Doc: Update information about Qt Quick render backend

Qt 6 works different than Qt 5. Remove references to ANGLE.

Change-Id: Ie27922d7c9a26d29a1ad4a1f52daa3a1aff7b19a
Reviewed-by: Leena Miettinen <riitta-leena.miettinen@qt.io>
This commit is contained in:
Eike Ziller
2023-09-13 08:56:47 +02:00
parent 155036a784
commit 40273101c6

View File

@@ -100,21 +100,13 @@
\e{Windows}
Check whether \QC has been compiled with OpenGL/Desktop, or ANGLE as
a backend. The official binaries are always built with ANGLE (a library that
maps OpenGL ES API to DirectX).
By default Qt Quick uses Direct3D 11. If you have problems, try updating
your graphics drivers or update your DirectX version. Run \c dxdiag.exe to
check whether \e{Direct3D Acceleration} is indeed enabled.
\list
\li ANGLE backend: This requires a Windows version newer than Windows XP.
If you have problems, try updating your graphics drivers or update
your DirectX version. Run \c dxdiag.exe to check whether
\e{Direct3D Acceleration} is indeed enabled.
\li OpenGL backend: Make sure your graphics driver supports OpenGL 2.1 or
newer. Try to update your graphics driver.
\endlist
You can also try setting the \c QSG_RHI_BACKEND environment variable to
\c vulkan or \c opengl. See \l {Qt for Windows - Graphics Acceleration}
for details.
\e{Unix}