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qt-creator/doc/qtcreator/src/qtquick/qtquick-components.qdoc

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/****************************************************************************
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** Copyright (C) 2020 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
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// **********************************************************************
// NOTE: the sections are not ordered by their logical order to avoid
// reshuffling the file each time the index order changes (i.e., often).
// Run the fixnavi.pl script to adjust the links to the index order.
// **********************************************************************
/*!
\page quick-components.html
\if defined(qtdesignstudio)
\previouspage studio-flow-external-events.html
\else
\previouspage creator-using-qt-quick-designer.html
\endif
\nextpage quick-shapes.html
\title Creating Components
A \e component is a reusable building block for a UI.
\QDS comes with \e {preset components} that you can use in your project.
These are similar to \e Symbols in Sketch or \e Prefab in Unity.
Some of the preset components represent simple shapes, text, or images,
while others represent complex UI controls with full functionality, such
as spin boxes or sliders.
You can modify the \e properties of the preset components and combine them
to build your own components.
A component is specified within one file (with the file extension
\e ui.qml or \e .qml). For example, a Button component may be defined
in \e Button.ui.qml. Typically, the visual appearance of a component
is defined in a \e {UI file} (ui.qml).
The \l {Library} view \uicontrol Components tab lists the components that
have been added to your project.
\image qmldesigner-qml-components.png "Components"
\note Use as few components as possible. To minimize the number of
components, use \l{Adding Property Aliases}{alias properties} and
\l{Adding States}{states} to create the differences in your component
instances. We recommend reusing components instead of duplicating them,
so the components do not need to be processed as completely new component
types. This reduces the time needed to load and build the application,
as well as the size of the application package.
\section1 Adding Components to Designs
\image qmldesigner-editing-components.png "Editing components in Form Editor"
\list 1
\li Drag and drop components from \uicontrol Library (1) to
\uicontrol Navigator (2) or \uicontrol {Form Editor} (3).
\li Select components in \uicontrol Navigator to edit the
values of their properties in \uicontrol Properties.
\image qmldesigner-properties-view.png "Properties view"
For more information, see \l {Specifying Component Properties}.
\li To change the appearance and behavior of your components in ways
that are not supported out of the box, you can define custom
properties for your components in the \uicontrol Connections view,
\uicontrol Properties tab.
\image qmldesigner-dynamicprops.png "Connections view Properties tab"
For more information, see \l{Specifying Dynamic Properties}.
\li To enable users to interact with components, connect the components
to signals in the \uicontrol Connections view. For example, you can
specify what happens when a component is clicked.
For more information, see \l{Connecting Components to Signals}.
\image qmldesigner-connections.png "Connections view Connections tab"
\li To dynamically change the behavior of an object when another object
changes, create bindings between components in the
\uicontrol {Connection View}, \uicontrol Bindings tab.
For more information, see \l{Adding Bindings Between Properties}.
\image qmldesigner-bindings.png "Connections view Bindings tab"
\li Add states to apply sets of changes to the property values of one
or several components in the \uicontrol States view.
For more information, see \l{Adding States}.
\li Animate component properties in the \uicontrol Timeline view.
For more information, see \l{Creating Animations}.
\endlist
\section1 Creating Your Own Components
You can either use project wizard templates to create custom components and
controls or \l{Moving Components into Separate Files}{move subcomponents
into separate files} to make them reusable in other components.
\section2 Creating Components from Scratch
To use wizard templates to create custom components:
\list 1
\li Select \uicontrol File > \uicontrol {New File or Project} >
\if defined(qtcreator)
\uicontrol Qt > \uicontrol {QML File (Qt Quick 2)} >
\else
\uicontrol {Qt Quick Files} > \uicontrol {Qt Quick File} >
\endif
\uicontrol Choose to create a new .qml file.
\note Components are listed in the \uicontrol {My Components}
tab in the \uicontrol Library view only if the filename begins with
a capital letter.
\li Click \uicontrol Design to open the component file (ui.qml] in
\uicontrol {Form Editor}.
\li Drag and drop a component from \uicontrol Library to
\uicontrol Navigator or \uicontrol {Form Editor}.
\li Edit component properties in \uicontrol Properties.
\image qmldesigner-custom-component-properties.png
The available properties depend on the component type. You can
\l{Specifying Dynamic Properties}{add properties for
components} in the \uicontrol Properties tab of the
\uicontrol {Connection View}.
\endlist
The following sections contain more information about how to use
\uicontrol {Form Editor} to edit 2D content and \uicontrol {3D Editor}
to edit 3D scenes, as well as examples of how to create UI controls
using basic components:
\list
\li \l{Form Editor}
\li \l{3D Editor}
\li \l{Creating Buttons}
\li \l{Creating Scalable Buttons and Borders}
\endlist
\if defined(qtdesignstudio)
\include qtdesignstudio-components.qdocinc creating studio components
\endif
\section2 Moving Components into Separate Files
An alternative way of creating reusable components is to move them
into separate component files (.ui.qml). Right-click a component
in \uicontrol Navigator or \uicontrol {Form Editor} and select
\uicontrol {Move Component into Separate File} in the context menu.
\image qtcreator-move-component-into-separate-file.png
Give the new component a name and select whether properties are set for
the new component or for the original one.
When you select \uicontrol OK, a new component file is created and a
reference to the component is added to the code in the current component
file. The way things look in \uicontrol {Form Editor} does not change.
To open the new component file for editing the properties that you want
to change for all instances of the component, right-click the component
and then select \uicontrol {Go into Component} in the context menu. For
additional ways of opening subcomponents, see \l{Moving Within Components}.
For an example of creating a reusable custom component, see
\if defined(qtcreator)
\l{Creating a Mobile Application}.
\else
\l{Progress Bar}.
\endif
Custom components are listed in the \uicontrol {My Components} section
of the \uicontrol Components tab in \uicontrol Library and you can use
them to build more components.
\include qtquick-mcu-support.qdocinc mcu qtquick components
\section1 Merging Files with Templates
You can merge the current component file against an existing second
component file and using the second file in a way similar to using a
CSS stylesheet.
To use this experimental feature, right-click a component in the
\uicontrol Navigator or \uicontrol {Form Editor} view and select
\uicontrol {Merge File with Template} in the context menu.
\image qmldesigner-merge-with-template.png "Merge with Template dialog"
In the \uicontrol Template field, select the file to use as a template.
*/