forked from qt-creator/qt-creator
Doc: Update information about Qt Quick render backend
Qt 6 works different than Qt 5. Remove references to ANGLE. Change-Id: Ie27922d7c9a26d29a1ad4a1f52daa3a1aff7b19a Reviewed-by: Leena Miettinen <riitta-leena.miettinen@qt.io>
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@@ -100,21 +100,13 @@
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\e{Windows}
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Check whether \QC has been compiled with OpenGL/Desktop, or ANGLE as
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a backend. The official binaries are always built with ANGLE (a library that
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maps OpenGL ES API to DirectX).
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By default Qt Quick uses Direct3D 11. If you have problems, try updating
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your graphics drivers or update your DirectX version. Run \c dxdiag.exe to
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check whether \e{Direct3D Acceleration} is indeed enabled.
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\list
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\li ANGLE backend: This requires a Windows version newer than Windows XP.
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If you have problems, try updating your graphics drivers or update
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your DirectX version. Run \c dxdiag.exe to check whether
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\e{Direct3D Acceleration} is indeed enabled.
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\li OpenGL backend: Make sure your graphics driver supports OpenGL 2.1 or
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newer. Try to update your graphics driver.
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\endlist
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You can also try setting the \c QSG_RHI_BACKEND environment variable to
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\c vulkan or \c opengl. See \l {Qt for Windows - Graphics Acceleration}
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for details.
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\e{Unix}
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