Revert "ProjectExplorer: Simplify node creation"

It breaks the project tree, at least for Qt Creator CMake project.

This reverts commit d1284570d6.

Change-Id: Ic5fe14cd4da476ca421551968e67fb8688433bbf
Reviewed-by: Marcus Tillmanns <marcus.tillmanns@qt.io>
Reviewed-by: hjk <hjk@qt.io>
This commit is contained in:
Orgad Shaneh
2022-10-18 23:57:43 +03:00
committed by Orgad Shaneh
parent d85dd1962b
commit 0dd8d64060

View File

@@ -39,24 +39,37 @@ static FolderNode *recursiveFindOrCreateFolderNode(FolderNode *folder,
const FilePath &overrideBaseDir,
const FolderNode::FolderNodeFactory &factory)
{
QList<FilePath> paths;
const Utils::FilePath basePath = overrideBaseDir.isEmpty() ? folder->filePath()
: overrideBaseDir;
Utils::FilePath path = basePath.isEmpty() ? directory : basePath.relativeChildPath(directory);
Utils::FilePath path = overrideBaseDir.isEmpty() ? folder->filePath() : overrideBaseDir;
while (!path.isEmpty()) {
paths.append(path);
path = path.parentDir();
Utils::FilePath directoryWithoutPrefix;
bool isRelative = false;
if (path.isEmpty() || path.isRootPath()) {
directoryWithoutPrefix = directory;
isRelative = false;
} else {
if (directory.isChildOf(path) || directory == path) {
isRelative = true;
directoryWithoutPrefix = directory.relativeChildPath(path);
} else {
isRelative = false;
path.clear();
directoryWithoutPrefix = directory;
}
}
std::reverse(std::begin(paths), std::end(paths));
QStringList parts = directoryWithoutPrefix.path().split('/', Qt::SkipEmptyParts);
if (directory.osType() != OsTypeWindows && !isRelative && !parts.isEmpty())
parts[0].prepend('/');
FolderNode *parent = folder;
for (const auto &currentPath : paths) {
FolderNode *next = parent->folderNode(currentPath);
ProjectExplorer::FolderNode *parent = folder;
for (const QString &part : std::as_const(parts)) {
path = path.pathAppended(part);
// Find folder in subFolders
FolderNode *next = parent->folderNode(path);
if (!next) {
// No FolderNode yet, so create it
auto tmp = factory(currentPath);
tmp->setDisplayName(currentPath.fileName());
auto tmp = factory(path);
tmp->setDisplayName(part);
next = tmp.get();
parent->addNode(std::move(tmp));
}