forked from qt-creator/qt-creator
QmlDesigner: Support "shaders" folder as a top level asset folder
Fixes: QDS-4431 Change-Id: I223a2bbb5fb9bea445793ead536482c700bd153d Reviewed-by: Miikka Heikkinen <miikka.heikkinen@qt.io>
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@@ -150,7 +150,7 @@ void ItemLibraryAssetsModel::refresh()
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void ItemLibraryAssetsModel::setRootPath(const QString &path)
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void ItemLibraryAssetsModel::setRootPath(const QString &path)
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{
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{
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static const QStringList supportedTopLevelDirs {"images", "sounds", "fonts", "assets"};
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static const QStringList supportedTopLevelDirs {"images", "sounds", "fonts", "assets", "shaders"};
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m_fileSystemWatcher->removeDirectories(m_fileSystemWatcher->directories());
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m_fileSystemWatcher->removeDirectories(m_fileSystemWatcher->directories());
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m_fileSystemWatcher->removeFiles(m_fileSystemWatcher->files());
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m_fileSystemWatcher->removeFiles(m_fileSystemWatcher->files());
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