Fix light type in edit view

Light component was split into three different light types in Quick3D.

Change-Id: I409dc4888b389bcb9b8e842f3a6bfeac34f3aaa0
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
This commit is contained in:
Miikka Heikkinen
2019-10-22 13:02:16 +03:00
parent 94ce6853c1
commit 4eb51a66ac

View File

@@ -60,11 +60,10 @@ Window {
enableAxisLines: false
}
Light {
PointLight {
id: pointLight
visible: showEditLight
position: editCamera.position
lightType: Light.Point
}
Camera {