Doc: Describe all View menu commands

- Add Curve Editor and Transition Editor to list of Design mode views
- Describe Toggle States menu item

Task-number: QDS-2744
Change-Id: Ib83d7f4d6ccdb8af0ee66af8d5a4f5be40394591
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
This commit is contained in:
Leena Miettinen
2020-12-07 17:56:35 +01:00
parent c422962709
commit 10132574a7
2 changed files with 17 additions and 1 deletions

View File

@@ -80,7 +80,7 @@
\uicontrol {Text Editor}. For more information, see
\l {Specifying Item Properties}.
\li \uicontrol Connections (5) enables you to create connections
\li \uicontrol {Connection View} (5) enables you to create connections
between objects, signals, and object properties. For more
information, see \l{Adding Connections}.
@@ -99,10 +99,20 @@
the UI controls, their properties and behavior and the available
actions. For more information, see \l{Adding States}.
\li \uicontrol {Transition Editor} enables you to make movement between
states smooth by animating the changes between states. For more
information, see \l{Animating Transitions Between States}.
\li \uicontrol Timeline (7) provides a timeline and keyframe based
editor that enables you to animate the properties of UI components.
For more information, see \l{Creating Animations}.
\li \uicontrol {Curve Editor} enables you to view and modify the whole
animation curve by inserting keyframes to the curve and dragging
them and the point handlers to modify the curve. You can modify the
appearance of the curve in the style editor. For more information,
see \l {Editing Animation Curves}.
\endlist
You can move the views anywhere on the screen and save them as

View File

@@ -63,6 +63,12 @@
\section1 Creating States
To open the \uicontrol States view, select \uicontrol View >
\uicontrol Views > \uicontrol States. To collapse or expand
the open view, select \uicontrol {Toggle States} or press
\key {Ctr+Alt+S}. You can also right-click the view and select
\uicontrol Collapse or \uicontrol Expand.
The \uicontrol States view displays the different \l{State}{states}
of a UI, beginning with a \e {base state}.