QmlDesigner: Add support any pickable node with 3d view context menu

Previously only 3D models could be picked for context menu target.
Now any node that can be resolved from a point at 3D edit view can be
picked.

Fixes: QDS-7518
Change-Id: Id4a30d96744c42907d45688493776bdff35b934e
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
This commit is contained in:
Miikka Heikkinen
2022-09-06 15:10:53 +03:00
parent a9576256b8
commit 3485d97755
16 changed files with 105 additions and 38 deletions

View File

@@ -40,7 +40,7 @@ public:
ActiveSceneChanged,
RenderModelNodePreviewImage,
Import3DSupport,
ModelAtPos,
NodeAtPos,
None };
PuppetToCreatorCommand(Type type, const QVariant &data);

View File

@@ -60,7 +60,7 @@ public:
SelectGridColor,
ResetBackgroundColor,
SyncBackgroundColor,
GetModelAtPos
GetNodeAtPos
};
View3DActionCommand(Type type, const QVariant &value);

View File

@@ -547,6 +547,19 @@ Item {
}
}
function gizmoAt(x, y)
{
for (var i = 0; i < lightIconGizmos.length; ++i) {
if (lightIconGizmos[i].visible && lightIconGizmos[i].hasPoint(x, y))
return lightIconGizmos[i].targetNode;
}
for (var i = 0; i < cameraGizmos.length; ++i) {
if (cameraGizmos[i].visible && cameraGizmos[i].hasPoint(x, y))
return cameraGizmos[i].targetNode;
}
return null;
}
Component.onCompleted: {
createEditView();
selectObjects([]);

View File

@@ -52,6 +52,17 @@ Item {
signal clicked(Node node, bool multi)
function hasPoint(x, y)
{
if (!view3D || !targetNode)
return false;
var point = view3D.mapToItem(iconMouseArea, x, y);
return point.x >= iconMouseArea.x && (point.x <= iconMouseArea.x + iconMouseArea.width)
&& point.y >= iconMouseArea.y && (point.y <= iconMouseArea.y + iconMouseArea.height);
}
onSelectedChanged: {
if (selected)
hasMouse = false;

View File

@@ -670,6 +670,23 @@ Item {
}
}
function gizmoAt(x, y)
{
for (var i = 0; i < lightIconGizmos.length; ++i) {
if (lightIconGizmos[i].visible && lightIconGizmos[i].hasPoint(x, y))
return lightIconGizmos[i].targetNode;
}
for (var i = 0; i < cameraGizmos.length; ++i) {
if (cameraGizmos[i].visible && cameraGizmos[i].hasPoint(x, y))
return cameraGizmos[i].targetNode;
}
for (var i = 0; i < particleSystemIconGizmos.length; ++i) {
if (particleSystemIconGizmos[i].visible && particleSystemIconGizmos[i].hasPoint(x, y))
return particleSystemIconGizmos[i].targetNode;
}
return null;
}
Component.onCompleted: {
createEditView();
selectObjects([]);

View File

@@ -53,6 +53,17 @@ Item {
signal clicked(Node node, bool multi)
function hasPoint(x, y)
{
if (!view3D || !targetNode)
return false;
var point = view3D.mapToItem(iconMouseArea, x, y);
return point.x >= iconMouseArea.x && (point.x <= iconMouseArea.x + iconMouseArea.width)
&& point.y >= iconMouseArea.y && (point.y <= iconMouseArea.y + iconMouseArea.height);
}
onSelectedChanged: {
if (selected)
hasMouse = false;

View File

@@ -294,7 +294,7 @@ void Qt5InformationNodeInstanceServer::handleInputEvents()
// Context menu requested
if (command.button() == Qt::RightButton && command.modifiers() == Qt::NoModifier)
getModelAtPos(command.pos());
getNodeAtPos(command.pos());
}
}
@@ -409,7 +409,7 @@ void Qt5InformationNodeInstanceServer::removeRotationBlocks(const QVector<qint32
#endif
}
void Qt5InformationNodeInstanceServer::getModelAtPos(const QPointF &pos)
void Qt5InformationNodeInstanceServer::getNodeAtPos(const QPointF &pos)
{
#ifdef QUICK3D_MODULE
// pick a Quick3DModel at view position
@@ -421,13 +421,25 @@ void Qt5InformationNodeInstanceServer::getModelAtPos(const QPointF &pos)
QObject *obj = qvariant_cast<QObject *>(editViewProp.read());
QQuick3DViewport *editView = qobject_cast<QQuick3DViewport *>(obj);
QQuick3DModel *hitModel = helper->pickViewAt(editView, pos.x(), pos.y()).objectHit();
// Non-model nodes with icon gizmos are also valid results
QVariant gizmoVar;
QMetaObject::invokeMethod(m_editView3DData.rootItem, "gizmoAt", Qt::DirectConnection,
Q_RETURN_ARG(QVariant, gizmoVar),
Q_ARG(QVariant, pos.x()),
Q_ARG(QVariant, pos.y()));
QObject *gizmoObj = qvariant_cast<QObject *>(gizmoVar);
QVariant instance = -1;
// filter out picks of models created dynamically or inside components
QQuick3DModel *resolvedPick = qobject_cast<QQuick3DModel *>(helper->resolvePick(hitModel));
if (gizmoObj && hasInstanceForObject(gizmoObj)) {
instance = instanceForObject(gizmoObj).instanceId();
} else {
QQuick3DModel *hitModel = helper->pickViewAt(editView, pos.x(), pos.y()).objectHit();
QObject *resolvedPick = helper->resolvePick(hitModel);
if (hasInstanceForObject(resolvedPick))
instance = instanceForObject(resolvedPick).instanceId();
}
QVariant instance = resolvedPick ? instanceForObject(resolvedPick).instanceId() : -1;
nodeInstanceClient()->handlePuppetToCreatorCommand({PuppetToCreatorCommand::ModelAtPos, instance});
nodeInstanceClient()->handlePuppetToCreatorCommand({PuppetToCreatorCommand::NodeAtPos, instance});
#else
Q_UNUSED(pos)
#endif
@@ -2426,8 +2438,8 @@ void Qt5InformationNodeInstanceServer::view3DAction(const View3DActionCommand &c
break;
#endif
#ifdef QUICK3D_MODULE
case View3DActionCommand::GetModelAtPos: {
getModelAtPos(command.value().toPointF());
case View3DActionCommand::GetNodeAtPos: {
getNodeAtPos(command.value().toPointF());
return;
}
#endif

View File

@@ -148,7 +148,7 @@ private:
void updateMaterialPreviewData(const QVector<PropertyValueContainer> &valueChanges);
void updateRotationBlocks(const QVector<PropertyValueContainer> &valueChanges);
void removeRotationBlocks(const QVector<qint32> &instanceIds);
void getModelAtPos(const QPointF &pos);
void getNodeAtPos(const QPointF &pos);
void createAuxiliaryQuickView(const QUrl &url, RenderViewData &viewData);
#ifdef QUICK3D_PARTICLES_MODULE

View File

@@ -290,28 +290,29 @@ void Edit3DView::customNotification(const AbstractView *view, const QString &ide
}
/**
* @brief get model at position from puppet process
* @brief Get node at position from puppet process
*
* Response from puppet process for the model at requested position
*
* @param modelNode 3D model picked at the requested position, invalid node if no model exists
* @param modelNode Node picked at the requested position or invalid node if nothing could be picked
*/
void Edit3DView::modelAtPosReady(const ModelNode &modelNode)
void Edit3DView::nodeAtPosReady(const ModelNode &modelNode)
{
if (m_modelAtPosReqType == ModelAtPosReqType::ContextMenu) {
if (m_nodeAtPosReqType == NodeAtPosReqType::ContextMenu) {
// Make sure right-clicked item is selected. Due to a bug in puppet side right-clicking an item
// while the context-menu is shown doesn't select the item.
if (modelNode.isValid() && !modelNode.isSelected())
setSelectedModelNode(modelNode);
m_edit3DWidget->showContextMenu(m_contextMenuPos, modelNode);
} else if (m_modelAtPosReqType == ModelAtPosReqType::MaterialDrop) {
if (m_droppedMaterial.isValid() && modelNode.isValid()) {
} else if (m_nodeAtPosReqType == NodeAtPosReqType::MaterialDrop) {
if (m_droppedMaterial.isValid() && modelNode.isValid()
&& modelNode.isSubclassOf("QtQuick3D.Model")) {
executeInTransaction(__FUNCTION__, [&] {
assignMaterialTo3dModel(modelNode, m_droppedMaterial);
});
}
}
m_modelAtPosReqType = ModelAtPosReqType::None;
m_nodeAtPosReqType = NodeAtPosReqType::None;
}
void Edit3DView::sendInputEvent(QInputEvent *e) const
@@ -697,18 +698,18 @@ void Edit3DView::addQuick3DImport()
}
// This method is called upon right-clicking the view to prepare for context-menu creation. The actual
// context menu is created when modelAtPosReady() is received from puppet
// context menu is created when nodeAtPosReady() is received from puppet
void Edit3DView::startContextMenu(const QPoint &pos)
{
m_contextMenuPos = pos;
m_modelAtPosReqType = ModelAtPosReqType::ContextMenu;
m_nodeAtPosReqType = NodeAtPosReqType::ContextMenu;
}
void Edit3DView::dropMaterial(const ModelNode &matNode, const QPointF &pos)
{
m_modelAtPosReqType = ModelAtPosReqType::MaterialDrop;
m_nodeAtPosReqType = NodeAtPosReqType::MaterialDrop;
m_droppedMaterial = matNode;
QmlDesignerPlugin::instance()->viewManager().nodeInstanceView()->view3DAction({View3DActionCommand::GetModelAtPos, pos});
QmlDesignerPlugin::instance()->viewManager().nodeInstanceView()->view3DAction({View3DActionCommand::GetNodeAtPos, pos});
}
} // namespace QmlDesigner

View File

@@ -63,7 +63,7 @@ public:
void modelAboutToBeDetached(Model *model) override;
void importsChanged(const QList<Import> &addedImports, const QList<Import> &removedImports) override;
void customNotification(const AbstractView *view, const QString &identifier, const QList<ModelNode> &nodeList, const QList<QVariant> &data) override;
void modelAtPosReady(const ModelNode &modelNode) override;
void nodeAtPosReady(const ModelNode &modelNode) override;
void sendInputEvent(QInputEvent *e) const;
void edit3DViewResized(const QSize &size) const;
@@ -85,7 +85,7 @@ private slots:
void onEntriesChanged();
private:
enum class ModelAtPosReqType {
enum class NodeAtPosReqType {
MaterialDrop,
ContextMenu,
None
@@ -130,7 +130,7 @@ private:
int particlemode;
ModelCache<QImage> m_canvasCache;
ModelNode m_droppedMaterial;
ModelAtPosReqType m_modelAtPosReqType;
NodeAtPosReqType m_nodeAtPosReqType;
QPoint m_contextMenuPos;
QTimer m_compressionTimer;
};

View File

@@ -300,8 +300,10 @@ void Edit3DWidget::showContextMenu(const QPoint &pos, const ModelNode &modelNode
{
m_contextMenuTarget = modelNode;
m_editMaterialAction->setEnabled(modelNode.isValid());
m_deleteAction->setEnabled(modelNode.isValid());
const bool isValid = modelNode.isValid();
const bool isModel = isValid && modelNode.isSubclassOf("QtQuick3D.Model");
m_editMaterialAction->setEnabled(isModel);
m_deleteAction->setEnabled(isValid && !modelNode.isRootNode());
m_contextMenu->popup(mapToGlobal(pos));
}

View File

@@ -166,7 +166,7 @@ public:
void emitUpdateActiveScene3D(const QVariantMap &sceneState);
void emitModelNodelPreviewPixmapChanged(const ModelNode &node, const QPixmap &pixmap);
void emitImport3DSupportChanged(const QVariantMap &supportMap);
void emitModelAtPosResult(const ModelNode &modelNode);
void emitNodeAtPosResult(const ModelNode &modelNode);
void sendTokenToInstances(const QString &token, int number, const QVector<ModelNode> &nodeVector);
@@ -232,7 +232,7 @@ public:
virtual void renderImage3DChanged(const QImage &image);
virtual void updateActiveScene3D(const QVariantMap &sceneState);
virtual void updateImport3DSupport(const QVariantMap &supportMap);
virtual void modelAtPosReady(const ModelNode &modelNode);
virtual void nodeAtPosReady(const ModelNode &modelNode);
virtual void modelNodePreviewPixmapChanged(const ModelNode &node, const QPixmap &pixmap);
virtual void dragStarted(QMimeData *mimeData);

View File

@@ -1705,9 +1705,9 @@ void NodeInstanceView::handlePuppetToCreatorCommand(const PuppetToCreatorCommand
} else if (command.type() == PuppetToCreatorCommand::Import3DSupport) {
const QVariantMap supportMap = qvariant_cast<QVariantMap>(command.data());
emitImport3DSupportChanged(supportMap);
} else if (command.type() == PuppetToCreatorCommand::ModelAtPos) {
} else if (command.type() == PuppetToCreatorCommand::NodeAtPos) {
ModelNode modelNode = modelNodeForInternalId(command.data().toUInt());
emitModelAtPosResult(modelNode);
emitNodeAtPosResult(modelNode);
}
}

View File

@@ -409,7 +409,7 @@ void AbstractView::updateImport3DSupport(const QVariantMap & /*supportMap*/)
}
// a Quick3DModel that is picked at the requested position in the 3D Editor
void AbstractView::modelAtPosReady(const ModelNode & /*modelNode*/) {}
void AbstractView::nodeAtPosReady(const ModelNode & /*modelNode*/) {}
void AbstractView::modelNodePreviewPixmapChanged(const ModelNode & /*node*/, const QPixmap & /*pixmap*/)
{
@@ -802,10 +802,10 @@ void AbstractView::emitImport3DSupportChanged(const QVariantMap &supportMap)
model()->d->notifyImport3DSupportChanged(supportMap);
}
void AbstractView::emitModelAtPosResult(const ModelNode &modelNode)
void AbstractView::emitNodeAtPosResult(const ModelNode &modelNode)
{
if (model())
model()->d->notifyModelAtPosResult(modelNode);
model()->d->notifyNodeAtPosResult(modelNode);
}
void AbstractView::emitRewriterEndTransaction()

View File

@@ -598,9 +598,9 @@ void ModelPrivate::notifyImport3DSupportChanged(const QVariantMap &supportMap)
notifyInstanceChanges([&](AbstractView *view) { view->updateImport3DSupport(supportMap); });
}
void ModelPrivate::notifyModelAtPosResult(const ModelNode &modelNode)
void ModelPrivate::notifyNodeAtPosResult(const ModelNode &modelNode)
{
notifyInstanceChanges([&](AbstractView *view) { view->modelAtPosReady(modelNode); });
notifyInstanceChanges([&](AbstractView *view) { view->nodeAtPosReady(modelNode); });
}
void ModelPrivate::notifyDragStarted(QMimeData *mimeData)

View File

@@ -186,7 +186,7 @@ public:
void notifyUpdateActiveScene3D(const QVariantMap &sceneState);
void notifyModelNodePreviewPixmapChanged(const ModelNode &node, const QPixmap &pixmap);
void notifyImport3DSupportChanged(const QVariantMap &supportMap);
void notifyModelAtPosResult(const ModelNode &modelNode);
void notifyNodeAtPosResult(const ModelNode &modelNode);
void notifyDragStarted(QMimeData *mimeData);
void notifyDragEnded();