
d->m_progress.reportFinished();
}
// Called from RunControl.
void DebuggerEngine::handleFinished()
{
showMessage(QLatin1String("HANDLE RUNCONTROL FINISHED"));
d->m_runControl = 0;
d->m_progress.setProgressValue(1000);
d->m_progress.reportFinished();
modulesHandler()->removeAll();
stackHandler()->removeAll();
threadsHandler()->removeAll();
watchHandler()->cleanup();
}
const DebuggerStartParameters &DebuggerEngine::startParameters() const
{
return d->m_startParameters;
}
DebuggerStartParameters &DebuggerEngine::startParameters()
{
return d->m_startParameters;
}
DebuggerState DebuggerEngine::state() const
{
return d->m_state;
}
DebuggerState DebuggerEngine::lastGoodState() const
{
return d->m_lastGoodState;
}
DebuggerState DebuggerEngine::targetState() const
{
return d->m_targetState;
}
static bool isAllowedTransition(DebuggerState from, DebuggerState to)
{
switch (from) {
case DebuggerNotReady:
return to == EngineSetupRequested;
case EngineSetupRequested:
return to == EngineSetupOk || to == EngineSetupFailed;
case EngineSetupFailed:
// In is the engine's task to go into a proper "Shutdown"
// state before calling notifyEngineSetupFailed
return to == DebuggerFinished;
case EngineSetupOk:
return to == InferiorSetupRequested || to == EngineShutdownRequested;
case InferiorSetupRequested:
return to == InferiorSetupOk || to == InferiorSetupFailed;
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case InferiorSetupFailed:
return to == EngineShutdownRequested;
case InferiorSetupOk:
return to == EngineRunRequested;
case EngineRunRequested:
return to == EngineRunFailed
|| to == InferiorRunRequested
|| to == InferiorRunOk
|| to == InferiorStopOk
|| to == InferiorUnrunnable;
case EngineRunFailed:
return to == EngineShutdownRequested;
case InferiorRunRequested:
return to == InferiorRunOk || to == InferiorRunFailed;
case InferiorRunFailed:
return to == InferiorStopOk;
case InferiorRunOk:
return to == InferiorStopRequested
|| to == InferiorStopOk // A spontaneous stop.
|| to == InferiorExitOk;
case InferiorStopRequested:
return to == InferiorStopOk || to == InferiorStopFailed;
case InferiorStopOk:
return to == InferiorRunRequested || to == InferiorShutdownRequested
|| to == InferiorStopOk || to == InferiorExitOk;
case InferiorStopFailed:
return to == EngineShutdownRequested;
case InferiorExitOk:
return to == InferiorShutdownOk;
case InferiorUnrunnable:
return to == InferiorShutdownRequested;
case InferiorShutdownRequested:
return to == InferiorShutdownOk || to == InferiorShutdownFailed;
case InferiorShutdownOk:
return to == EngineShutdownRequested;
case InferiorShutdownFailed:
return to == EngineShutdownRequested;
case EngineShutdownRequested:
return to == EngineShutdownOk || to == EngineShutdownFailed;
case EngineShutdownOk:
return to == DebuggerFinished;
case EngineShutdownFailed:
return to == DebuggerFinished;
case DebuggerFinished:
return to == EngineSetupRequested; // Happens on restart.
}
qDebug() << "UNKNOWN DEBUGGER STATE:" << from;
return false;
}
void DebuggerEngine::setupSlaveEngine()
{
QTC_CHECK(state() == DebuggerNotReady);
d->queueSetupEngine();
}
void DebuggerEnginePrivate::doSetupEngine()
{
m_engine->showMessage(_("CALL: SETUP ENGINE"));
QTC_ASSERT(state() == EngineSetupRequested, qDebug() << m_engine << state());
m_engine->checkForReleaseBuild(m_startParameters);
m_engine->setupEngine();
}
void DebuggerEngine::notifyEngineSetupFailed()
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{
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showMessage(_("NOTE: ENGINE SETUP FAILED"));
QTC_ASSERT(d->remoteSetupState() == RemoteSetupNone
|| d->remoteSetupState() == RemoteSetupRequested
|| d->remoteSetupState() == RemoteSetupSucceeded,
qDebug() << this << "remoteSetupState" << d->remoteSetupState());
if (d->remoteSetupState() == RemoteSetupRequested)
d->setRemoteSetupState(RemoteSetupCancelled);
QTC_ASSERT(state() == EngineSetupRequested, qDebug() << this << state());
setState(EngineSetupFailed);
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if (isMasterEngine() && runControl())
runControl()->startFailed();
setState(DebuggerFinished);
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}
void DebuggerEngine::notifyEngineSetupOk()
{
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showMessage(_("NOTE: ENGINE SETUP OK"));
QTC_ASSERT(d->remoteSetupState() == RemoteSetupNone
|| d->remoteSetupState() == RemoteSetupSucceeded,
qDebug() << this << "remoteSetupState" << d->remoteSetupState());
QTC_ASSERT(state() == EngineSetupRequested, qDebug() << this << state());
setState(EngineSetupOk);
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showMessage(_("QUEUE: SETUP INFERIOR"));
if (isMasterEngine())
d->queueSetupInferior();
}
void DebuggerEngine::setupSlaveInferior()
{
QTC_CHECK(state() == EngineSetupOk);
d->queueSetupInferior();
}
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void DebuggerEnginePrivate::doSetupInferior()
{
m_engine->showMessage(_("CALL: SETUP INFERIOR"));
QTC_ASSERT(state() == InferiorSetupRequested, qDebug() << m_engine << state());
m_progress.setProgressValue(250);
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m_engine->setupInferior();
}
void DebuggerEngine::notifyInferiorSetupFailed()
{
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showMessage(_("NOTE: INFERIOR SETUP FAILED"));
QTC_ASSERT(state() == InferiorSetupRequested, qDebug() << this << state());
showStatusMessage(tr("Setup failed."));
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setState(InferiorSetupFailed);
if (isMasterEngine())
d->queueShutdownEngine();
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}
void DebuggerEngine::notifyInferiorSetupOk()
{
#ifdef WITH_BENCHMARK
CALLGRIND_START_INSTRUMENTATION;
#endif
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showMessage(_("NOTE: INFERIOR SETUP OK"));
QTC_ASSERT(state() == InferiorSetupRequested, qDebug() << this << state());
setState(InferiorSetupOk);
if (isMasterEngine())
d->queueRunEngine();
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}
void DebuggerEngine::runSlaveEngine()
{
QTC_ASSERT(isSlaveEngine(), return);
QTC_CHECK(state() == InferiorSetupOk);
d->queueRunEngine();
}
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void DebuggerEnginePrivate::doRunEngine()
{
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m_engine->showMessage(_("CALL: RUN ENGINE"));
QTC_ASSERT(state() == EngineRunRequested, qDebug() << m_engine << state());
m_progress.setProgressValue(300);
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m_engine->runEngine();
}
void DebuggerEngine::notifyInferiorUnrunnable()
{
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showMessage(_("NOTE: INFERIOR UNRUNNABLE"));
d->m_progress.setProgressValue(1000);
d->m_progress.reportFinished();
QTC_ASSERT(state() == EngineRunRequested, qDebug() << this << state());
showStatusMessage(tr("Loading finished."));
setState(InferiorUnrunnable);
}
void DebuggerEngine::notifyEngineRunFailed()
{
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showMessage(_("NOTE: ENGINE RUN FAILED"));
QTC_ASSERT(state() == EngineRunRequested, qDebug() << this << state());
d->m_progress.setProgressValue(900);
d->m_progress.reportCanceled();
d->m_progress.reportFinished();
showStatusMessage(tr("Run failed."));
setState(EngineRunFailed);
if (isMasterEngine())
d->queueShutdownEngine();
}
void DebuggerEngine::notifyEngineRequestRemoteSetup()
{
showMessage(_("NOTE: REQUEST REMOTE SETUP"));
QTC_ASSERT(state() == EngineSetupRequested, qDebug() << this << state());
QTC_ASSERT(d->remoteSetupState() == RemoteSetupNone, qDebug() << this
<< "remoteSetupState" << d->remoteSetupState());
d->setRemoteSetupState(RemoteSetupRequested);
emit requestRemoteSetup();
}
void DebuggerEngine::notifyEngineRemoteServerRunning(const QByteArray &, int /*pid*/)
{
showMessage(_("NOTE: REMOTE SERVER RUNNING IN MULTIMODE"));
}
void DebuggerEngine::notifyEngineRemoteSetupDone(int gdbServerPort, int qmlPort)
{
showMessage(_("NOTE: REMOTE SETUP DONE: GDB SERVER PORT: %1 QML PORT %2")
.arg(gdbServerPort).arg(qmlPort));
QTC_ASSERT(state() == EngineSetupRequested
|| state() == EngineSetupFailed
|| state() == DebuggerFinished, qDebug() << this << state());
QTC_ASSERT(d->remoteSetupState() == RemoteSetupRequested
|| d->remoteSetupState() == RemoteSetupCancelled,
qDebug() << this << "remoteSetupState" << d->remoteSetupState());
if (d->remoteSetupState() == RemoteSetupCancelled)
return;
d->setRemoteSetupState(RemoteSetupSucceeded);
}
void DebuggerEngine::notifyEngineRemoteSetupFailed(const QString &message)
{
showMessage(_("NOTE: REMOTE SETUP FAILED: ") + message);
QTC_ASSERT(state() == EngineSetupRequested
|| state() == EngineSetupFailed
|| state() == DebuggerFinished, qDebug() << this << state());
QTC_ASSERT(d->remoteSetupState() == RemoteSetupRequested
|| d->remoteSetupState() == RemoteSetupCancelled,
qDebug() << this << "remoteSetupState" << d->remoteSetupState());
}
void DebuggerEngine::notifyEngineRunOkAndInferiorRunRequested()
{
showMessage(_("NOTE: ENGINE RUN OK AND INFERIOR RUN REQUESTED"));
d->m_progress.setProgressValue(1000);
d->m_progress.reportFinished();
QTC_ASSERT(state() == EngineRunRequested, qDebug() << this << state());
showStatusMessage(tr("Running."));
setState(InferiorRunRequested);
}
void DebuggerEngine::notifyEngineRunAndInferiorRunOk()
{
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showMessage(_("NOTE: ENGINE RUN AND INFERIOR RUN OK"));
d->m_progress.setProgressValue(1000);
d->m_progress.reportFinished();
QTC_ASSERT(state() == EngineRunRequested, qDebug() << this << state());
showStatusMessage(tr("Running."));
setState(InferiorRunOk);
}
void DebuggerEngine::notifyEngineRunAndInferiorStopOk()
{
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showMessage(_("NOTE: ENGINE RUN AND INFERIOR STOP OK"));
d->m_progress.setProgressValue(1000);
d->m_progress.reportFinished();
QTC_ASSERT(state() == EngineRunRequested, qDebug() << this << state());
showStatusMessage(tr("Stopped."));
setState(InferiorStopOk);
}
void DebuggerEngine::notifyInferiorRunRequested()
{
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showMessage(_("NOTE: INFERIOR RUN REQUESTED"));
QTC_ASSERT(state() == InferiorStopOk, qDebug() << this << state());
showStatusMessage(tr("Run requested..."));
setState(InferiorRunRequested);
}
void DebuggerEngine::notifyInferiorRunOk()
{
if (state() == InferiorRunOk) {
showMessage(_("NOTE: INFERIOR RUN OK - REPEATED."));
return;
}
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showMessage(_("NOTE: INFERIOR RUN OK"));
showStatusMessage(tr("Running."));
// Transition from StopRequested can happen in remotegdbadapter.
QTC_ASSERT(state() == InferiorRunRequested
|| state() == InferiorStopOk
|| state() == InferiorStopRequested, qDebug() << this << state());
setState(InferiorRunOk);
}
void DebuggerEngine::notifyInferiorRunFailed()
{
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showMessage(_("NOTE: INFERIOR RUN FAILED"));
QTC_ASSERT(state() == InferiorRunRequested, qDebug() << this << state());
setState(InferiorRunFailed);
setState(InferiorStopOk);
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if (isDying())
d->queueShutdownInferior();
}
void DebuggerEngine::notifyInferiorStopOk()
{
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showMessage(_("NOTE: INFERIOR STOP OK"));
// Ignore spurious notifications after we are set to die.
if (isDying()) {
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showMessage(_("NOTE: ... WHILE DYING. "));
// Forward state to "StopOk" if needed.
if (state() == InferiorStopRequested
|| state() == InferiorRunRequested
|| state() == InferiorRunOk) {
showMessage(_("NOTE: ... FORWARDING TO 'STOP OK'. "));
setState(InferiorStopOk);
}
if (state() == InferiorStopOk || state() == InferiorStopFailed)
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d->queueShutdownInferior();
showMessage(_("NOTE: ... IGNORING STOP MESSAGE"));
return;
}
QTC_ASSERT(state() == InferiorStopRequested, qDebug() << this << state());
showStatusMessage(tr("Stopped."));
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setState(InferiorStopOk);
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}
void DebuggerEngine::notifyInferiorSpontaneousStop()
{
showMessage(_("NOTE: INFERIOR SPONTANEOUS STOP"));
QTC_ASSERT(state() == InferiorRunOk, qDebug() << this << state());
showStatusMessage(tr("Stopped."));
setState(InferiorStopOk);
if (debuggerCore()->boolSetting(RaiseOnInterrupt))
emit raiseWindow();
}
void DebuggerEngine::notifyInferiorStopFailed()
{
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showMessage(_("NOTE: INFERIOR STOP FAILED"));
QTC_ASSERT(state() == InferiorStopRequested, qDebug() << this << state());
setState(InferiorStopFailed);
if (isMasterEngine())
d->queueShutdownEngine();
}
void DebuggerEnginePrivate::doInterruptInferior()
{
//QTC_ASSERT(isMasterEngine(), return);
QTC_ASSERT(state() == InferiorRunOk, qDebug() << m_engine << state());
m_engine->setState(InferiorStopRequested);
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m_engine->showMessage(_("CALL: INTERRUPT INFERIOR"));
m_engine->showStatusMessage(tr("Attempting to interrupt."));
m_engine->interruptInferior();
}
void DebuggerEnginePrivate::doShutdownInferior()
{
//QTC_ASSERT(isMasterEngine(), return);
QTC_ASSERT(state() == InferiorShutdownRequested, qDebug() << m_engine << state());
resetLocation();
m_targetState = DebuggerFinished;
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m_engine->showMessage(_("CALL: SHUTDOWN INFERIOR"));
m_engine->shutdownInferior();
}
void DebuggerEngine::notifyInferiorShutdownOk()
{
showMessage(_("INFERIOR SUCCESSFULLY SHUT DOWN"));
QTC_ASSERT(state() == InferiorShutdownRequested, qDebug() << this << state());
d->m_lastGoodState = DebuggerNotReady; // A "neutral" value.
setState(InferiorShutdownOk);
if (isMasterEngine())
d->queueShutdownEngine();
}
void DebuggerEngine::notifyInferiorShutdownFailed()
{
showMessage(_("INFERIOR SHUTDOWN FAILED"));
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QTC_ASSERT(state() == InferiorShutdownRequested, qDebug() << this << state());
setState(InferiorShutdownFailed);
if (isMasterEngine())
d->queueShutdownEngine();
}
void DebuggerEngine::notifyInferiorIll()
{
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showMessage(_("NOTE: INFERIOR ILL"));
// This can be issued in almost any state. The inferior could still be
// alive as some previous notifications might have been bogus.
d->m_targetState = DebuggerFinished;
d->m_lastGoodState = d->m_state;
if (state() == InferiorRunRequested) {
// We asked for running, but did not see a response.
// Assume the inferior is dead.
// FIXME: Use timeout?
setState(InferiorRunFailed);
setState(InferiorStopOk);
}
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d->queueShutdownInferior();
}
void DebuggerEngine::shutdownSlaveEngine()
{
QTC_CHECK(isAllowedTransition(state(),EngineShutdownRequested));
setState(EngineShutdownRequested);
shutdownEngine();
}
void DebuggerEnginePrivate::doShutdownEngine()
{
QTC_ASSERT(isMasterEngine(), qDebug() << m_engine; return);
QTC_ASSERT(state() == EngineShutdownRequested, qDebug() << m_engine << state());
m_targetState = DebuggerFinished;
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m_engine->showMessage(_("CALL: SHUTDOWN ENGINE"));
m_engine->shutdownEngine();
}
void DebuggerEngine::notifyEngineShutdownOk()
{
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showMessage(_("NOTE: ENGINE SHUTDOWN OK"));
QTC_ASSERT(state() == EngineShutdownRequested, qDebug() << this << state());
setState(EngineShutdownOk);
d->queueFinishDebugger();
}
void DebuggerEngine::notifyEngineShutdownFailed()
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{
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showMessage(_("NOTE: ENGINE SHUTDOWN FAILED"));
QTC_ASSERT(state() == EngineShutdownRequested, qDebug() << this << state());
setState(EngineShutdownFailed);
d->queueFinishDebugger();
}
void DebuggerEnginePrivate::doFinishDebugger()
{
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m_engine->showMessage(_("NOTE: FINISH DEBUGGER"));
QTC_ASSERT(state() == DebuggerFinished, qDebug() << m_engine << state());
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if (isMasterEngine() && m_runControl)
m_runControl->debuggingFinished();
}
void DebuggerEnginePrivate::setRemoteSetupState(RemoteSetupState state)
{
bool allowedTransition = false;
if (m_remoteSetupState == RemoteSetupNone) {
if (state == RemoteSetupRequested)
allowedTransition = true;
}
if (m_remoteSetupState == RemoteSetupRequested) {
if (state == RemoteSetupCancelled
|| state == RemoteSetupSucceeded
|| state == RemoteSetupFailed)
allowedTransition = true;
}
if (!allowedTransition)
qDebug() << "*** UNEXPECTED REMOTE SETUP TRANSITION from"
<< m_remoteSetupState << "to" << state;
m_remoteSetupState = state;
}
void DebuggerEngine::notifyEngineIll()
{
#ifdef WITH_BENCHMARK
CALLGRIND_STOP_INSTRUMENTATION;
CALLGRIND_DUMP_STATS;
#endif
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showMessage(_("NOTE: ENGINE ILL ******"));
d->m_targetState = DebuggerFinished;
d->m_lastGoodState = d->m_state;
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switch (state()) {
case InferiorRunRequested:
case InferiorRunOk:
// The engine does not look overly ill right now, so attempt to
// properly interrupt at least once. If that fails, we are on the
// shutdown path due to d->m_targetState anyways.
setState(InferiorStopRequested, true);
showMessage(_("ATTEMPT TO INTERRUPT INFERIOR"));
interruptInferior();
break;
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case InferiorStopRequested:
case InferiorStopOk:
showMessage(_("FORWARDING STATE TO InferiorShutdownFailed"));
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setState(InferiorShutdownFailed, true);
if (isMasterEngine())
d->queueShutdownEngine();
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break;
default:
if (isMasterEngine())
d->queueShutdownEngine();
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break;
}
}
void DebuggerEngine::notifyEngineSpontaneousShutdown()
{
#ifdef WITH_BENCHMARK
CALLGRIND_STOP_INSTRUMENTATION;
CALLGRIND_DUMP_STATS;
#endif
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showMessage(_("NOTE: ENGINE SPONTANEOUS SHUTDOWN"));
setState(EngineShutdownOk, true);
if (isMasterEngine())
d->queueFinishDebugger();
}
void DebuggerEngine::notifyInferiorExited()
{
#ifdef WITH_BENCHMARK
CALLGRIND_STOP_INSTRUMENTATION;
CALLGRIND_DUMP_STATS;
#endif
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showMessage(_("NOTE: INFERIOR EXITED"));
d->resetLocation();
setState(InferiorExitOk);
setState(InferiorShutdownOk);
if (isMasterEngine())
d->queueShutdownEngine();
}
void DebuggerEngine::slaveEngineStateChanged(DebuggerEngine *slaveEngine,
DebuggerState state)
{
Q_UNUSED(slaveEngine);
Q_UNUSED(state);
}
static inline QString msgStateChanged(DebuggerState oldState, DebuggerState newState,
bool forced, bool master)
{
QString result;
QTextStream str(&result);
str << "State changed";
if (forced)
str << " BY FORCE";
str << " from " << DebuggerEngine::stateName(oldState) << '(' << oldState
<< ") to " << DebuggerEngine::stateName(newState) << '(' << newState << ')';
if (master)
str << " [master]";
return result;
}
void DebuggerEngine::setState(DebuggerState state, bool forced)
{
const QString msg = msgStateChanged(d->m_state, state, forced, isMasterEngine());
if (isStateDebugging())
qDebug("%s", qPrintable(msg));
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DebuggerState oldState = d->m_state;
d->m_state = state;
if (!forced && !isAllowedTransition(oldState, state))
qDebug() << "*** UNEXPECTED STATE TRANSITION: " << this << msg;
if (state == DebuggerFinished) {
// Give up ownership on claimed breakpoints.
BreakHandler *handler = breakHandler();
foreach (BreakpointModelId id, handler->engineBreakpointIds(this))
handler->notifyBreakpointReleased(id);
}
showMessage(msg, LogDebug);
updateViews();
emit stateChanged(d->m_state);
if (isSlaveEngine())
masterEngine()->slaveEngineStateChanged(this, state);
}
void DebuggerEngine::updateViews()
{
// The slave engines are not entitled to change the view. Their wishes
// should be coordinated by their master engine.
if (isMasterEngine())
debuggerCore()->updateState(this);
}
bool DebuggerEngine::isSlaveEngine() const
{
return d->m_masterEngine != 0;
}
bool DebuggerEngine::isMasterEngine() const
{
return d->m_masterEngine == 0;
}
void DebuggerEngine::setMasterEngine(DebuggerEngine *masterEngine)
{
d->m_masterEngine = masterEngine;
}
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DebuggerEngine *DebuggerEngine::masterEngine() const
{
return d->m_masterEngine;
}
QString DebuggerEngine::toFileInProject(const QUrl &fileUrl)
{
// make sure file finder is properly initialized
const DebuggerStartParameters &sp = startParameters();
d->m_fileFinder.setProjectDirectory(sp.projectSourceDirectory);
d->m_fileFinder.setProjectFiles(sp.projectSourceFiles);
d->m_fileFinder.setSysroot(sp.sysRoot);
return d->m_fileFinder.findFile(fileUrl);
}
bool DebuggerEngine::debuggerActionsEnabled() const
{
return debuggerActionsEnabled(d->m_state);
}
bool DebuggerEngine::debuggerActionsEnabled(DebuggerState state)
{
switch (state) {
case InferiorSetupRequested:
case InferiorRunOk:
case InferiorUnrunnable:
case InferiorStopOk:
return true;
case InferiorStopRequested:
case InferiorRunRequested:
case InferiorRunFailed:
case InferiorSetupOk:
case DebuggerNotReady:
case EngineSetupRequested:
case EngineSetupOk:
case EngineSetupFailed:
case EngineRunRequested:
case EngineRunFailed:
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case InferiorSetupFailed:
case InferiorStopFailed:
case InferiorExitOk:
case InferiorShutdownRequested:
case InferiorShutdownOk:
case InferiorShutdownFailed:
case EngineShutdownRequested:
case EngineShutdownOk:
case EngineShutdownFailed:
case DebuggerFinished:
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return false;
}
return false;
}
void DebuggerEngine::notifyInferiorPid(qint64 pid)
{
if (d->m_inferiorPid == pid)
return;
d->m_inferiorPid = pid;
if (pid) {
showMessage(tr("Taking notice of pid %1").arg(pid));
if (d->m_startParameters.startMode == StartInternal
|| d->m_startParameters.startMode == StartExternal
|| d->m_startParameters.startMode == AttachExternal)
QTimer::singleShot(0, d, SLOT(raiseApplication()));
}
}
qint64 DebuggerEngine::inferiorPid() const
{
return d->m_inferiorPid;
}
bool DebuggerEngine::isReverseDebugging() const
{
return debuggerCore()->isReverseDebugging();
}
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// Called by DebuggerRunControl.
void DebuggerEngine::quitDebugger()
{
showMessage(_("QUIT DEBUGGER REQUESTED IN STATE %1").arg(state()));
d->m_targetState = DebuggerFinished;
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switch (state()) {
case InferiorStopOk:
case InferiorStopFailed:
d->queueShutdownInferior();
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break;
case InferiorRunOk:
d->doInterruptInferior();
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break;
case EngineSetupRequested:
notifyEngineSetupFailed();
break;
case EngineSetupOk:
setState(InferiorSetupRequested);
notifyInferiorSetupFailed();
break;
case EngineRunRequested:
notifyEngineRunFailed();
break;
case EngineShutdownRequested:
break;
case EngineRunFailed:
case DebuggerFinished:
case InferiorExitOk:
case InferiorShutdownOk:
break;
case InferiorSetupRequested:
notifyInferiorSetupFailed();
break;
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default:
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// FIXME: We should disable the actions connected to that.
notifyInferiorIll();
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break;
}
}
void DebuggerEngine::abortDebugger()
{
// Overridden in e.g. GdbEngine.
quitDebugger();
}
void DebuggerEngine::requestInterruptInferior()
{
d->doInterruptInferior();
}
void DebuggerEngine::progressPing()
{
int progress = qMin(d->m_progress.progressValue() + 2, 800);
d->m_progress.setProgressValue(progress);
}
DebuggerRunControl *DebuggerEngine::runControl() const
{
return d->runControl();
}
bool DebuggerEngine::setToolTipExpression
(const QPoint &, TextEditor::ITextEditor *, const DebuggerToolTipContext &)
{
return false;
}
void DebuggerEngine::updateWatchData(const WatchData &, const WatchUpdateFlags &)
{
}
void DebuggerEngine::watchDataSelected(const QByteArray &)
{
}
void DebuggerEngine::watchPoint(const QPoint &)
{
}
void DebuggerEngine::fetchDisassembler(DisassemblerAgent *)
{
}
void DebuggerEngine::activateFrame(int)
{
}
void DebuggerEngine::reloadModules()
{
}
void DebuggerEngine::examineModules()
{
}
void DebuggerEngine::loadSymbols(const QString &)
{
}
void DebuggerEngine::loadAllSymbols()
{
}
void DebuggerEngine::loadSymbolsForStack()
{
}
void DebuggerEngine::requestModuleSymbols(const QString &)
{
}
void DebuggerEngine::requestModuleSections(const QString &)
{
}
void DebuggerEngine::reloadRegisters()
{
}
void DebuggerEngine::reloadSourceFiles()
{
}
void DebuggerEngine::reloadFullStack()
{
}
void DebuggerEngine::loadAdditionalQmlStack()
{
}
void DebuggerEngine::reloadDebuggingHelpers()
{
}
void DebuggerEngine::addOptionPages(QList<IOptionsPage*> *) const
{
}
bool DebuggerEngine::isSynchronous() const
{
return false;
}
QByteArray DebuggerEngine::qtNamespace() const
{
return QByteArray();
}
void DebuggerEngine::createSnapshot()
{
}
void DebuggerEngine::updateAll()
{
}
#if 0
// FIXME: Remove explicit use of BreakpointData
if (!bp->engine && acceptsBreakpoint(id)) {
QTC_CHECK(state == BreakpointNew);
// Take ownership of the breakpoint.
bp->engine = this;
}
#endif
void DebuggerEngine::attemptBreakpointSynchronization()
{
showMessage(_("ATTEMPT BREAKPOINT SYNCHRONIZATION"));
if (!stateAcceptsBreakpointChanges()) {
showMessage(_("BREAKPOINT SYNCHRONIZATION NOT POSSIBLE IN CURRENT STATE"));
return;
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}
BreakHandler *handler = breakHandler();
foreach (BreakpointModelId id, handler->unclaimedBreakpointIds()) {
// Take ownership of the breakpoint. Requests insertion.
if (acceptsBreakpoint(id)) {
showMessage(_("TAKING OWNERSHIP OF BREAKPOINT %1 IN STATE %2")
.arg(id.toString()).arg(handler->state(id)));
handler->setEngine(id, this);
} else {
showMessage(_("BREAKPOINT %1 IN STATE %2 IS NOT ACCEPTABLE")
.arg(id.toString()).arg(handler->state(id)));
}
}
bool done = true;
foreach (BreakpointModelId id, handler->engineBreakpointIds(this)) {
switch (handler->state(id)) {
case BreakpointNew:
// Should not happen once claimed.
QTC_CHECK(false);
continue;
case BreakpointInsertRequested:
done = false;
insertBreakpoint(id);
continue;
case BreakpointChangeRequested:
done = false;
changeBreakpoint(id);
continue;
case BreakpointRemoveRequested:
done = false;
removeBreakpoint(id);
continue;
case BreakpointChangeProceeding:
case BreakpointInsertProceeding:
case BreakpointRemoveProceeding:
done = false;
//qDebug() << "BREAKPOINT " << id << " STILL IN PROGRESS, STATE"
// << handler->state(id);
continue;
case BreakpointInserted:
//qDebug() << "BREAKPOINT " << id << " IS GOOD";
continue;
case BreakpointDead:
// Should not only be visible inside BreakpointHandler.
QTC_CHECK(false);
continue;
}
QTC_ASSERT(false, qDebug() << "UNKNOWN STATE" << id << state());
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}
if (done) {
showMessage(_("BREAKPOINTS ARE SYNCHRONIZED"));
d->m_disassemblerAgent.updateBreakpointMarkers();
} else {
showMessage(_("BREAKPOINTS ARE NOT FULLY SYNCHRONIZED"));
}
}
void DebuggerEngine::insertBreakpoint(BreakpointModelId id)
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{
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BreakpointState state = breakHandler()->state(id);
QTC_ASSERT(state == BreakpointInsertRequested, qDebug() << id << this << state);
QTC_CHECK(false);
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}
void DebuggerEngine::removeBreakpoint(BreakpointModelId id)
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{
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BreakpointState state = breakHandler()->state(id);
QTC_ASSERT(state == BreakpointRemoveRequested, qDebug() << id << this << state);
QTC_CHECK(false);
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}
void DebuggerEngine::changeBreakpoint(BreakpointModelId id)
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{
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BreakpointState state = breakHandler()->state(id);
QTC_ASSERT(state == BreakpointChangeRequested, qDebug() << id << this << state);
QTC_CHECK(false);
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}
void DebuggerEngine::assignValueInDebugger(const WatchData *,
const QString &, const QVariant &)
{
}
void DebuggerEngine::detachDebugger()
{
}
void DebuggerEngine::exitDebugger()
{
QTC_ASSERT(d->m_state == InferiorStopOk || d->m_state == InferiorUnrunnable
|| d->m_state == InferiorRunOk, qDebug() << d->m_state);
quitDebugger();
}
void DebuggerEngine::executeStep()
{
}
void DebuggerEngine::executeStepOut()
{
}
void DebuggerEngine::executeNext()
{
}
void DebuggerEngine::executeStepI()
{
}
void DebuggerEngine::executeNextI()
{
}
void DebuggerEngine::executeReturn()
{
}
void DebuggerEngine::continueInferior()
{
}
void DebuggerEngine::interruptInferior()
{
}
void DebuggerEngine::executeRunToLine(const ContextData &)
{
}
void DebuggerEngine::executeRunToFunction(const QString &)
{
}
void DebuggerEngine::executeJumpToLine(const ContextData &)
{
}
void DebuggerEngine::executeDebuggerCommand(const QString &, DebuggerLanguages)
{
showStatusMessage(tr("This debugger cannot handle user input."));
}
BreakHandler *DebuggerEngine::breakHandler() const
{
return debuggerCore()->breakHandler();
}
bool DebuggerEngine::isDying() const
{
return targetState() == DebuggerFinished;
}
QString DebuggerEngine::msgWatchpointByExpressionTriggered(BreakpointModelId id,
const int number, const QString &expr)
{
return id
? tr("Data breakpoint %1 (%2) at %3 triggered.")
.arg(id.toString()).arg(number).arg(expr)
: tr("Internal data breakpoint %1 at %2 triggered.")
.arg(number).arg(expr);
}
QString DebuggerEngine::msgWatchpointByExpressionTriggered(BreakpointModelId id,
const int number, const QString &expr, const QString &threadId)
{
return id
? tr("Data breakpoint %1 (%2) at %3 in thread %4 triggered.")
.arg(id.toString()).arg(number).arg(expr).arg(threadId)
: tr("Internal data breakpoint %1 at %2 in thread %3 triggered.")
.arg(number).arg(expr).arg(threadId);
}
QString DebuggerEngine::msgWatchpointByAddressTriggered(BreakpointModelId id,
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const int number, quint64 address)
{
return id
? tr("Data breakpoint %1 (%2) at 0x%3 triggered.")
.arg(id.toString()).arg(number).arg(address, 0, 16)
: tr("Internal data breakpoint %1 at 0x%2 triggered.")
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.arg(number).arg(address, 0, 16);
}
QString DebuggerEngine::msgWatchpointByAddressTriggered(BreakpointModelId id,
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const int number, quint64 address, const QString &threadId)
{
return id
? tr("Data breakpoint %1 (%2) at 0x%3 in thread %4 triggered.")
.arg(id.toString()).arg(number).arg(address, 0, 16).arg(threadId)
: tr("Internal data breakpoint %1 at 0x%2 in thread %3 triggered.")
.arg(id.toString()).arg(number).arg(address, 0, 16).arg(threadId);
}
QString DebuggerEngine::msgBreakpointTriggered(BreakpointModelId id,
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const int number, const QString &threadId)
{
return id
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? tr("Stopped at breakpoint %1 (%2) in thread %3.")
.arg(id.toString()).arg(number).arg(threadId)
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: tr("Stopped at internal breakpoint %1 in thread %2.")
.arg(number).arg(threadId);
}
QString DebuggerEngine::msgStopped(const QString &reason)
{
return reason.isEmpty() ? tr("Stopped.") : tr("Stopped: \"%1\"").arg(reason);
}
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QString DebuggerEngine::msgStoppedBySignal(const QString &meaning,
const QString &name)
{
return tr("Stopped: %1 (Signal %2).").arg(meaning, name);
}
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QString DebuggerEngine::msgStoppedByException(const QString &description,
const QString &threadId)
{
return tr("Stopped in thread %1 by: %2.").arg(threadId, description);
}
QString DebuggerEngine::msgInterrupted()
{
return tr("Interrupted.");
}
void DebuggerEngine::showStoppedBySignalMessageBox(QString meaning, QString name)
{
if (name.isEmpty())
name = QLatin1Char(' ') + tr("<Unknown>", "name") + QLatin1Char(' ');
if (meaning.isEmpty())
meaning = QLatin1Char(' ') + tr("<Unknown>", "meaning") + QLatin1Char(' ');
const QString msg = tr("<p>The inferior stopped because it received a "
"signal from the Operating System.<p>"
"<table><tr><td>Signal name : </td><td>%1</td></tr>"
"<tr><td>Signal meaning : </td><td>%2</td></tr></table>")
.arg(name, meaning);
showMessageBox(QMessageBox::Information, tr("Signal received"), msg);
}
void DebuggerEngine::showStoppedByExceptionMessageBox(const QString &description)
{
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const QString msg =
tr("<p>The inferior stopped because it triggered an exception.<p>%1").
arg(description);
showMessageBox(QMessageBox::Information, tr("Exception Triggered"), msg);
}
void DebuggerEngine::openMemoryView(quint64 startAddr, unsigned flags,
const QList<MemoryMarkup> &ml, const QPoint &pos,
const QString &title, QWidget *parent)
{
d->m_memoryAgent.createBinEditor(startAddr, flags, ml, pos, title, parent);
}
void DebuggerEngine::updateMemoryViews()
{
d->m_memoryAgent.updateContents();
}
void DebuggerEngine::openDisassemblerView(const Location &location)
{
DisassemblerAgent *agent = new DisassemblerAgent(this);
agent->setLocation(location);
}
bool DebuggerEngine::isStateDebugging() const
{
return d->m_isStateDebugging;
}
void DebuggerEngine::setStateDebugging(bool on)
{
d->m_isStateDebugging = on;
}
void DebuggerEngine::checkForReleaseBuild(const DebuggerStartParameters &sp)
{
if (!debuggerCore()->boolSetting(WarnOnReleaseBuilds) || !(sp.languages & CppLanguage))
return;
QString binary = sp.executable;
if (binary.isEmpty())
return;
QString detailedWarning;
switch (sp.toolChainAbi.binaryFormat()) {
case ProjectExplorer::Abi::PEFormat: {
if (sp.masterEngineType != CdbEngineType)
return;
if (!binary.endsWith(QLatin1String(".exe"), Qt::CaseInsensitive))
binary.append(QLatin1String(".exe"));
QString errorMessage;
QStringList rc;
if (getPDBFiles(binary, &rc, &errorMessage) && !rc.isEmpty())
return;
if (!errorMessage.isEmpty()) {
detailedWarning.append(QLatin1Char('\n'));
detailedWarning.append(errorMessage);
}
break;
}
case ProjectExplorer::Abi::ElfFormat: {
Utils::ElfReader reader(binary);
Utils::ElfData elfData = reader.readHeaders();
QString error = reader.errorString();
debuggerCore()->showMessage(_("EXAMINING ") + binary, LogDebug);
QByteArray msg = "ELF SECTIONS: ";
static QList<QByteArray> interesting;
if (interesting.isEmpty()) {
interesting.append(".debug_info");
interesting.append(".debug_abbrev");
interesting.append(".debug_line");
interesting.append(".debug_str");
interesting.append(".debug_loc");
interesting.append(".debug_range");
interesting.append(".gdb_index");
interesting.append(".note.gnu.build-id");
interesting.append(".gnu.hash");
interesting.append(".gnu_debuglink");
}
QSet<QByteArray> seen;
foreach (const Utils::ElfSectionHeader &header, elfData.sectionHeaders) {
msg.append(header.name);
msg.append(' ');
if (interesting.contains(header.name))
seen.insert(header.name);
}
debuggerCore()->showMessage(_(msg), LogDebug);
if (!error.isEmpty()) {
debuggerCore()->showMessage(_("ERROR WHILE READING ELF SECTIONS: ") + error,
LogDebug);
return;
}
if (elfData.sectionHeaders.isEmpty()) {
debuggerCore()->showMessage(_("NO SECTION HEADERS FOUND. IS THIS AN EXECUTABLE?"),
LogDebug);
return;
}
// Note: .note.gnu.build-id also appears in regular release builds.
// bool hasBuildId = elfData.indexOf(".note.gnu.build-id") >= 0;
bool hasEmbeddedInfo = elfData.indexOf(".debug_info") >= 0;
bool hasLink = elfData.indexOf(".gnu_debuglink") >= 0;
if (hasEmbeddedInfo || hasLink)
return;
foreach (const QByteArray &name, interesting) {
const QString found = seen.contains(name) ? tr("Found.") : tr("Not found.");
detailedWarning.append(QLatin1Char('\n') + tr("Section %1: %2").arg(_(name)).arg(found));
}
break;
}
default:
return;
}
showMessageBox(QMessageBox::Information, tr("Warning"),
tr("This does not seem to be a \"Debug\" build.\n"
"Setting breakpoints by file name and line number may fail.")
+ QLatin1Char('\n') + detailedWarning);
}
} // namespace Debugger
#include "debuggerengine.moc"