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qt-creator/src/libs/qmldebug/qmldebugclient.cpp

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/****************************************************************************
**
** Copyright (C) 2014 Digia Plc and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/legal
**
** This file is part of Qt Creator.
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Digia. For licensing terms and
** conditions see http://qt.digia.com/licensing. For further information
** use the contact form at http://qt.digia.com/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
2011-04-13 08:42:33 +02:00
**
** In addition, as a special exception, Digia gives you certain additional
** rights. These rights are described in the Digia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
****************************************************************************/
#include "qmldebugclient.h"
#include "qpacketprotocol.h"
#include <qdebug.h>
#include <qstringlist.h>
#include <qnetworkproxy.h>
namespace QmlDebug {
const int protocolVersion = 1;
int QmlDebugClient::s_dataStreamVersion = QDataStream::Qt_4_7;
const QString serverId = QLatin1String("QDeclarativeDebugServer");
const QString clientId = QLatin1String("QDeclarativeDebugClient");
class QmlDebugClientPrivate
{
// Q_DECLARE_PUBLIC(QmlDebugClient)
public:
QmlDebugClientPrivate();
QString name;
QmlDebugConnection *connection;
};
class QmlDebugConnectionPrivate : public QObject
{
Q_OBJECT
public:
QmlDebugConnectionPrivate(QmlDebugConnection *c);
QmlDebugConnection *q;
QPacketProtocol *protocol;
QIODevice *device; // Currently a QTcpSocket
bool gotHello;
QHash <QString, float> serverPlugins;
QHash<QString, QmlDebugClient *> plugins;
void advertisePlugins();
void flush();
public Q_SLOTS:
void connected();
void disconnected();
void error(QAbstractSocket::SocketError error);
void readyRead();
void stateChanged(QAbstractSocket::SocketState state);
};
QmlDebugConnectionPrivate::QmlDebugConnectionPrivate(QmlDebugConnection *c)
: QObject(c), q(c), protocol(0), device(0), gotHello(false)
{
}
void QmlDebugConnectionPrivate::advertisePlugins()
{
if (!q->isOpen())
return;
QPacket pack;
pack << serverId << 1 << plugins.keys();
protocol->send(pack);
flush();
}
void QmlDebugConnectionPrivate::connected()
{
QPacket pack;
QDataStream str;
pack << serverId << 0 << protocolVersion << plugins.keys() << QDataStream().version();
protocol->send(pack);
flush();
}
void QmlDebugConnectionPrivate::disconnected()
{
if (gotHello) {
gotHello = false;
QHash<QString, QmlDebugClient*>::iterator iter = plugins.begin();
for (; iter != plugins.end(); ++iter)
iter.value()->stateChanged(QmlDebugClient::NotConnected);
emit q->closed();
}
delete protocol;
protocol = 0;
if (device) {
// Don't immediately delete it as it may do some cleanup on returning from a signal.
device->deleteLater();
device = 0;
}
}
void QmlDebugConnectionPrivate::error(QAbstractSocket::SocketError socketError)
{
//: %1=error code, %2=error message
emit q->errorMessage(tr("Error: (%1) %2").arg(socketError)
.arg(device ? device->errorString() : tr("<device is gone>")));
if (socketError == QAbstractSocket::RemoteHostClosedError)
emit q->error(QDebugSupport::RemoteClosedConnectionError);
else
emit q->error(QDebugSupport::UnknownError);
}
void QmlDebugConnectionPrivate::readyRead()
{
if (!gotHello) {
QPacket pack = protocol->read();
QString name;
pack >> name;
bool validHello = false;
if (name == clientId) {
int op = -1;
pack >> op;
if (op == 0) {
int version = -1;
pack >> version;
if (version == protocolVersion) {
QStringList pluginNames;
QList<float> pluginVersions;
pack >> pluginNames;
if (!pack.isEmpty())
pack >> pluginVersions;
const int pluginNamesSize = pluginNames.size();
const int pluginVersionsSize = pluginVersions.size();
for (int i = 0; i < pluginNamesSize; ++i) {
float pluginVersion = 1.0;
if (i < pluginVersionsSize)
pluginVersion = pluginVersions.at(i);
serverPlugins.insert(pluginNames.at(i), pluginVersion);
}
if (!pack.atEnd()) {
pack >> QmlDebugClient::s_dataStreamVersion;
if (QmlDebugClient::s_dataStreamVersion
> QDataStream().version())
qWarning() << "Server returned invalid data stream version!";
}
validHello = true;
}
}
}
if (!validHello) {
qWarning("QML Debug Client: Invalid hello message");
QObject::disconnect(protocol, SIGNAL(readyRead()), this, SLOT(readyRead()));
return;
}
gotHello = true;
QHash<QString, QmlDebugClient *>::Iterator iter = plugins.begin();
for (; iter != plugins.end(); ++iter) {
QmlDebugClient::State newState = QmlDebugClient::Unavailable;
if (serverPlugins.contains(iter.key()))
newState = QmlDebugClient::Enabled;
iter.value()->stateChanged(newState);
}
emit q->opened();
}
while (protocol->packetsAvailable()) {
QPacket pack = protocol->read();
QString name;
pack >> name;
if (name == clientId) {
int op = -1;
pack >> op;
if (op == 1) {
// Service Discovery
QHash<QString, float> oldServerPlugins = serverPlugins;
serverPlugins.clear();
QStringList pluginNames;
QList<float> pluginVersions;
pack >> pluginNames;
if (!pack.isEmpty())
pack >> pluginVersions;
const int pluginNamesSize = pluginNames.size();
const int pluginVersionsSize = pluginVersions.size();
for (int i = 0; i < pluginNamesSize; ++i) {
float pluginVersion = 1.0;
if (i < pluginVersionsSize)
pluginVersion = pluginVersions.at(i);
serverPlugins.insert(pluginNames.at(i), pluginVersion);
}
QHash<QString, QmlDebugClient *>::Iterator iter = plugins.begin();
for (; iter != plugins.end(); ++iter) {
const QString pluginName = iter.key();
QmlDebugClient::State newState = QmlDebugClient::Unavailable;
if (serverPlugins.contains(pluginName))
newState = QmlDebugClient::Enabled;
if (oldServerPlugins.contains(pluginName)
!= serverPlugins.contains(pluginName)) {
iter.value()->stateChanged(newState);
}
}
} else {
qWarning() << "QML Debug Client: Unknown control message id" << op;
}
} else {
QByteArray message;
pack >> message;
QHash<QString, QmlDebugClient *>::Iterator iter =
plugins.find(name);
if (iter == plugins.end())
qWarning() << "QML Debug Client: Message received for missing plugin" << name;
else
(*iter)->messageReceived(message);
}
}
}
void QmlDebugConnectionPrivate::stateChanged(QAbstractSocket::SocketState state)
{
switch (state) {
case QAbstractSocket::UnconnectedState:
emit q->stateMessage(tr("Network connection dropped"));
break;
case QAbstractSocket::HostLookupState:
emit q->stateMessage(tr("Resolving host"));
break;
case QAbstractSocket::ConnectingState:
emit q->stateMessage(tr("Establishing network connection ..."));
break;
case QAbstractSocket::ConnectedState:
emit q->stateMessage(tr("Network connection established"));
break;
case QAbstractSocket::ClosingState:
emit q->stateMessage(tr("Network connection closing"));
break;
case QAbstractSocket::BoundState:
emit q->errorMessage(tr("Socket state changed to BoundState. This should not happen!"));
break;
case QAbstractSocket::ListeningState:
emit q->errorMessage(tr("Socket state changed to ListeningState. This should not happen!"));
break;
}
}
QmlDebugConnection::QmlDebugConnection(QObject *parent)
: QObject(parent), d(new QmlDebugConnectionPrivate(this))
{
}
QmlDebugConnection::~QmlDebugConnection()
{
d->disconnected();
QHash<QString, QmlDebugClient*>::iterator iter = d->plugins.begin();
for (; iter != d->plugins.end(); ++iter)
iter.value()->d_func()->connection = 0;
}
bool QmlDebugConnection::isOpen() const
{
// gotHello can only be set if the connection is open.
return d->gotHello;
}
void QmlDebugConnection::close()
{
if (d->device && d->device->isOpen())
d->device->close(); // will trigger disconnected() at some point.
}
void QmlDebugConnectionPrivate::flush()
{
QAbstractSocket *socket = qobject_cast<QAbstractSocket*>(device);
if (socket) {
socket->flush();
return;
}
}
void QmlDebugConnection::connectToHost(const QString &hostName, quint16 port)
{
d->disconnected();
emit stateMessage(tr("Connecting to debug server at %1:%2 ...")
.arg(hostName).arg(QString::number(port)));
QTcpSocket *socket = new QTcpSocket(d);
socket->setProxy(QNetworkProxy::NoProxy);
d->device = socket;
d->protocol = new QPacketProtocol(d->device, this);
connect(d->protocol, SIGNAL(readyRead()), d, SLOT(readyRead()));
connect(socket, SIGNAL(stateChanged(QAbstractSocket::SocketState)),
d, SLOT(stateChanged(QAbstractSocket::SocketState)));
connect(socket, SIGNAL(error(QAbstractSocket::SocketError)),
d, SLOT(error(QAbstractSocket::SocketError)));
connect(socket, SIGNAL(connected()), d, SLOT(connected()));
connect(socket, SIGNAL(disconnected()), d, SLOT(disconnected()));
socket->connectToHost(hostName, port);
}
//
QmlDebugClientPrivate::QmlDebugClientPrivate()
: connection(0)
{
}
QmlDebugClient::QmlDebugClient(const QString &name,
QmlDebugConnection *parent)
: QObject(parent), d_ptr(new QmlDebugClientPrivate())
{
Q_D(QmlDebugClient);
d->name = name;
d->connection = parent;
if (!d->connection)
return;
if (d->connection->d->plugins.contains(name)) {
qWarning() << "QML Debug Client: Conflicting plugin name" << name;
d->connection = 0;
} else {
d->connection->d->plugins.insert(name, this);
d->connection->d->advertisePlugins();
}
}
QmlDebugClient::~QmlDebugClient()
{
Q_D(const QmlDebugClient);
if (d->connection && d->connection->d) {
d->connection->d->plugins.remove(d->name);
d->connection->d->advertisePlugins();
}
}
QString QmlDebugClient::name() const
{
Q_D(const QmlDebugClient);
return d->name;
}
int QmlDebugClient::remoteVersion() const
{
Q_D(const QmlDebugClient);
// The version is internally saved as float for compatibility reasons. Exposing that to clients
// is a bad idea because floats cannot be properly compared. IEEE 754 floats represent integers
// exactly up to about 2^24, so the cast shouldn't be a problem for any realistic version
// numbers.
if (d->connection && d->connection->d->serverPlugins.contains(d->name))
return static_cast<int>(d->connection->d->serverPlugins.value(d->name));
return -1;
}
QmlDebugClient::State QmlDebugClient::state() const
{
Q_D(const QmlDebugClient);
if (!d->connection || !d->connection->isOpen())
return NotConnected;
if (d->connection->d->serverPlugins.contains(d->name))
return Enabled;
return Unavailable;
}
void QmlDebugClient::sendMessage(const QByteArray &message)
{
Q_D(QmlDebugClient);
if (state() != Enabled)
return;
QPacket pack;
pack << d->name << message;
d->connection->d->protocol->send(pack);
d->connection->d->flush();
}
void QmlDebugClient::stateChanged(State)
{
}
void QmlDebugClient::messageReceived(const QByteArray &)
{
}
QmlDebugStream::QmlDebugStream()
: QDataStream()
{
setVersion(QmlDebugClient::s_dataStreamVersion);
}
QmlDebugStream::QmlDebugStream(QIODevice *d)
: QDataStream(d)
{
setVersion(QmlDebugClient::s_dataStreamVersion);
}
QmlDebugStream::QmlDebugStream(QByteArray *ba, QIODevice::OpenMode flags)
: QDataStream(ba, flags)
{
setVersion(QmlDebugClient::s_dataStreamVersion);
}
QmlDebugStream::QmlDebugStream(const QByteArray &ba)
: QDataStream(ba)
{
setVersion(QmlDebugClient::s_dataStreamVersion);
}
} // namespace QmlDebug
#include <qmldebugclient.moc>