CMake: Add LD_LIBRARY support

Extract all the information necessary for the "Add build library search path
to LD_LIBRARY_PATH" from fileapi and enable the relevant UI in the
desktop run configuration.

This allows to remove a workaround introduced for QTCREATORBUG-19354.

Note that this is only supported by fileapi at this time.

Task-number: QTCREATORBUG-23464
Change-Id: I390d26ed8cd559bd7ff8c2701cd3b1cb8e764339
Reviewed-by: Cristian Adam <cristian.adam@qt.io>
This commit is contained in:
Tobias Hunger
2020-01-21 14:00:56 +01:00
parent 5a05c78647
commit 2da7d205d4
4 changed files with 50 additions and 17 deletions

View File

@@ -538,6 +538,14 @@ CMakeBuildConfiguration *CMakeBuildSystem::cmakeBuildConfiguration() const
return m_buildConfiguration;
}
static Utils::FilePaths librarySearchPaths(const CMakeBuildSystem *bs, const QString &buildKey)
{
const CMakeBuildTarget cmakeBuildTarget
= Utils::findOrDefault(bs->buildTargets(), Utils::equal(&CMakeBuildTarget::title, buildKey));
return cmakeBuildTarget.libraryDirectories;
}
const QList<BuildTargetInfo> CMakeBuildSystem::appTargets() const
{
QList<BuildTargetInfo> appTargetList;
@@ -548,20 +556,21 @@ const QList<BuildTargetInfo> CMakeBuildSystem::appTargets() const
continue;
if (ct.targetType == ExecutableType || (forAndroid && ct.targetType == DynamicLibraryType)) {
const QString buildKey = ct.title;
BuildTargetInfo bti;
bti.displayName = ct.title;
bti.targetFilePath = ct.executable;
bti.projectFilePath = ct.sourceDirectory.stringAppended("/");
bti.workingDirectory = ct.workingDirectory;
bti.buildKey = ct.title;
bti.buildKey = buildKey;
bti.usesTerminal = !ct.linksToQtGui;
// Workaround for QTCREATORBUG-19354:
bti.runEnvModifier = [this](Environment &env, bool) {
if (HostOsInfo::isWindowsHost()) {
const Kit *k = target()->kit();
if (const QtSupport::BaseQtVersion *qt = QtSupport::QtKitAspect::qtVersion(k))
env.prependOrSetPath(qt->binPath().toString());
bti.runEnvModifier = [this, buildKey](Environment &env, bool enabled) {
if (enabled) {
const Utils::FilePaths paths = librarySearchPaths(this, buildKey);
env.prependOrSetLibrarySearchPaths(Utils::transform(paths, &FilePath::toString));
}
};

View File

@@ -57,6 +57,7 @@ public:
Utils::FilePath workingDirectory;
Utils::FilePath sourceDirectory;
Utils::FilePath makeCommand;
Utils::FilePaths libraryDirectories;
Backtrace backtrace;

View File

@@ -147,6 +147,7 @@ PreprocessedData preprocess(FileApiData &data,
// Simplify to only one configuration:
result.codemodel = extractConfiguration(data.codemodel, errorMessage);
if (!errorMessage.isEmpty()) {
return result;
}
@@ -208,6 +209,8 @@ QList<CMakeBuildTarget> generateBuildTargets(const PreprocessedData &input,
const QList<CMakeBuildTarget> result = transform<QList>(
input.targetDetails, [&sourceDir, &buildDir](const TargetDetails &t) -> CMakeBuildTarget {
const auto currentBuildDir = QDir(buildDir.absoluteFilePath(t.buildDir.toString()));
CMakeBuildTarget ct;
ct.title = t.name;
ct.executable = t.artifacts.isEmpty()
@@ -226,9 +229,9 @@ QList<CMakeBuildTarget> generateBuildTargets(const PreprocessedData &input,
else
type = UtilityType;
ct.targetType = type;
ct.workingDirectory = ct.executable.isEmpty() ? FilePath::fromString(
buildDir.absoluteFilePath(t.buildDir.toString()))
: ct.executable.parentDir();
ct.workingDirectory = ct.executable.isEmpty()
? FilePath::fromString(currentBuildDir.absolutePath())
: ct.executable.parentDir();
ct.sourceDirectory = FilePath::fromString(
QDir::cleanPath(sourceDir.absoluteFilePath(t.sourceDir.toString())));
@@ -258,15 +261,38 @@ QList<CMakeBuildTarget> generateBuildTargets(const PreprocessedData &input,
}
// Is this a terminal application?
Utils::FilePaths librarySeachPaths;
if (ct.targetType == ExecutableType && t.link && t.link.value().language == "CXX") {
for (const FragmentInfo &f : t.link.value().fragments) {
if (f.role != "libraries")
continue;
if (f.fragment.contains("QtGui") || f.fragment.contains("Qt5Gui")
|| f.fragment.contains("Qt6Gui"))
ct.linksToQtGui = true;
FilePath tmp;
// Some projects abuse linking to libraries to pass random flags to the linker!
if (f.role != "flags"
&& !(f.fragment.startsWith("-") || f.fragment.contains(" -"))) {
tmp = FilePath::fromString(currentBuildDir.absoluteFilePath(
QDir::fromNativeSeparators(f.fragment)));
}
if (f.role == "libraries") {
tmp = tmp.parentDir();
if (f.fragment.contains("QtGui") || f.fragment.contains("Qt5Gui")
|| f.fragment.contains("Qt6Gui"))
ct.linksToQtGui = true;
}
if (!tmp.isEmpty()) {
librarySeachPaths.append(tmp);
// Libraries often have their import libs in ../lib and the
// actual dll files in ../bin on windows. Qt is one example of that.
if (tmp.fileName() == "lib" && HostOsInfo::isWindowsHost()) {
const FilePath path = tmp.parentDir().pathAppended("bin");
librarySeachPaths.append(path);
}
}
}
}
ct.libraryDirectories = filteredUnique(librarySeachPaths);
return ct;
});

View File

@@ -80,9 +80,6 @@ DesktopRunConfiguration::DesktopRunConfiguration(Target *target, Core::Id id, Ki
setUpdater([this] { updateTargetInformation(); });
if (m_kind == CMake)
libAspect->setVisible(false);
connect(target, &Target::buildSystemUpdated, this, &RunConfiguration::update);
}