forked from qt-creator/qt-creator
Doc: Update info on LLDB support
LLDB is no longer considered experimental on Linux. Change-Id: I56947461564ca5778ead6abdbf0bc70a80bfb9de Reviewed-by: Christian Stenger <christian.stenger@qt.io>
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/****************************************************************************
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**
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** Copyright (C) 2018 The Qt Company Ltd.
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** Copyright (C) 2019 The Qt Company Ltd.
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** Contact: https://www.qt.io/licensing/
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**
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** This file is part of the Qt Creator documentation.
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@@ -77,10 +77,9 @@
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\QC supports native debuggers when working with compiled code. On
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most supported platforms, the GNU Symbolic Debugger GDB can be used. On
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Microsoft Windows, when using the Microsoft tool chain the Microsoft Console
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Debugger CDB, is needed. On \macos, the LLDB debugger can be used. Basic
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support for LLDB is also available on Linux, but it is restricted by LLDB's
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capabilities there, and considered experimental.
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Microsoft Windows, when using the Microsoft tool chain, the Microsoft
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Console Debugger CDB is needed. On \macos and Linux, the LLDB debugger
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can be used.
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The following table summarizes the support for debugging C++ code:
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@@ -92,7 +91,7 @@
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\row
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\li Linux
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\li GCC, ICC
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\li GDB, LLDB (experimental)
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\li GDB, LLDB
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\row
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\li Unix
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\li GCC, ICC
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@@ -340,29 +339,4 @@
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of the project.
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\endlist
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\section1 Setting Up Experimental LLDB Support
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To use the experimental interface to LLDB, you must set up a kit that uses
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the LLDB engine and select the kit for your project:
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\list 1
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\li Select \uicontrol Tools > \uicontrol Options >
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\uicontrol Kits.
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\li Select an automatically created kit in the list, and then select
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\uicontrol Clone to create a copy of the kit.
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\li In the \uicontrol Debugger field, select an LLDB Engine. If an LLDB
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Engine is not listed, select \uicontrol Manage to add it in
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\uicontrol Tools > \uicontrol Options > \uicontrol Kits >
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\uicontrol Debuggers. For more information, see
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\l {Adding Debuggers}.
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\li To use the debugger, add the kit in the \uicontrol {Build Settings}
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of the project.
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\endlist
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*/
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