forked from qt-creator/qt-creator
Doc: Add information about how pivot offset is visualized
Fixes: QDS-1543 Change-Id: I79b00c3e5b3c23f91bf6c6b8b670d53f7870e3a0 Reviewed-by: Miikka Heikkinen <miikka.heikkinen@qt.io> Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
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@@ -1,6 +1,6 @@
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/****************************************************************************
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**
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** Copyright (C) 2019 The Qt Company Ltd.
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** Copyright (C) 2020 The Qt Company Ltd.
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** Contact: https://www.qt.io/licensing/
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**
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** This file is part of the Qt Design Studio documentation.
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@@ -64,6 +64,13 @@
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unrotated camera). Dragging on the red arrow may affect two or three of the
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position values for the selected item in order to move it in global space.
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The \e pivot of the component is used as the origin for position, scale,
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and rotation operations. You can set a \l{Setting Transform Properties}
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{local pivot offset} for an item in the \uicontrol Properties view to
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manipulate the component around a point other than its local origin. A
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line is drawn in the 3D editor from the pivot point to the center of the
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component to provide a visual connection between them.
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\section1 Controlling the Edit View Camera
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You can add 3D camera types to the scene to project the view you see in
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@@ -1,6 +1,6 @@
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/****************************************************************************
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**
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** Copyright (C) 2019 The Qt Company Ltd.
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** Copyright (C) 2020 The Qt Company Ltd.
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** Contact: https://www.qt.io/licensing/
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**
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** This file is part of the Qt Design Studio documentation.
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@@ -79,4 +79,7 @@
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component away from the origin, allowing a component to rotate and scale
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around a point other than its local origin. Pivot values are applied before
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scaling and rotation values.
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A line is drawn in the 3D editor from the pivot point to the center of the
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component to provide a visual connection between them.
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*/
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