forked from qt-creator/qt-creator
QmlDesigner: Add handles to light gizmo for adjusting area light
Change-Id: Ic12bd6f5ec8800d7a42064247eecbb742ebea40c Fixes: QDS-2040 Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
This commit is contained in:
85
share/qtcreator/qml/qmlpuppet/mockfiles/AreaLightHandle.qml
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85
share/qtcreator/qml/qmlpuppet/mockfiles/AreaLightHandle.qml
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/****************************************************************************
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**
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** Copyright (C) 2020 The Qt Company Ltd.
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** Contact: https://www.qt.io/licensing/
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**
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** This file is part of Qt Creator.
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**
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** and conditions see https://www.qt.io/terms-conditions. For further
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** information use the contact form at https://www.qt.io/contact-us.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU
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** General Public License version 3 as published by the Free Software
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** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
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** included in the packaging of this file. Please review the following
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** information to ensure the GNU General Public License requirements will
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** be met: https://www.gnu.org/licenses/gpl-3.0.html.
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**
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****************************************************************************/
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import QtQuick 2.0
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import QtQuick3D 1.15
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DirectionalDraggable {
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id: handleRoot
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property string currentLabel
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property point currentMousePos
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property string propName
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property real propValue: 0
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property real newValue: 0
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property real baseScale: 5
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scale: autoScaler.getScale(Qt.vector3d(baseScale, baseScale, baseScale))
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length: 3
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offset: -1.5
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Model {
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id: handle
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source: "#Sphere"
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materials: [ handleRoot.material ]
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scale: Qt.vector3d(0.02, 0.02, 0.02)
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}
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AutoScaleHelper {
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id: autoScaler
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active: handleRoot.active
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view3D: handleRoot.view3D
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}
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property real _startValue
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property real _startScale
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signal valueCommit()
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signal valueChange()
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function updateValue(relativeDistance, screenPos)
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{
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handleRoot.newValue = Math.round(Math.min(999999, Math.max(0, _startValue + (relativeDistance * _startScale))));
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var l = Qt.locale();
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handleRoot.currentLabel = propName + qsTr(": ") + Number(newValue).toLocaleString(l, 'f', 0);
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handleRoot.currentMousePos = screenPos;
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}
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onPressed: {
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_startScale = autoScaler.relativeScale * baseScale;
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_startValue = propValue;
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updateValue(0, screenPos);
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}
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onDragged: {
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updateValue(relativeDistance, screenPos);
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handleRoot.valueChange();
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}
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onReleased: {
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updateValue(relativeDistance, screenPos);
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handleRoot.valueCommit();
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}
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}
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@@ -59,6 +59,9 @@ Node {
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|| spotLightHandle.dragging
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|| spotLightInnerHandle.dragging
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|| spotLightFadeHandle.dragging
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|| areaHeightHandle.dragging
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|| areaWidthHandle.dragging
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property point currentMousePos
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property string currentLabel
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@@ -200,16 +203,64 @@ Node {
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}
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}
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LightModel {
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id: areaModel
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geometryName: "Edit 3D AreaLight"
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geometryType: LightGeometry.Area
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material: lightMaterial
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Node {
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id: areaParts
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visible: lightGizmo.targetNode instanceof AreaLight
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scale: visible ? Qt.vector3d(lightGizmo.targetNode.width / 2,
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lightGizmo.targetNode.height / 2, 1)
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.times(lightGizmo.targetNode.scale)
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: Qt.vector3d(1, 1, 1)
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LightModel {
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id: areaModel
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geometryName: "Edit 3D AreaLight"
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geometryType: LightGeometry.Area
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material: lightMaterial
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scale: areaParts.visible ? Qt.vector3d(lightGizmo.targetNode.width / 2,
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lightGizmo.targetNode.height / 2, 1)
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.times(lightGizmo.targetNode.scale)
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: Qt.vector3d(1, 1, 1)
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}
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AreaLightHandle {
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id: areaWidthHandle
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view3D: lightGizmo.view3D
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color: (hovering || dragging) ? Qt.rgba(1, 1, 1, 1) : lightGizmo.color
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position: lightGizmo.targetNode instanceof AreaLight ? Qt.vector3d(-areaModel.scale.x, 0, 0)
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: Qt.vector3d(0, 0, 0)
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eulerRotation: Qt.vector3d(0, 0, 90)
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targetNode: lightGizmo.targetNode instanceof AreaLight ? lightGizmo.targetNode : null
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active: lightGizmo.targetNode instanceof AreaLight
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dragHelper: lightGizmo.dragHelper
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propName: "width"
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propValue: lightGizmo.targetNode instanceof AreaLight ? targetNode.width : 0
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onNewValueChanged: targetNode.width = newValue
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onCurrentMousePosChanged: {
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lightGizmo.currentMousePos = currentMousePos;
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lightGizmo.currentLabel = currentLabel;
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}
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onValueChange: lightGizmo.propertyValueChange(propName)
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onValueCommit: lightGizmo.propertyValueCommit(propName)
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}
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AreaLightHandle {
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id: areaHeightHandle
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view3D: lightGizmo.view3D
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color: (hovering || dragging) ? Qt.rgba(1, 1, 1, 1) : lightGizmo.color
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position: lightGizmo.targetNode instanceof AreaLight ? Qt.vector3d(0, -areaModel.scale.y, 0)
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: Qt.vector3d(0, 0, 0)
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eulerRotation: Qt.vector3d(0, 0, 180)
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targetNode: lightGizmo.targetNode instanceof AreaLight ? lightGizmo.targetNode : null
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active: lightGizmo.targetNode instanceof AreaLight
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dragHelper: lightGizmo.dragHelper
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propName: "height"
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propValue: lightGizmo.targetNode instanceof AreaLight ? targetNode.height : 0
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onNewValueChanged: targetNode.height = newValue
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onCurrentMousePosChanged: {
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lightGizmo.currentMousePos = currentMousePos;
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lightGizmo.currentLabel = currentLabel;
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}
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onValueChange: lightGizmo.propertyValueChange(propName)
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onValueCommit: lightGizmo.propertyValueCommit(propName)
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}
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}
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LightModel {
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@@ -18,8 +18,10 @@
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<file>mockfiles/LightModel.qml</file>
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<file>mockfiles/LightIconGizmo.qml</file>
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<file>mockfiles/LightGizmo.qml</file>
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<file>mockfiles/SpotLightHandle.qml</file>
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<file>mockfiles/AdjustableArrow.qml</file>
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<file>mockfiles/FadeHandle.qml</file>
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<file>mockfiles/AreaLightHandle.qml</file>
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<file>mockfiles/SpotLightHandle.qml</file>
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<file>mockfiles/IconGizmo.qml</file>
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<file>mockfiles/Overlay2D.qml</file>
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<file>mockfiles/HelperGrid.qml</file>
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@@ -53,6 +55,5 @@
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<file>mockfiles/images/point@2x.png</file>
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<file>mockfiles/images/spot.png</file>
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<file>mockfiles/images/spot@2x.png</file>
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<file>mockfiles/FadeHandle.qml</file>
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</qresource>
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</RCC>
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