CMake: Add LD_LIBRARY support

Extract all the information necessary for the "Add build library search path
to LD_LIBRARY_PATH" from fileapi and enable the relevant UI in the
desktop run configuration.

This allows to remove a workaround introduced for QTCREATORBUG-19354.

Note that this is only supported by fileapi at this time.

Task-number: QTCREATORBUG-23464
Change-Id: I390d26ed8cd559bd7ff8c2701cd3b1cb8e764339
Reviewed-by: Cristian Adam <cristian.adam@qt.io>
This commit is contained in:
Tobias Hunger
2020-01-21 14:00:56 +01:00
parent 5a05c78647
commit 2da7d205d4
4 changed files with 50 additions and 17 deletions

View File

@@ -538,6 +538,14 @@ CMakeBuildConfiguration *CMakeBuildSystem::cmakeBuildConfiguration() const
return m_buildConfiguration;
}
static Utils::FilePaths librarySearchPaths(const CMakeBuildSystem *bs, const QString &buildKey)
{
const CMakeBuildTarget cmakeBuildTarget
= Utils::findOrDefault(bs->buildTargets(), Utils::equal(&CMakeBuildTarget::title, buildKey));
return cmakeBuildTarget.libraryDirectories;
}
const QList<BuildTargetInfo> CMakeBuildSystem::appTargets() const
{
QList<BuildTargetInfo> appTargetList;
@@ -548,20 +556,21 @@ const QList<BuildTargetInfo> CMakeBuildSystem::appTargets() const
continue;
if (ct.targetType == ExecutableType || (forAndroid && ct.targetType == DynamicLibraryType)) {
const QString buildKey = ct.title;
BuildTargetInfo bti;
bti.displayName = ct.title;
bti.targetFilePath = ct.executable;
bti.projectFilePath = ct.sourceDirectory.stringAppended("/");
bti.workingDirectory = ct.workingDirectory;
bti.buildKey = ct.title;
bti.buildKey = buildKey;
bti.usesTerminal = !ct.linksToQtGui;
// Workaround for QTCREATORBUG-19354:
bti.runEnvModifier = [this](Environment &env, bool) {
if (HostOsInfo::isWindowsHost()) {
const Kit *k = target()->kit();
if (const QtSupport::BaseQtVersion *qt = QtSupport::QtKitAspect::qtVersion(k))
env.prependOrSetPath(qt->binPath().toString());
bti.runEnvModifier = [this, buildKey](Environment &env, bool enabled) {
if (enabled) {
const Utils::FilePaths paths = librarySearchPaths(this, buildKey);
env.prependOrSetLibrarySearchPaths(Utils::transform(paths, &FilePath::toString));
}
};