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qt-creator/share/qtcreator/qml/qmlpuppet/qml2puppet/instances/qmlstatenodeinstance.h

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// Copyright (C) 2016 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0 WITH Qt-GPL-exception-1.0
#pragma once
#include "objectnodeinstance.h"
namespace QmlDesigner {
namespace Internal {
class QmlStateNodeInstance : public ObjectNodeInstance
{
public:
using Pointer = QSharedPointer<QmlStateNodeInstance>;
using WeakPointer = QWeakPointer<QmlStateNodeInstance>;
static Pointer create(QObject *objectToBeWrapped);
void setPropertyVariant(const PropertyName &name, const QVariant &value) override;
void setPropertyBinding(const PropertyName &name, const QString &expression) override;
void activateState() override;
void deactivateState() override;
bool updateStateVariant(const ObjectNodeInstance::Pointer &target, const PropertyName &propertyName, const QVariant &value) override;
bool updateStateBinding(const ObjectNodeInstance::Pointer &target, const PropertyName &propertyName, const QString &expression) override;
bool resetStateProperty(const ObjectNodeInstance::Pointer &target, const PropertyName &propertyName, const QVariant &resetValue) override;
protected:
QmlStateNodeInstance(QObject *object);
};
} // namespace Internal
} // namespace QmlDesigner