2014-11-18 18:32:43 +01:00
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/****************************************************************************
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**
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** Copyright (C) 2014 Digia Plc and/or its subsidiary(-ies).
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** Contact: http://www.qt-project.org/legal
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**
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** This file is part of Qt Creator.
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**
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and Digia. For licensing terms and
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** conditions see http://www.qt.io/licensing. For further information
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** use the contact form at http://www.qt.io/contact-us.
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**
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 2.1 or version 3 as published by the Free
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** Software Foundation and appearing in the file LICENSE.LGPLv21 and
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** LICENSE.LGPLv3 included in the packaging of this file. Please review the
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** following information to ensure the GNU Lesser General Public License
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** requirements will be met: https://www.gnu.org/licenses/lgpl.html and
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** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** In addition, as a special exception, Digia gives you certain additional
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** rights. These rights are described in the Digia Qt LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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****************************************************************************/
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#include "timelineselectionrenderpass.h"
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2015-09-01 17:09:36 +02:00
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#include "timelineitemsrenderpass.h"
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2014-12-12 12:26:14 +01:00
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#include <QtMath>
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2014-11-18 18:32:43 +01:00
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#include <QSGSimpleRectNode>
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2014-12-09 11:01:23 +01:00
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namespace Timeline {
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2014-11-18 18:32:43 +01:00
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2015-09-01 17:09:36 +02:00
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QSGGeometryNode *createSelectionNode(QSGMaterial *material)
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{
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QSGGeometryNode *selectionNode = new QSGGeometryNode;
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selectionNode->setMaterial(material);
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selectionNode->setFlag(QSGNode::OwnsMaterial, false);
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QSGGeometry *geometry = new QSGGeometry(OpaqueColoredPoint2DWithSize::attributes(), 4);
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geometry->setDrawingMode(GL_TRIANGLE_STRIP);
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OpaqueColoredPoint2DWithSize *v = OpaqueColoredPoint2DWithSize::fromVertexData(geometry);
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for (int i = 0; i < 4; ++i)
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v[i].set(0, 0, 0, 0, 0, 0, 0, 0);
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selectionNode->setGeometry(geometry);
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selectionNode->setFlag(QSGNode::OwnsGeometry, true);
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selectionNode->setFlag(QSGNode::OwnedByParent, false);
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2014-11-18 18:32:43 +01:00
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return selectionNode;
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}
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2015-04-14 13:23:37 +02:00
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class TimelineSelectionRenderPassState : public TimelineRenderPass::State {
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public:
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TimelineSelectionRenderPassState();
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~TimelineSelectionRenderPassState();
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2014-12-09 12:44:23 +01:00
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QSGNode *expandedOverlay() const { return m_expandedOverlay; }
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QSGNode *collapsedOverlay() const { return m_collapsedOverlay; }
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TimelineItemsMaterial *material() { return &m_material; }
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private:
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QSGNode *m_expandedOverlay;
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QSGNode *m_collapsedOverlay;
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TimelineItemsMaterial m_material;
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};
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2014-12-09 14:18:05 +01:00
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TimelineRenderPass::State *TimelineSelectionRenderPass::update(
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const TimelineAbstractRenderer *renderer, const TimelineRenderState *parentState,
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State *oldState, int firstIndex, int lastIndex, bool stateChanged, qreal spacing) const
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{
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Q_UNUSED(stateChanged);
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2014-12-10 14:11:09 +01:00
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const TimelineModel *model = renderer->model();
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if (!model || model->isEmpty())
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return oldState;
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TimelineSelectionRenderPassState *state;
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if (oldState == 0)
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state = new TimelineSelectionRenderPassState;
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else
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state = static_cast<TimelineSelectionRenderPassState *>(oldState);
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int selectedItem = renderer->selectedItem();
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QSGGeometryNode *node = static_cast<QSGGeometryNode *>(model->expanded() ?
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state->expandedOverlay() :
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state->collapsedOverlay());
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2014-11-18 18:32:43 +01:00
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if (selectedItem != -1 && selectedItem >= firstIndex && selectedItem < lastIndex) {
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qreal top = 0;
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qreal height = 0;
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if (model->expanded()) {
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int row = model->expandedRow(selectedItem);
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int rowHeight = model->expandedRowHeight(row);
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height = rowHeight * model->relativeHeight(selectedItem);
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top = model->expandedRowOffset(row) - height + rowHeight;
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} else {
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int row = model->collapsedRow(selectedItem);
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height = TimelineModel::defaultRowHeight() * model->relativeHeight(selectedItem);
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top = TimelineModel::defaultRowHeight() * (row + 1) - height;
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}
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qreal left = qMax(model->startTime(selectedItem) - parentState->start(), (qint64)0);
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qreal right = qMin(parentState->end() - parentState->start(),
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model->endTime(selectedItem) - parentState->start());
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// Construct from upper left and lower right for better precision. When constructing from
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// left and width the error on the left border is inherited by the right border. Like this
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// they're independent.
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2015-09-01 17:09:36 +02:00
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QRectF position(QPointF(left * parentState->scale(), top),
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2015-02-25 17:20:00 +01:00
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QPointF(right * parentState->scale(), top + height));
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2014-11-18 18:32:43 +01:00
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QColor itemColor = model->color(selectedItem);
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uchar red = itemColor.red();
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uchar green = itemColor.green();
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uchar blue = itemColor.blue();
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int selectionId = model->selectionId(selectedItem);
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OpaqueColoredPoint2DWithSize *v = OpaqueColoredPoint2DWithSize::fromVertexData(
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node->geometry());
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v[0].set(position.left(), position.bottom(), -position.width(), -position.height(),
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selectionId, red, green, blue);
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v[1].set(position.right(), position.bottom(), position.width(), -position.height(),
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selectionId, red, green, blue);
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v[2].set(position.left(), position.top(), -position.width(), position.height(),
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selectionId, red, green, blue);
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v[3].set(position.right(), position.top(), position.width(), position.height(),
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selectionId, red, green, blue);
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state->material()->setSelectionColor(renderer->selectionLocked() ? QColor(96,0,255) :
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Qt::blue);
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state->material()->setSelectedItem(selectionId);
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state->material()->setScale(QVector2D(spacing / parentState->scale(), 1));
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node->markDirty(QSGNode::DirtyMaterial | QSGNode::DirtyGeometry);
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} else {
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OpaqueColoredPoint2DWithSize *v = OpaqueColoredPoint2DWithSize::fromVertexData(
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node->geometry());
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for (int i = 0; i < 4; ++i)
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v[i].set(0, 0, 0, 0, 0, 0, 0, 0);
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node->markDirty(QSGNode::DirtyGeometry);
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}
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return state;
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}
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const TimelineSelectionRenderPass *TimelineSelectionRenderPass::instance()
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{
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static const TimelineSelectionRenderPass pass;
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return &pass;
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}
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TimelineSelectionRenderPass::TimelineSelectionRenderPass()
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{
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}
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2015-04-14 13:23:37 +02:00
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TimelineSelectionRenderPassState::TimelineSelectionRenderPassState() :
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m_expandedOverlay(0), m_collapsedOverlay(0)
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{
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m_expandedOverlay = createSelectionNode(&m_material);
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m_collapsedOverlay = createSelectionNode(&m_material);
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2015-04-14 13:23:37 +02:00
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}
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TimelineSelectionRenderPassState::~TimelineSelectionRenderPassState()
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{
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delete m_collapsedOverlay;
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delete m_expandedOverlay;
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}
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2014-12-09 11:01:23 +01:00
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} // namespace Timeline
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