Doc: Describe SpotLight Qt Quick 3D type

Update screenshots of all light types in 3D Editor.

Task-number: QDS-2056
Change-Id: I5f4fbacd01850c7cedcbd187969b9f310507649c
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@qt.io>
Reviewed-by: Johanna Vanhatapio <johanna.vanhatapio@qt.io>
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
This commit is contained in:
Leena Miettinen
2020-05-15 14:46:23 +02:00
parent 6839d2471e
commit 564bace1ec
7 changed files with 18 additions and 1 deletions

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@@ -42,6 +42,7 @@
\list
\li \l{DirectionalLight}{Light Directional}
\li \l{PointLight}{Light Point}
\li \l{SpotLight}{Light Spot}
\li \l{AreaLight}{Light Area}
\endlist
@@ -121,6 +122,22 @@
Aside from fade, a point light has the same properties as a directional
light.
\section1 Spot Light
A spot light emits light towards one direction in a cone shape.
The light intensity diminishes when approaching the value of the
\uicontrol {Cone angle} property. The angle at which the light
intensity starts to diminish is defined by the
\uicontrol {Inner cone angle} property. Both angles are defined in degrees.
Inside the inner cone angle, the spot light behaves similarly to the point
light. There the light intensity diminishes according to inverse-square-law.
However, the fade-off (and range) can be controlled with the
\uicontrol {Constant fade}, \uicontrol {Linear fade}, and
\uicontrol {Quadratic fade} properties.
\image studio-3d-spot-light.png
\section1 Area Light
An area light is similar to the directional light. However, instead of
@@ -135,7 +152,7 @@
The image below shows an example on how to light an object with different
colors using two different area lights.
\image area-light.png
\image studio-3d-area-light.png
You can rotate, scale, and move area lights.