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qt-creator/share/qtcreator/qml/qmlpuppet/instances/behaviornodeinstance.cpp

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/**************************************************************************
**
** This file is part of Qt Creator
**
** Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies).
**
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** Contact: Nokia Corporation (info@qt.nokia.com)
**
**
** GNU Lesser General Public License Usage
**
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** This file may be used under the terms of the GNU Lesser General Public
** License version 2.1 as published by the Free Software Foundation and
** appearing in the file LICENSE.LGPL included in the packaging of this file.
** Please review the following information to ensure the GNU Lesser General
** Public License version 2.1 requirements will be met:
** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
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** rights. These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
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** Other Usage
**
** Alternatively, this file may be used in accordance with the terms and
** conditions contained in a signed written agreement between you and Nokia.
**
** If you have questions regarding the use of this file, please contact
** Nokia at info@qt.nokia.com.
**
**************************************************************************/
#include "behaviornodeinstance.h"
#include <private/qdeclarativebehavior_p.h>
namespace QmlDesigner {
namespace Internal {
BehaviorNodeInstance::BehaviorNodeInstance(QObject *object)
: ObjectNodeInstance(object),
m_isEnabled(true)
{
}
BehaviorNodeInstance::Pointer BehaviorNodeInstance::create(QObject *object)
{
QDeclarativeBehavior* behavior = qobject_cast<QDeclarativeBehavior*>(object);
Q_ASSERT(behavior);
Pointer instance(new BehaviorNodeInstance(behavior));
instance->populateResetValueHash();
behavior->setEnabled(false);
return instance;
}
void BehaviorNodeInstance::setPropertyVariant(const QString &name, const QVariant &value)
{
if (name == "enabled")
return;
ObjectNodeInstance::setPropertyVariant(name, value);
}
void BehaviorNodeInstance::setPropertyBinding(const QString &name, const QString &expression)
{
if (name == "enabled")
return;
ObjectNodeInstance::setPropertyBinding(name, expression);
}
QVariant BehaviorNodeInstance::property(const QString &name) const
{
if (name == "enabled")
return QVariant::fromValue(m_isEnabled);
return ObjectNodeInstance::property(name);
}
void BehaviorNodeInstance::resetProperty(const QString &name)
{
if (name == "enabled")
m_isEnabled = true;
ObjectNodeInstance::resetProperty(name);
}
} // namespace Internal
} // namespace QmlDesigner