Files
qt-creator/share/qtcreator/qml/qmlpuppet/qml2puppet/instances/qmlstatenodeinstance.h
Lucie Gérard a7956df3ca Use SPDX license identifiers
Replace the current license disclaimer in files by
a SPDX-License-Identifier.

Task-number: QTBUG-67283
Change-Id: I708fd1f9f2b73d60f57cc3568646929117825813
Reviewed-by: Eike Ziller <eike.ziller@qt.io>
2022-08-26 12:27:18 +00:00

37 lines
1.2 KiB
C++

// Copyright (C) 2016 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0 WITH Qt-GPL-exception-1.0
#pragma once
#include "objectnodeinstance.h"
namespace QmlDesigner {
namespace Internal {
class QmlStateNodeInstance : public ObjectNodeInstance
{
public:
using Pointer = QSharedPointer<QmlStateNodeInstance>;
using WeakPointer = QWeakPointer<QmlStateNodeInstance>;
static Pointer create(QObject *objectToBeWrapped);
void setPropertyVariant(const PropertyName &name, const QVariant &value) override;
void setPropertyBinding(const PropertyName &name, const QString &expression) override;
void activateState() override;
void deactivateState() override;
bool updateStateVariant(const ObjectNodeInstance::Pointer &target, const PropertyName &propertyName, const QVariant &value) override;
bool updateStateBinding(const ObjectNodeInstance::Pointer &target, const PropertyName &propertyName, const QString &expression) override;
bool resetStateProperty(const ObjectNodeInstance::Pointer &target, const PropertyName &propertyName, const QVariant &resetValue) override;
protected:
QmlStateNodeInstance(QObject *object);
};
} // namespace Internal
} // namespace QmlDesigner